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Earth Spirit
From Liquipedia Dota 2 Wiki
Earth Spirit
| Grants the following bonuses per level: | |
| +83.6HP and +0.38HP regeneration +3.8 Main Attack Damage | |
| +0.4 armor and 2.4 attack speed | |
| +25.2MP and +0.105MP regeneration +0.1% base magic resistance | |
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Instant Projectile Speed
| ||
100 (117)
(1.7 BAT) | ||
0.35 + 0.65
| ||
0.6
| ||
Stone
Gib Type | ||
2013-11-14
Released | ||
2013-05-30
(6.78) | ||
Competitive Span
2015-12-16 — Present | ||
Version Control This article has been updated to the latest version (7.41d) and is mostly accurate. |
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| Disables and repositions his enemies. | |
|---|---|
| Reborn of stone and jade, Kaolin fights with strength gathered from a thousand years of entombment. The great general places, like pieces on a grand board, silent Stone Remnants for use in strategies known only to himself. A master of positioning and versatility, Kaolin knocks back foes with Boulder Smash, pull allies from the jaws of death with Geomagnetic Grip, freely manipulating and Enchanting Remnants at will. Never one to lead from behind, Kaolin crashes into the fray as a Rolling Boulder. Foes are left stumbling away from battle, their health slipping as they try in vain to escape from the general's maze of Magnetized stones. | |
| Roles: | |
| Adjectives | Green, NicePecs, Spirit Legs ( 2 ) |
Bio
[edit]Through conflict, one's nature is revealed.▶️Kaolin, the Earth Spirit
Aliases:
ES, Kaolin
Lore:
Deep amid the Upland crags and cliffs there runs a seam of sacred jade long foresworn by highland miners. From this rare material, the likeness of the great general Kaolin was carved and buried at the head of a stone funerary army ten thousand strong—a force of soldiers and holy men, jesters and acrobats, carved by crafstmen and entombed for millennia in the dark embrace of the Earth.
What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself—an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.
What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself—an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.
Voice:
Upgrades
[edit]Aghanim's
[edit]Grants the Enchant Remnant ability.
Temporarily enchants a hero, granting them the properties of a Stone Remnant.
After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
Temporarily enchants a hero, granting them the properties of a Stone Remnant.
After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
Talents
[edit]| +250 Geomagnetic Grip Remnant Damage | 25 | Earth Spirit Self- Magnetizes |
|---|---|---|
| x1.75 Rolling Boulder | 20 | x1.3 Magnetize Damage/Duration |
| +80 Boulder Smash Damage | 15 | +0.3s Rolling Boulder Stun Duration |
| +150 Rolling Boulder Distance | 10 | -2s Boulder Smash Cooldown |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Stone Remnant
[edit]Point
Affects
Self
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and interacts with all Earth Spirit's abilities.
The ability passively grants Kaolin attack damage bonus per unused charge.
The ability passively grants Kaolin attack damage bonus per unused charge.
Cast Animation: 0 + 0
Cast Range:
1100
Attack Damage Bonus per Charge: 3%
Self-targeting the ability places the Stone Remannt within melee range.
Stone Distance: 100
Innate Properties
The higher Kaolin's level on certain intervals, the greater the max Stone Remnant charges available.
The higher Kaolin's level on certain intervals, the greater the max Stone Remnant charges available.
Grants an unstackable, greater attack damage bonus buff whenever Kaolin's abilities utilize a Stone Remnant.
Attack Damage Bonus: 7.5%
Buff Duration: 10
Aghanim's Scepter Upgrade
Enchant Remnant can be cast on Stone Remnants, and has a lower cooldown when used that way.
Enchant Remnant can be cast on Stone Remnants, and has a lower cooldown when used that way.
This ability levels up with Earth Spirit.
Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.
Stone Remnant Calculations
[edit]| Stone Remnant Ability Values | ||||||||
|---|---|---|---|---|---|---|---|---|
| 21% | 24% | 27% | 30% | 33% | 36% | 39% | 42% | |
| 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Boulder Smash
[edit]Kicks the target enemy or allied unit, sending them in the direction Kaolin is facing.
The traveling unit damages all enemy units it hits.
The traveling unit damages all enemy units it hits.
Cast Animation: 0 + 0
Cast Range:
150
Innate Properties
Kicks the nearest enemy or allied unit within the ground-targeted proximity location, prioritizing Remnant-units. The traveling unit then damages all enemy units it hits.
A kicked Remnant-unit have a greater travel distance, and applies a movement speed slow to all affected enemy units hit.
Kicks the nearest enemy or allied unit within the ground-targeted proximity location, prioritizing Remnant-units. The traveling unit then damages all enemy units it hits.
A kicked Remnant-unit have a greater travel distance, and applies a movement speed slow to all affected enemy units hit.
Move Speed Slow: 50%
Slow Duration: 1.75/2.5/3.25/4
Innate Properties
The forced movement applied of Geomagnetic Grip has precedence over Boulder Smash.
The forced movement applied of Geomagnetic Grip has precedence over Boulder Smash.
The movement speed slow debuff of Boulder Smash refreshes its duration and spreads within the Magnetize radius.
Aghanim's Scepter Upgrade
When Kaolin is a Remnant-unit, Boulder Smash is a non-targeted ability and automatically self-casts.
The ability now considers Kaolin as a Stone Remnant.
When Kaolin is a Remnant-unit, Boulder Smash is a non-targeted ability and automatically self-casts.
The ability now considers Kaolin as a Stone Remnant.
Cast Animation:
0 + 0
It is with the power of a mountain that Earth Spirit strikes his enemies.
Rolling Boulder
[edit]After a slight delay, Kaolin gathers himself and rolls to the point-targeted location.
Being disabled during the effect delay interrupts the ability cast.
Being disabled during the effect delay interrupts the ability cast.
Cast Animation: 0 + 0
Cast Range:
3000
Kaolin stops rolling, damages and stuns enemy units upon contact.
He then reappears across a distance from the debuff-affected enemy.
He then reappears across a distance from the debuff-affected enemy.
Offset Distance: 80
Base Damage: 60/70/80/90
Innate Properties
Rolling over a Stone Remnant causes Earth Spirit to travel further, faster, and stun the affected enemy unit for a longer duration.
Rolling over a Stone Remnant causes Earth Spirit to travel further, faster, and stun the affected enemy unit for a longer duration.
Stone Roll Distance Factor: 2
Stone Speed Bonus: 600
Stun Duration Bonus: 0.3/0.5/0.7/0.9
Downtime:
Varies Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.
Geomagnetic Grip
[edit]Pulls the targeted allied unit toward Kaolin.
Silences other enemy units hit by the pulled allied unit.
Silences other enemy units hit by the pulled allied unit.
Cast Animation: 0.1 + 0
Innate Properties
Has a greater cast range and pull speed when cast on a Remnant-unit.
Additionally damages all enemy units hit by the gripped Remnant-unit.
Has a greater cast range and pull speed when cast on a Remnant-unit.
Additionally damages all enemy units hit by the gripped Remnant-unit.
Stone Pull Speed: 900
Innate Properties
The forced movement applied of Geomagnetic Grip has precedence over Boulder Smash.
The forced movement applied of Geomagnetic Grip has precedence over Boulder Smash.
The silence debuff of Geomagnetic Grip refreshes its duration and spreads within the Magnetize radius.
Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.
Enchant Remnant
[edit]Temporarily enchants a hero, granting them the properties of a Stone Remnant.
After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
Cast Animation: 0.2 + 0.57
Cast Range:
175
Has an extended cast range when cast on allied units.
Innate Properties
Enchant Remnant can be cast on Stone Remnants, and has a lower cooldown when used that way.
Enchant Remnant can be cast on Stone Remnants, and has a lower cooldown when used that way.
The Stone Remnant cannot expire while being Enchanted. However, it is immediately destroyed once the Enchantment expires.
Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.
Magnetize
[edit]Cast Animation: 0.2 + 0
Magnetize-affected enemy heroes causes Remnant-units to shatter within the search radius.
The stone search radius is centered on the Magnetize-affected enemy heroes.
The stone search radius is centered on the Magnetize-affected enemy heroes.
Innate Properties
The Shattered Remnant-unit then refreshes the Magnetize debuff duration on all enemy heroes within the radius, centered on the Remnant.
This ability component can repeat multiple times between the Magnetized-affected heroes and the Shattered Remnant-unit.
Additionally, Remnant-units that spread the Magnetize debuff expires after a set duration, and Kaolin can utilize the Magnetized Remnant-units within the shatter delay duration before it is destroyed.
The Shattered Remnant-unit then refreshes the Magnetize debuff duration on all enemy heroes within the radius, centered on the Remnant.
This ability component can repeat multiple times between the Magnetized-affected heroes and the Shattered Remnant-unit.
Additionally, Remnant-units that spread the Magnetize debuff expires after a set duration, and Kaolin can utilize the Magnetized Remnant-units within the shatter delay duration before it is destroyed.
Innate Properties
The movement speed slow debuff of Boulder Smash refreshes its duration and spreads within the Magnetize radius.
The movement speed slow debuff of Boulder Smash refreshes its duration and spreads within the Magnetize radius.
Innate Properties
The silence debuff of Geomagnetic Grip refreshes its duration and spreads within the Magnetize radius.
The silence debuff of Geomagnetic Grip refreshes its duration and spreads within the Magnetize radius.
Talent Upgrade
Applies Magnetize as a buff on Kaolin himself and other valid units within the radius upon cast.
Applies Magnetize as a buff on Kaolin himself and other valid units within the radius upon cast.
At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.
Recent Matches
[edit]Main Article: Earth Spirit/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 9, 2026 - 18:30 SGT | Qualifier | TI2026 SEA OQ1 | 0 : 1 | 7.41d | |||||||
| June 9, 2026 - 18:00 SGT | Qualifier | TI2026 SEA OQ1 | 1 : 0 | 7.41d | |||||||
| June 9, 2026 - 18:00 SGT | Qualifier | TI2026 SEA OQ1 | 1 : 0 | 7.41d | |||||||
| June 4, 2026 - 21:05 MSK | Tier 4 | LOST S2 Div 1 - Group Stage - Week 2 | 0 : 1 | 7.41c | |||||||
| May 30, 2026 - 12:45 EDT | Qualifier | EWC 2026 NA OQ1 | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Increased Stone Remnant attack damage bonus per charge from 2.5% to 3%.
- CHANGED Stone Remnant max charges from 7 + 1 per 4 LevelUp to 7 + (SelfLvl / 4) .
- Reduced max charges per hero level from 1/5/9/13/17/21/24/29 to 1/4/8/12/16/20/24/28.
- Increased Boulder Smash enemy slow duration from 1.25/2.5/3.25/4 to 1.75/2.5/3.25/4.
- Increased Geomagnetic Grip
silence duration from 2/2.5/3/3.5 to 2.3/2.7/3.1/3.5.
- Increased Magnetize damage per second from 45/85/125 to 45/90/135.
Talents:
- LVL 25 +175 Geomagnetic Grip Remnant Damage increased to +250.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Earth Spirit's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Earth Spirit's original design included a hat, but this was scrapped before release. It is still visible on his Stone Remnants.
- "Kaolin", is a reference to a type of fine white clay of the same name.
- His lore draws inspiration from the Terracotta Army, a collection of statues depicting Chinese emperor "Qin Shi Huang Di"'s armies.
- ▶️ "The spirit is willing, but the flesh is weak." may be a reference from Matthew 26:41 in the Bible (KJV).
- In DotA, Stone Remnant is named "Stone Caller", and summons a literal rock, instead of a remnant.
- It was changed to a remannt in Dota 2, so that all of the 4 spirit heroes have a remnant creating ability.
- Within the game files, the ability is still named Stone Caller in several intances.
- Warcraft 3 similarities:
- Earth Spirit is based on and inspired by the Earth aspect, a unit summoned by the Warcraft hero, Pandaren Brewmaster.
- Like Ember Spirit, Storm Spirit, and Brewmaster, Earth Spirit is a Pandaren, a race within the Warcraft 3 universe.
- In Dota 2, Earth, Ember, and Storm Spirit are raceless elemental spirits instead.
- Brewmaster's conncetion to the spirits is not expanded on in Dota 2.
Gallery
[edit]- Bone Harvest sprite - alive