Sniper

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Sniper
19 + 2
27 + 3.2
15 + 2.6
Grants the following bonuses per level:
+44HP and +0.2HP regeneration
+0.53 armor and 3.2 attack speed
+3.2 Main Attack Damage
+31.2MP and +0.13MP regeneration
+0.1% base magic resistance
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3.5
Armor
(650.98 EHP)
26.5%
Magic Resist
(731.97 EHP)
3000
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (127)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.17 + 0.7
Turn Rate This unit takes 0.15s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 1400
Default
Gib Type
2011-04-30
Released
2004-03-01
Competitive Span
2011-04-30 — Present
Version Control
This article has not been updated to the last version the hero was changed in yet (version 7.38). Please help updating it.
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Picks off his enemies from afar.
With a single bullet, Kardel Sharpeye pierced the steep-stalker's central eye from the valley floor, an ominous act that resulted in his ritual exile. He would win acclaim on a field of battle, or never return. Like his mountain kin, the Sniper is one with his firearm. He Takes Aim from great distances, and scores Headshots that stop his targets dead. Armed with a modular rifle, Kardel launches incendiary rounds to rain burning Shrapnel or throwing a Grenade knocking back his enemies over entrenched positions. No enemy is safe within the range of the Sniper's scope. As he pauses to line up his cross-hairs, compensating for every variable before he Assassinates his mark in one fatal shot.
Shrapnel
Take Aim
Headshot
Concussive Grenade
Concussive Grenade
Assassinate
Assassinate
Roles:Carry Carry Nuker Nuker
AdjectivesBearded, Cape, Red, Nose
Legs ( 2 )

Facets[edit]

Ghillie Suit
Take Aim
While Take Aim is active, Sniper's attacks do not reveal him within the Fog of War.
Scattershot
Shrapnel
Shrapnel has a shorter effect delay, deals more damage and applies a stronger movement speed over a shorter duration.
×0.66 Effect Delay Factor
+60/115/170/225 Damage per Second
×2.5 Move Speed Slow Factor
×0.1 Duration Factor

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Assassinate
Assassinate now fires quicker and stuns the enemy target.

Reduces cast point.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Concussive Grenade
Grants the Concussive Grenade ability.

Launches a grenade at the area-targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.

Disarms, and applies a movement speed slow to affected enemy units after the knockback.

Talents[edit]

+50 Max Headshot Knock Distance25-30s Shrapnel Restore Time
+30% Shrapnel Damage20+2s Take Aim Duration
+150 Assassinate Damage15+45 Take Aim Attack Speed
+30 Headshot Damage10+55 Take Aim Attack Range
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

Now that's what I call stopping power.
▶️  Kardel Sharpeye, the Sniper
Kardel Sharpeye was born deep in the mountains of Knollen where, since time immemorial, Keen Folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village, shooting them from a distance and collecting the carcasses where they fell. Sharpeye was among the best of these strange mountain keens for whom projectile weapons are but another appendage, and to shoot is as natural as to touch.

On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.

Innate. Innate[edit]

Keen Scope[edit]

Keen Scope
This ability can be bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Self
Grants Sniper flat attack range bonus.
Attack Range Bonus: 160/260/360/460

Abilities[edit]

Shrapnel[edit]

Q
R
Shrapnel
Affects
Enemy Units
Spell / Magical
Consumes a charge to launch a ball of shrapnel that showers and revealing the target area in explosive pellets.
Cast RangeAffected by Cast Range increasing sources. 1800
Effect Radius: Affected by AoE Radius increasing sources. 400/425/450/475
Effect Delay: 1.2
Damage per Second: 30/45/60/75 (With level 20 Left Talent.With level 20 Left Talent. 39/58/78/97)
Move Speed Slow: 12%/18%/24%/30%
Shrapnel Duration: 10
Aura Linger Duration: 0.5
Charge Replenish Time
35 (With level 25 Right Talent.With level 25 Right Talent. 5)
Number of Charges
3
0
Mana Cost
75
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.

Headshot[edit]

W
D
Headshot
Does not pierce Debuff Immunity sources. This ability is not bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Enemy Units
Physical
Grants Sniper a chance to deal extra damage and briefly knocks back the attacked enemy unit.
Proc Chance: 40%
Damage: 20/50/80/110 (With level 10 Left Talent.With level 10 Left Talent. 50/80/110/140)
Max Knock Distance: 50 (With level 25 Left Talent.With level 25 Left Talent. 100)
Knock Duration: The minimum possible duration is 1 in-game server tick (0.033-seconds). 0.033
The debuff-affected enemy unit has their movement speed and attack speed slowed briefly.
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.2/0.3/0.4/0.5
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.

Take Aim[edit]

E
E
Take Aim
No / Passive
Affects
Self
Sniper takes aim with addtional attack range, he is slowed for the duration.
Attack Range Bonus: 200 (With level 10 Right Talent.With level 10 Right Talent. 255)
Move Speed Slow: 45%/40%/35%/30%
Armor Bonus: 5/10/15/20
Duration: 3 (With level 20 Right Talent.With level 20 Right Talent. 5)
Attack Speed Bonus: (With level 15 Right Talent.With level 15 Right Talent. 45)
While active, Sniper's shots have ensured chance to proc Headshots.
Set Proc Chance: 100%
20/18/16/14
Mana Cost
50
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role — taking perfect aim.

Concussive Grenade[edit]

D
C
Concussive Grenade
Affects
Self / Enemy Units
Spell / Magical
Launches a grenade at the area-targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.

Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Cast Animation: 0.1 + 0.8
Cast RangeAffected by Cast Range increasing sources. 600
Effect Radius: Affected by AoE Radius increasing sources. 375
Damage: 200
Knock Distance: Affected by AoE Radius increasing sources. 475
Knock Duration: 0.4
Move Speed Slow: 50%
Disarm Duration: 3
Debuff Duration: 3
Applies a non-disabling knockback on Sniper.
Roshan is innately immune to all forced movement sources.

However, other ability component still apply.
10
Mana Cost
50
ATTN: IN CASE OF DANGER PULL PIN

Assassinate[edit]

Affects
Enemy Units
Spell / Magical / Instant Attack / Physical
Locks onto a unit-targeted enemy.

After a short aiming duration, Sniper fires a devastating shot at long range and mini-stuns the target.
Cast RangeAffected by Cast Range increasing sources. 3000
Cast Range Buffer: 600
Spell Damage: 300/400/500 (With level 15 Left Talent.With level 15 Left Talent. 450/550/650)
Instant Attack Factor: 1
Stun Duration: The minimum possible duration is 1 in-game server tick (0.033-seconds). 0.033 (Upgradable by Aghanim's Scepter. 0.8/1/1.2)
Vision Max Duration: 4
Resets the cooldown when an enemy hero is killed with Assassinate.
Cooldown on Kill: 0
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Assassinate now fires quicker and stuns the enemy target.

Reduces cast point.
Cast Animation: 0.5 + 1.47
20/15/10
Mana Cost
175
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.

Recent Matches[edit]

Main Article: Sniper/Matches
DateTierTournamentPicksScorevs. Picks
May 25, 2025 - 13:00 CSTTier 42nd Shanghai Online Game Association Cup2nd Shanghai Online Game Association Cup2nd SHOGA CupDark Seer Jakiro Dragon Knight Night Stalker Sniper
小企鹅小企鹅
1 : 0
乆乆
Bristleback Grimstroke Zeus Doom Outworld Destroyer
May 23, 2025 - 15:15 PETTier 3ULD Epi2: AmericasULD Epi2 AMKunkka Batrider Marci Templar Assassin Sniper
Blade BreakersBlade Breakers
0 : 1
Estar BacksEstar Backs
Doom Shadow Shaman Shadow Demon Windranger Monkey King
May 22, 2025 - 14:45 CESTTier 1DreamLeague Season 26DreamLeague Season 26DreamLeague S26Beastmaster Ringmaster Kunkka Muerta Sniper
EdgeEdge
0 : 1
PARIVISIONPARIVISION
Terrorblade Enigma Jakiro Medusa Earthshaker
May 21, 2025 - 19:35 CESTTier 1DreamLeague Season 26DreamLeague Season 26DreamLeague S26Slark Sand King Ringmaster Sniper Sven
PARIVISIONPARIVISION
1 : 0
NAVI JuniorNAVI Junior
Tiny Medusa Jakiro Earthshaker Ursa
May 21, 2025 - 11:55 CESTTier 1DreamLeague Season 26DreamLeague Season 26DreamLeague S26Morphling Elder Titan Tusk Vengeful Spirit Sniper
Nigma GalaxyNigma Galaxy
1 : 0
BOOM EsportsBOOM Esports
Tinker Lion Tidehunter Dragon Knight Templar Assassin

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.38
(2025-02-19)
7.37d
(2024-10-01)
  • Reduced Shrapnel Scattershot damage from 120/180/240/300 to 90/160/230/300.
  • Reduced Headshot slow duration from 0.5 on each level to 0.2/0.3/0.4/0.5.
7.37
(2024-07-31)
  • Increased Keen Scope attack range bonus from 160/240/320/400 to 160/260/360/460.
  • Increased Shrapnel Ghillie Suit damage per second from 25/40/55/70 to 30/45/60/75.

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Sniper's Relics Voice Lines

Kills During Shrapnel

Three Hero Shrapnels

Kills During Headshot

Assassination Kills

Hurricane Pike Target Damage

Physical Damage

Damage From Invisibility

Long Range Kills

Maelstrom Chain Lighting Damage

Triple Kills

Mega Kill Streaks

Towers Destroyed

Kill Assists

Kills

Bronze

Silver

Gold
  • ▶️ Dance! Ha ha ha ha! Dance!
  • ▶️ Why am I smiling? This is what trigger-happy looks like.

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • Sniper makes several references to Team Fortress 2, mainly to the Sniper.
    • His Assassinate kill response ▶️ "Thanks for standing still, ganker!" quotes the Sniper's headshot taunt.
    • His Assassinate kill response ▶️ "Thanks for standing still, wanker!" quotes the same line.
    • His attack response ▶️ "Let's have a go at it!" quotes the Sniper's round start response.
    • His rare Bottle response ▶️ "Jarate!" is a reference to the Sniper's Jarate, a secondary weapon.
    • His rare select response ▶️ "Professionals have standards." quotes a line from the Meet the Sniper video.
    • His kill response ▶️ "I'm polite and efficient." quotes a line from the Meet the Sniper video as well.
    • His rare select response ▶️ "As long as there are two heroes left on the battlefield, someone is gonna want someone dead." quotes Meet the Sniper, too.
    • Incidentally, Sniper's voice actor, Gary Schwartz, also voices Heavy Weapons Guy from Team Fortress 2.
  • Sniper's name, Kardel Sharpeye, is a reference to the professional Counter-Strike player Kyle "Ksharp" Miller, known for his sniping skills.
  • Warcraft 3 similarities:
    • Sniper's hero concept is originally inspired by and based on the Riflemen, a ranged Human unit.
      • The Riflemen are the only gun-wielding units in Warcraft, with instant ranged attacks.
      • Take Aim's original iteration was based on the Riflemen's Long Rifles upgrade.
      • The Riflemen are Dwarves, a race within the Warcraft universe.
      • Because of this, Sniper's full title is Dwarven Sniper in DotA. It was shortened to just Sniper in Dota 2.
      • In Dota 2, Sniper is part of the Keen folk, along with other heroes that used to be Goblin and Dwarves in DotA.
    • Headshot's original iteration was based on the Mountain King's Bash, with a low stun duration and high damage.
    • Assassinate's original iteration was based on the Mountain King's Storm Bolt, with a high cast time and cast range.
    • Sniper has a 1/10 chance to spawn in with the name "Vasily Zaitsev", referencing a Russian sniper who was active during WW2.

Gallery[edit]