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Io
From Liquipedia Dota 2 Wiki
Io
| Grants the following bonuses per level: | |
| +66HP and +0.3HP regeneration | |
| +0.27 armor and 1.6 attack speed | |
| +20.4MP and +0.085MP regeneration +0.1% base magic resistance | |
| +2.84 Main Attack Damage | |
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1200 Projectile Speed
| ||
100 (114)
(1.7 BAT) | ||
0.3 + 0.4
| ||
0.7
| ||
Ethereal
Gib Type | ||
2012-06-28
Released | ||
2010-07-24
(6.68) | ||
Competitive Span
2012-07-05 — 2019-01-29 2019-05-24 — Present | ||
Version Control This article is mostly accurate for 7.41c, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Links to its allies to buff them. | |
|---|---|
| The phenomenon that is Io manifests on the physical plane as a wisp of light, its purpose beyond mortal understanding. Accompanied by complementary Spirits that roam around the wisp at its will, it flits to and fro the battlefield, searching for an ally to Tether to. Those blessed with Io's bond feel their feet lighten as the Wisp channels its own regenerative powers into their body. Should its host falter, Io begins to Overcharge, augmenting that ally's speed while strengthening his resolve. As a force unbound by the laws of corporeal space, Io is able to temporarily Relocate itself and an ally to any point in the world, often saving a companion from certain death. | |
| Roles: | |
| Adjectives | Blue, Flying Legs ( 0 ) |
Bio
[edit]Beep Boop▶️Io, the Wisp
Lore:
Io is everywhere, and in all things. Denounced by enemies as the great unmaker, worshiped by scholars as the twinkling of a divine eye, this strange Wisp of life-force occupies all planes at once, the merest fraction of its being crossing into physical existence at any one moment.
Like the great twin riders Dark and Light, and yet another ancient traveler whose true history is lost to the ages, Io the Wisp is a Fundamental of the universe, a force older than time, a wanderer from realms far beyond mortal understanding. Io is nothing less than the sum of all attractive and repulsive forces within the material field, a sentient manifestation of the charge that bind existence together. It is only in the controlled warping of these electrical waylines that Io's presence can be experienced on the physical plane. A benevolent, cooperative force, Io bonds its strange magnetism to others so that the power of allies might be enhanced. Its motives inscrutable, its strength unimaginable, Io moves through the physical plane, the perfect expression of the mysteries of the universe.
Like the great twin riders Dark and Light, and yet another ancient traveler whose true history is lost to the ages, Io the Wisp is a Fundamental of the universe, a force older than time, a wanderer from realms far beyond mortal understanding. Io is nothing less than the sum of all attractive and repulsive forces within the material field, a sentient manifestation of the charge that bind existence together. It is only in the controlled warping of these electrical waylines that Io's presence can be experienced on the physical plane. A benevolent, cooperative force, Io bonds its strange magnetism to others so that the power of allies might be enhanced. Its motives inscrutable, its strength unimaginable, Io moves through the physical plane, the perfect expression of the mysteries of the universe.
Voice:
Itself (Responses)
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| x0.5 Tethered Ally | 25 | -2s Relocate Cast Delay |
|---|---|---|
| -30s Relocate Cooldown | 20 | +0.2% Overcharge Max Health as Health Regen Bonus |
| +50 Spirits Hero Damage | 15 | +5% Tether Movement Speed |
| +8 Strength | 10 | +1.5s Overcharge Duration |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Equilibrium
[edit]Passive
Affects
Self
Innate Properties
Additionally grants a greater health restore amplification and heal amplification the closer Io is to zero health.
Additionally grants a greater health restore amplification and heal amplification the closer Io is to zero health.
Innate Properties
The higher Io's level, the greater the amplification values granted.
The higher Io's level, the greater the amplification values granted.
Details
- Checks for Io's current health per
server tick.
- The values increase and reduce linearly per 0.1% current to max health ratio. However, for wiki calculation purposes, the ability values are represented in 10% ratios.
- Reduces the total
outgoing damage damage by 0.404%
0.04% per 10% max health gain.
- Reduces the total
- Increases the total
heal amplification and health restore amplification by 0.404%
0.04% per 10% max health loss.
- Increases the total
- Checks for Io's current health per
Hero Model
[edit]Passive / Channeling
Affects
Self
Io's hero model has the following hidden
innate abilities.
It may only perform or utilize the ability's functions upon a successful channeling.
It may only perform or utilize the ability's functions upon a successful channeling.
Innate Properties
Io is considered a ground unit, despite its hero model showing otherwise.
Io is considered a ground unit, despite its hero model showing otherwise.
Innate Properties
Io's facing direction is a mystery. However, if you watch closely, the facing direction is marked by an arc-like effect.
Io's facing direction is a mystery. However, if you watch closely, the facing direction is marked by an arc-like effect.
Effect Distance: 256
Abilities
[edit]Tether
[edit]Tethers itself to an allied unit.
The link breaks when either the tethered-ally moves too far away, or Io cancels it.
The link breaks when either the tethered-ally moves too far away, or Io cancels it.
Cast Animation: 0 + 0
Cast Range:
1600
Grants bonus movement speed to both Io and the tethered-ally while active.
Whenever Io restores health or mana, the tethered-ally gains a bonus portion of the restoration.
Whenever Io restores health or mana, the tethered-ally gains a bonus portion of the restoration.
The link between Io and the affected allied unit applies a brief slow to enemy units coming in contact.
Move Speed Slow: 10%/20%/30%/40%
Attack Speed Slow: 10/20/30/40
Talent Upgrade
Io instant attacks the tether-affected ally's attacking target upon learning a certain talent.
Io instant attacks the tether-affected ally's attacking target upon learning a certain talent.
Instant Attack Damage Factor: 0.5
Aghanim's Shard Upgrade
Additionally deals damage per second to enemy units upon coming in contact with the Tether, and self-heals for a portion of the damage dealt.
Additionally deals damage per second to enemy units upon coming in contact with the Tether, and self-heals for a portion of the damage dealt.
The benevolent touch of Io brings strength from between the planes.
Break Tether
[edit]Details
- Replaces Tether until this sub-ability is used, or until the tether is broken.
- Cannot be
shift-queued.
Spirits
[edit]Summon a number of particles that orbit around Io. If a particle collides with an enemy hero, it explodes and damages all enemy units within the radius.
When its duration ends, all remaining particles explode.
When its duration ends, all remaining particles explode.
Cast Animation:
0 + 0
Number of Spirits: 5
Explosion Radius: 360
The particles' damage is less effective on creeps, but they do not explode upon collision.
Aghanim's Scepter Upgrade
Spirits now passively spawn, orbits and replenishes itself around Io constantly.
Applies movement speed slow to enemy heroes coming in contact with.
Reduces cooldown, and now causes Spirits to immediately explode upon cast.
Spirits now passively spawn, orbits and replenishes itself around Io constantly.
Applies movement speed slow to enemy heroes coming in contact with.
Reduces cooldown, and now causes Spirits to immediately explode upon cast.
Io twists the particles of the universe with its unimaginable capabilities.
Spirits In
[edit]Toggle
Affects
Self
Cast Animation:
0 + 0
Min Distance: 200
Spirits Speed: 250
Aghanim's Scepter Upgrade
As the spirits now permanently orbits the Fundamental, it keeps the ability to call and attract in all the particle-like spirits.
As the spirits now permanently orbits the Fundamental, it keeps the ability to call and attract in all the particle-like spirits.
Sub-ability of Spirits.
Spirits Out
[edit]Toggle
Affects
Self
Cast Animation:
0 + 0
Aghanim's Scepter Upgrade
As the spirits now permanently orbits the Fundamental, it sends and repulses these particles as the wisp wishes.
As the spirits now permanently orbits the Fundamental, it sends and repulses these particles as the wisp wishes.
Sub-ability of Spirits.
Overcharge
[edit]No
Affects
Self / Allied Units
Grants self max health as bonus health regeneration, attack speed bonus, and outgoing spell damage amplification.
Cast Animation:
0 + 0
Attack Speed Bonus: 35/60/85/110
Innate Properties
Grants the tethered allied unit all Overcharges' ability effects as well.
Grants the tethered allied unit all Overcharges' ability effects as well.
Drawing on the energy of matter from all worlds, Io begins the unravelling of time.
Relocate
[edit]Point
Affects
Self / Allied Heroes
Teleports Io to any location globally.
Upon the duration expires, Io will return to the original ability cast location.
Upon the duration expires, Io will return to the original ability cast location.
Cast Animation: 0 + 0.53
Teleports the tethered allied unit alongside with Io.
Upon the duration expiring, Io and the tethered allied unit will return to the original ability cast location.
Upon the duration expiring, Io and the tethered allied unit will return to the original ability cast location.
Io is the embodiment of the mystery of the universe.
Recent Matches
[edit]Main Article: Io/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 2, 2026 - 16:00 AST | Qualifier | EWC 2026 MESWA CQ | 1 : 0 | 7.41 | |||||||
| May 31, 2026 - 21:15 MSK | Tier 4 | LOST S2 Div 2 - Group Stage - Week 1 | 0 : 1 | ||||||||
| May 31, 2026 - 21:15 MSK | Tier 4 | LOST S2 Div 2 - Group Stage - Week 1 | 1 : 0 | ||||||||
| May 31, 2026 - 13:20 EDT | Qualifier | EWC 2026 NA OQ2 | 0 : 1 | 7.41c | |||||||
| May 30, 2026 - 13:50 MSK | Tier 4 | STORM CUP Season 2 - Group A | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Equilibrium
- Reduced outgoing damage amplification from 5% + (0.5% * HeroLvl) to 4% + (0.4% * HeroLvl) .
- Reduced health restore amplification from 5% + (0.5% * HeroLvl) to 4% + (0.4% * HeroLvl) .
- Reduced heal amplification from 5% + (0.5% * HeroLvl) to 4% + (0.4% * HeroLvl) .
Talents:
- LVL 25 +0.75 Tethered instant attack factor reduced to 0.5.
- REMOVED Wellspring
- ADDED the Equilibrium
innate ability for Io .
- Grants a max 5% + (0.5% * HeroLvl) outgoing damage amplification the closer Io is to full health.
- Grants a max 5% + (0.5% * HeroLvl) health restore amplification the close Io is to zero health.
- Grants a max 5% + (0.5% * HeroLvl) heal amplification the close Io is to zero health.
- All ability values scales linearly with Io's current to max health ratio.
- Overcharge
- REMOVED the following ability components:
- Now grants 35/60/85/110 attack speed bonus.
- Now grants 8%/10%/12%/14% outgoing spell amplification bonus.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Io's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Io is the name of a priestess of Hera in Greek Mythology. She was seduced by Zeus and subsequently incurred Hera's wrath.
- Io is also the name of one of four Galilean moons of Jupiter, which was named after the same character in Greek Mythology.
- Enigma, Chaos Knight, Keeper of the Light, and Io together represent the four fundamental forces of the universe with Io representing the electromagnetic force, as alluded to in its lore as the attractive and repulsive force, the charge that binds existence together, its powers over magnetism, as well as its abilities which requires Io to pull itself towards allies.
- In Deadlock, Ivy's 'Watcher's Covenant' ability may be inspired by Io's Tether, both creating a link between caster and target and sharing all healing they receive with each other.
- Warcraft 3 similarities:
- Io uses the model of the Wisp, the Night Elf worker unit.
- In DotA, Io's title is Guardian Wisp. It got shortened to just Wisp in Dota 2.
- Io has a 1/14 chance to spawn in with the name "Santelmo", referencing St. Elmo's Fire, a rare weather phenomenon.
- In Philippino folk lore, this is known as Apoy ni San Elmo, commonly shortened to Santelmo, refering to a flying spirit.
- Io has a 1/14 chance to spawn in with the name "Weird Ball". This is not a reference to anything, it's just a fun name.
Gallery
[edit]- Alternate color theme, briefly used until the March 28, 2013 Patch
- Bone Harvest sprite - alive