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Spirit Vessel
From Liquipedia Dota 2 Wiki
Spirit Vessel is an item purchasable at the Main Shop, under Support.
| Forged by a god to entrap the soul of another. | ||||||||||||||||||||||||||||||
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Additional Information
[edit]- This item is shown as a Team Item in the shop window when purchased by an ally.
- If an Urn of Shadows was purchased as well, Spirit Vessel's icon takes priority.
- The item's attributes grant the following additional stats:
- 220 health and 1 health regeneration.
- 120 mana, 0.5 mana regeneration and 1% flat base magic resistance.
- 10 attack speed and 1.67 main armor.
- 10 main attack damage to all
/
/
heroes.
- 13.5 main attack damage to universal heroes.
Ability
[edit]Soul Release
[edit]When cast on an ally, consumes a charge to grant the target allied hero bonus health regeneration for a while.
Cast Animation: 0 + 0
Cast Range:
750
Taking more than 0 damage from any other player (after reductions and not flagged as HP Removal) dispels the buff.
Taking more than 0 damage from Roshan (after reductions) dispels the buff.
When cast on an enemy, consumes a charge to deal damage over time to the target, based on the their's current health, as well as reduce the effectiveness of healing and health restoration the target receives.
Has no recharge time. Cooldown resetting effects do not restore charges.
Instead, gains charges whenever an enemy hero dies within range. Gains more charges when at 0 charges.
also gains charges when the wielder dies while at 0 charges.
Instead, gains charges whenever an enemy hero dies within range. Gains more charges when at 0 charges.
also gains charges when the wielder dies while at 0 charges.
Initial Charge Gain per Enemy Death: 2
Following Charge Gain per Enemy Death: 1
Initial Charge Gain per Own Death: 1
All current charges on Urn of Shadows are carried over when upgraded to a Spirit Vessel.
Recommended Heroes
[edit]Gallery
[edit]- Spirit Vessel enemy.pngDamaging an enemy
Recent Changes
[edit]Main Article: Spirit Vessel/Changelogs
Description
- No longer has a separate value for incoming heal reduction (still reduces incoming heals due to Health Restoration changes)
- Soul Release
- If the same player has multiple Spirit Vessels, only one of them gains charges now.
- If the same player also has an Urn of Shadows , Spirit Vessel now prevents the urns from gaining charges.
- Allies with Urn of Shadows can still gain their charges independently.
- Soul Release
- Spirit Vessels and Urns of Shadows are now able to gain charges from the same hero death.
- Spirit Vessels are still limited to one Vessel per death, only the closest Vessel gains a charge.
- Increased charge gain radius from 1400 to 1500.