June Quick Poll #1: Esports fans, tell us how you browse roster shuffles and off-seasons (and what frustrates you about it!)

Hex

From Liquipedia Dota 2 Wiki
▶️ Not feeling yourself?
Lion

Hex (also referred to as Sheep, Voodoo, or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities.

Mechanics

[edit]
Hexed Windranger, collision size stays unchanged, but the selection boxes change based on the Hex model.

All sources of hex instantly destroy illusions except strong illusions. Hexed heroes are still treated as heroes by abilities.

Hex applies multiple disables on the target – silence, mute and disarm, rendering it unable to attack, cast abilities and use active item abilities. Since it applies a regular silence, abilities toggled On are not toggled Off, and already ongoing abilities are not stopped, except for channeling abilities. It does not dispel any status effect either.

However, it does not apply break (unless stated), thus all its passive abilities still work. It neither affects the target's armor, nor its magic resistance or any other passive effects it currently has.

Though hexes transform the target into critters, this has only a visual aspect. The unit keeps all its properties, including collision size. However, its hit box and selection box changes.

Hex state can be removed by strong dispels.

Set Movement Speed

[edit]
Main Article: Movement Speed

Besides disabling, hex also directly sets the target's movement speed to a fixed value for the duration. The units are still fully affected by flat and percentage-based movement speed changes. Other movement speed notes fully apply.

Example 1

Sand King has a base movement speed of 290. What is his movement speed if he is affected by Shadow Shaman's Hex?

Sand King's base movement speed will be set to 2/2.3/2.6/2.9 for the duration.

Sources of Hex

[edit]
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Modifying Hex Models

[edit]
[edit]

Version History

[edit]
Description
7.20
(2018-11-19)
  • Hex state can now be removed by strong dispels.
7.07
(2017-10-31)
6.84
(2015-04-30)
  • Hex no longer disables certain passive abilities.
5.31
(2026-06-06)

Patch History

[edit]
Description
  • Fixed generic hex debuff modifiers missing descriptions.
  • Improved hexed unit hitboxes.
  • Fixed heroes drawing parts of their models in portraits when Hexed.
  • Fixed being able to use items while Hexed.