Sniper
From Liquipedia Dota 2 Wiki
Sniper
Grants the following bonuses per level: | |
+44HP and +0.2HP regeneration | |
+0.53 armor and 3.2 attack speed +3.2 Main Attack Damage | |
+31.2MP and +0.13MP regeneration +0.1% base magic resistance |
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3000 Projectile Speed
| ||
100 (127)
(1.7 BAT) | ||
0.17 + 0.7
| ||
0.7
| ||
Default
Gib Type | ||
2011-04-30
Released | ||
2004-03-01
(2.60) | ||
Competitive Span
2011-04-30 — Present | ||
Version Control This article has not been updated to the last version the hero was changed in yet (version 7.38). Please help updating it. |
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Picks off his enemies from afar. | |
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With a single bullet, Kardel Sharpeye pierced the steep-stalker's central eye from the valley floor, an ominous act that resulted in his ritual exile. He would win acclaim on a field of battle, or never return. Like his mountain kin, the Sniper is one with his firearm. He Takes Aim from great distances, and scores Headshots that stop his targets dead. Armed with a modular rifle, Kardel launches incendiary rounds to rain burning Shrapnel or throwing a Grenade knocking back his enemies over entrenched positions. No enemy is safe within the range of the Sniper's scope. As he pauses to line up his cross-hairs, compensating for every variable before he Assassinates his mark in one fatal shot. | |
Roles: | |
Adjectives | Bearded, Cape, Red, Nose Legs ( 2 ) |
Facets[edit]
While Take Aim is active, Sniper's attacks do not reveal him within the Fog of War.
Shrapnel has a shorter effect delay, deals more damage and applies a stronger movement speed over a shorter duration.
×0.66 Effect Delay Factor
+60/115/170/225 Damage per Second
×2.5 Move Speed Slow Factor
×0.1 Duration Factor
+60/115/170/225 Damage per Second
×2.5 Move Speed Slow Factor
×0.1 Duration Factor
Upgrades[edit]
Aghanim's[edit]
Grants the Concussive Grenade ability.
Launches a grenade at the area-targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Launches a grenade at the area-targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Talents[edit]
+50 Max Headshot Knock Distance | 25 | -30s Shrapnel Restore Time |
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+30% Shrapnel Damage | 20 | +2s Take Aim Duration |
+150 Assassinate Damage | 15 | +45 Take Aim Attack Speed |
+30 Headshot Damage | 10 | +55 Take Aim Attack Range |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All |
Bio[edit]
Now that's what I call stopping power.▶️Kardel Sharpeye, the Sniper
Lore:
Kardel Sharpeye was born deep in the mountains of Knollen where, since time immemorial, Keen Folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village, shooting them from a distance and collecting the carcasses where they fell. Sharpeye was among the best of these strange mountain keens for whom projectile weapons are but another appendage, and to shoot is as natural as to touch.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
Voice:
Innate[edit]
Keen Scope[edit]
Abilities[edit]
Shrapnel[edit]
Consumes a charge to launch a ball of shrapnel that showers and revealing the target area in explosive pellets.
Cast Animation: 0.3 + 0
Cast Range:
1800
Effect Delay: 1.2
Move Speed Slow: 12%/18%/24%/30%
Shrapnel Duration: 10
Aura Linger Duration: 0.5
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Headshot[edit]
Proc Chance: 40%
Knock Duration:
0.033
The debuff-affected enemy unit has their movement speed and attack speed slowed briefly.
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.2/0.3/0.4/0.5
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take Aim[edit]
No / Passive
Affects
Self
Cast Animation:
0 + 0
Move Speed Slow: 45%/40%/35%/30%
Armor Bonus: 5/10/15/20
While active, Sniper's shots have ensured chance to proc Headshots.
Set Proc Chance: 100%
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role — taking perfect aim.
Concussive Grenade[edit]
Launches a grenade at the area-targeted location that damages enemy units, and applies knockback to both Sniper and all affected enemy units within the radius.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Disarms, and applies a movement speed slow to affected enemy units after the knockback.
Cast Animation: 0.1 + 0.8
Cast Range:
600
Damage: 200
Knock Duration: 0.4
Move Speed Slow: 50%
Disarm Duration: 3
Debuff Duration: 3
Applies a non-disabling knockback on Sniper.
Roshan is innately immune to all forced movement sources.
However, other ability component still apply.
However, other ability component still apply.
ATTN: IN CASE OF DANGER PULL PIN
Assassinate[edit]
Locks onto a unit-targeted enemy.
After a short aiming duration, Sniper fires a devastating shot at long range and mini-stuns the target.
After a short aiming duration, Sniper fires a devastating shot at long range and mini-stuns the target.
Cast Animation: 2 + 1.6
Cast Range:
3000
Cast Range Buffer: 600
Instant Attack Factor: 1
Vision Max Duration: 4
Resets the cooldown when an enemy hero is killed with Assassinate.
Aghanim's Scepter Upgrade
Assassinate now fires quicker and stuns the enemy target.
Reduces cast point.
Assassinate now fires quicker and stuns the enemy target.
Reduces cast point.
Cast Animation: 0.5 + 1.47
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.
Recent Matches[edit]
Main Article: Sniper/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
May 25, 2025 - 13:00 CST | Tier 4 | 2nd SHOGA Cup | 1 : 0 | |||||
May 23, 2025 - 15:15 PET | Tier 3 | ULD Epi2 AM | 0 : 1 | |||||
May 22, 2025 - 14:45 CEST | Tier 1 | DreamLeague S26 | 0 : 1 | |||||
May 21, 2025 - 19:35 CEST | Tier 1 | DreamLeague S26 | 1 : 0 | |||||
May 21, 2025 - 11:55 CEST | Tier 1 | DreamLeague S26 | 1 : 0 |
Recent Changes[edit]
Description
- Updated Take Aim ability effects.
Talents:
- LVL 10 +10% Shrapnel movement speed slow ➜ +55 Take Aim attack damage.
- LVL 15 +1s Take Aim active duration ➜ +150 Assassinate damage.
- LVL 15 +30 attack speed ➜ +45 attack speed during Take Aim .
- LVL 20 +15 Take Aim armor ➜ +2s Take Aim active duration.
- Increased Keen Scope attack range bonus from 160/240/320/400 to 160/260/360/460.
- Increased Shrapnel
Ghillie Suit damage per second from 25/40/55/70 to 30/45/60/75.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Sniper's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[edit]
Trivia[edit]
- Sniper makes several references to Team Fortress 2, mainly to the Sniper.
- His Assassinate kill response ▶️ "Thanks for standing still, ganker!" quotes the Sniper's headshot taunt.
- His Assassinate kill response ▶️ "Thanks for standing still, wanker!" quotes the same line.
- His attack response ▶️ "Let's have a go at it!" quotes the Sniper's round start response.
- His rare Bottle response ▶️ "Jarate!" is a reference to the Sniper's Jarate, a secondary weapon.
- His rare select response ▶️ "Professionals have standards." quotes a line from the Meet the Sniper video.
- His kill response ▶️ "I'm polite and efficient." quotes a line from the Meet the Sniper video as well.
- His rare select response ▶️ "As long as there are two heroes left on the battlefield, someone is gonna want someone dead." quotes Meet the Sniper, too.
- Incidentally, Sniper's voice actor, Gary Schwartz, also voices Heavy Weapons Guy from Team Fortress 2.
- Sniper's Assassinate kill response ▶️ "Boom headshot!" is a reference to the Pure Pwnage mockumentary series.
- His death response ▶️ "Inconceivable!" may be a reference to Vizzini's catchphrase in the film The Princess Bride.
- His kill response ▶️ "What a dum-dum!" is a pun on the expanding bullet, also known as a dum-dum, a type of bullet designed for low penetration power, but high impact damage, causing large wounds.
- His last-hit response ▶️ "Oh, a few bullets more!" is a reference to the film For a Few Dollars More.
- Sniper's name, Kardel Sharpeye, is a reference to the professional Counter-Strike player Kyle "Ksharp" Miller, known for his sniping skills.
- Sniper's ultimate, ▶️ Assassinate, also uses the same, though slightly modified gunshot ▶️ sound as Counter-Strike's AWP.
- Warcraft 3 similarities:
- Sniper's hero concept is originally inspired by and based on the Riflemen, a ranged Human unit.
- The Riflemen are the only gun-wielding units in Warcraft, with instant ranged attacks.
- Take Aim's original iteration was based on the Riflemen's Long Rifles upgrade.
- The Riflemen are Dwarves, a race within the Warcraft universe.
- Because of this, Sniper's full title is Dwarven Sniper in DotA. It was shortened to just Sniper in Dota 2.
- In Dota 2, Sniper is part of the Keen folk, along with other heroes that used to be Goblin and Dwarves in DotA.
- Headshot's original iteration was based on the Mountain King's Bash, with a low stun duration and high damage.
- Assassinate's original iteration was based on the Mountain King's Storm Bolt, with a high cast time and cast range.
- Sniper has a 1/10 chance to spawn in with the name "Vasily Zaitsev", referencing a Russian sniper who was active during WW2.
- Sniper's hero concept is originally inspired by and based on the Riflemen, a ranged Human unit.
Gallery[edit]
Bone Harvest sprite - alive