Dispel

From Liquipedia Dota 2 Wiki

A dispel is the term used for the forced removal of status effects.

Dispels usually come together with other mechanics and are rarely seen as a primary mechanic of an ability.

A list of buffs/debuffs which can or cannot be dispelled is stated in the ability notes.

Definition[edit]

Dispel Type Definition Examples
Dispellable by any Dispel sources.
Basic
Cyclone
Dispellable by Strong Dispel sources.
Strong
  • Removes all types of debuffs, except for those only dispellable by Death.
False Promise
Only dispellable by Death.Only dispellable by Death.
Death
  • Death removes most buffs and debuffs unless explicitly stated in the ability notes.
Reincarnation
Undispellable.
Undispellable
  • The ability effects persist death.
Time Lapse

Mechanics[edit]

Sven using Eul's Scepter of Divinity to dispel various negative status effects.

Dispels remove status effects based on whether the casting unit is an ally or an enemy, and whether the status effect is positive or negative. Applying a dispel on an allied unit only removes negative effects, also known as debuffs. Positive effects, or buffs, are never removed. Vice versa, applying a dispel on an enemy unit only removes buffs, debuffs are not removed.

There are currently 3 different types of dispel with varying strengths: Basic Dispel < Strong Dispel < Death

Undispellable[edit]

Main Article: Aura

Generally, all buffs and debuffs placed by auras are not dispellable, except by death.

Aura effects only disappear when getting out of range, no longer being affected by their source, or when no longer meeting their requirements. However, almost every aura's buff/debuff lingers for a short time (usually 0.5 seconds). Only a few aura effects end immediately when their source dies or disappears.

Other permanent effects have inconsistent behaviors with dispels. Some of them cannot be removed, while others can. However, since they are permanent effects, they almost always immediately reapply their buffs/debuffs when it gets dispelled.

Items
3 Requires selecting the corresponding facet.
4 Due to bug, if final hit to Bristleback gives him charge, that charge will stay for whole game (up to 12 perm charges).

Sources[edit]

These abilities listed below provide a form of dispelling.

Basic[edit]

Basic Dispel can be categorized into 3 types as follows:

  • Allies affecting Dispel.
  • Enemies affecting Dispel.
  • Dispel applicable to both allies and enemies.

Allies[edit]

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 Requires selecting the corresponding facet.

Enemies[edit]

Basic dispels that only affect enemies also affect neutral units.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Affect Any Unit[edit]

The following basic Dispel sources affect all valid units stated in their respective ability notes.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Strong[edit]

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 Requires selecting the corresponding facet.

Death[edit]

Main Article: Death

When a unit dies, most temporary buffs and debuffs on it are removed. Reincarnation counts as death for the purposes of dispelling both buffs and debuffs.


Death is usually the strongest dispel, but some rare effects persist in death even if they can be dispelled otherwise.

3 Requires selecting the corresponding facet.
4 Disabled while dead, comes back after respawn.
5 Fire stays on ground after Batrider Death, but no longer followes him.
6 Always followes current hero position (even if hero dead).
7 The waves continue to be released, but their center is now based on the hero's death location, rather than his current position.

Non-obvious dispels[edit]

Ally Buffs Dispel[edit]

Dispels Ally Buffs

Dispelling Enemy Min Health Protect[edit]

Debuff Immune Dispel[edit]

Some abilities, although piercing debuff immunity, can be dispelled after the target receives a new debuff immunity effect.

Debuff Immune counts as dispel

Dispel by breaking distance[edit]

Some abilites can be dispelled by increasing distance between heroes.

Dispellable by breaking distance

Spell Immune Dispel[edit]

Dispelled by enemy near[edit]

Some buffs are dispelled if an enemy hero or building gets too close.

Dispelled by damage[edit]

Some buffs are dispelled after receiving damage from an enemy hero, This unit is created or obtained by an ability. player-controlled unit or Roshan.

Dispel Castable While Stunned[edit]

1 Requires Talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
4 If interrupted during channeling, still casts spell.

Dispelling Items[edit]

Last updated for version 7.37e.

Dispellable by Basic