Version 7.37

From Liquipedia Dota 2 Wiki
Version 7.37
(Full list)


Release Date
Dota 2:

Changes[edit]

General[edit]

  • An Area of Effect icon has been added to all tooltip values that are affected by Bloodstone (4400) Bloodstone and other AoE increases
  • The Mines map aura: Mighty Mines health regen aura decreased from +7 to +5
  • The Well map aura: Well Wishes mana regen aura decreased from +1.5 to 1.2
  • Starting from his second death, Roshan now always drops Roshan's Banner Roshan's Banner
  • Starting from his third death Roshan now drops Refresher Shard Refresher Shard and Cheese Cheese during daytime or Aghanim's Blessing (5800) Aghanim's Blessing during night
  • Teleport time to Roshan's outposts decreased from 6s to 4s

Teleport Classification[edit]

  • The following are considered a Teleport:
    • Town Portal Scroll (100) Town Portal Scroll
    • Boots of Travel (2500) Boots of Travel
    • Boots of Travel 2 Boots of Travel 2
    • Twin Gates
    • Chen: Divine Favor
    • Io: Relocate
    • Keeper of the Light: Recall
    • Lone Druid: Spirit Bear's Return
    • Nature's Prophet: Teleportation
    • Templar Assassin: Psionic Projection
    • Tinker: Keen Conveyance
    • Underlord: Fiend's Gate
    • Visage: Summon Familiars recall (Faithful Followers)

Breakability Update[edit]

  • The breakability rules of facets, innates, and abilities have been updated
  • "Breakable: Yes" has been added to all abilities that are partially or fully disabled by Break
  • All abilities that are partially disabled by Break have an alt+tooltip line detailing Break interactions
  • The following are now Fully Disabled by Break:
    • Alchemist: Greevil's Greed (including bounty rune multiplier)
    • Batrider: Smoldering Resin
    • Bloodseeker: Thirst (including removal of movement speed cap)
    • Bounty Hunter: Cutpurse
    • Bounty Hunter: Jinada (including Shuriken Toss applying Jinada on hit)
    • Chaos Knight: Reins of Chaos
    • Clockwerk: Armor Power
    • Crystal Maiden: Cold Comfort
    • Dark Seer: Heart of Battle
    • Dark Willow: Pixie Dust
    • Death Prophet: Witchcraft
    • Enigma: Gravity Well
    • Enigma: Event Horizon
    • Faceless Void: Distortion Field
    • Grimstroke: Ink Trail
    • Lycan: Apex Predator
    • Magnus: Solid Core
    • Mars: Dauntless
    • Naga Siren: Eelskin
    • Nature's Prophet: Spirit of the Forest
    • Nyx Assassin: Mana Burn
    • Nyx Assassin: Nyxth Sense
    • Omniknight: Degen Aura
    • Oracle: Clairvoyant Curse
    • Oracle: Clairvoyant Cure
    • Pangolier: Fortune Favors the Bold
    • Phantom Assassin: Immaterial
    • Phoenix: Blinding Sun
    • Puck: Puckish
    • Queen of Pain: Bondage
    • Queen of Pain: Succubus
    • Razor: Dynamo
    • Rubick: Might and Magus
    • Shadow Demon: Menace
    • Silencer: Irrepressible
    • Shadow Shaman: Fowl Play
    • Skywrath Mage: Ruin and Restoration
    • Slardar: Seaborn Sentinel
    • Sven: Vanquisher
    • Techies: Squee's Scope
    • Timbersaw: Exposure Therapy
    • Tinker: Eureka!
    • Tiny: Insurmountable
    • Ursa: Maul
    • Winter Wyvern: Dragon Sight
  • The following are now Partially Disabled by Break:
    • Chaos Knight: Phantasmagoria (Break disables the passive damage reduction aura)
    • Ember Spirit: Immolation (Immolation is not disabled for Fire Remnants when upgraded with Aghanim's Shard)
    • Juggernaut: Bladeform (Break disables the gaining of new stacks. Break does not disable the passive bonuses from existing stacks)
    • Lifestealer: Feast (including the ability to deny creeps at 75%. Break disables the gaining of new stacks. Break does not disable the passives bonuses from existing stacks)
    • Monkey King: Jingu Mastery (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
    • Primal Beast: Uproar (Break disables the passive attack damage bonus. Break disables the gaining of new stacks)
    • Storm Spirit: Galvanized (Break disables the gaining of new stacks from kills)
    • Tidehunter: Kraken Shell (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
    • Troll Warlord: Fervor (Break disables the gaining of new stacks. Break disables the proc chance granted by Aghanim's Shard. Break no longer disables the attack speed buff from existing stacks)
    • Visage: Gravekeeper's Cloak (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
    • Wraith King: Bone Guard (Break disables the gaining of new stacks)
  • The following are no longer Disabled by Break:
    • Lich: Death Charge

Ability blocking and reflection[edit]

  • Abilities that are applied with attacks can no longer be blocked or reflected. The following abilities have had their behavior changed:
    • Beastmaster: Call of the Wild Hawk Dive Bomb
    • Omniknight: Hammer of Purity
    • Tusk: Walrus Punch!
    • Ogre Magi: Fireblast when applied by attacking with the Level 25 Talent (including any Multicasts from the attack)
  • Abilities that can be unit or point targeted, but do not track their target when unit targeted can no longer be blocked or reflected. The following abilities have had their behavior changed:
    • Lion: Earth Spike
    • Sand King: Burrowstrike
  • Abilities that track their target when unit targeted can be blocked or reflected. The following abilities have had their behavior changed:
    • Dark Seer: Ion Shell
  • Abilities that can be unit targeted and displaces the caster are now blocked on ability cast instead of after displacement. The following abilities have had their behavior changed:
    • Huskar: Life Break
    • Marci: Rebound
    • Meepo: MegaMeepo Fling
    • Sven: Storm Hammer with Aghanim's Scepter
    • Tiny: Toss
    • Tusk: Snowball
  • Abilities that fire a projectile at a primary target and affect an area around them now only trigger spell block and reflection on the primary target. The following abilities have had their behavior changed:
    • Alchemist: Unstable Concoction
    • Bristleback: Viscous Nasal Goo
    • Venomancer: Noxious Plague
  • Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit now trigger spell block and reflection independently. The following abilities have had their behavior changed:
    • Bane: Brain Sap with Aghanim's Shard
    • Dazzle: Poison Touch
    • Lion: Finger of Death with Aghanim's Scepter
    • Nyx Assassin: Mind Flare with Level 25 Talent
    • Skywrath Mage: Ancient Seal with Aghanim's Scepter
    • Visage: Soul Assumption with Level 15 Talent
    • Gleipnir (4550) Gleipnir: Eternal Chains
  • Unit target abilities that bounce between multiple targets will only trigger spell block and reflection on the primary target. The ability continues but subsequent targets do not trigger block/reflection. The following abilities have had their behavior changed:
    • Dazzle: Shadow Wave
    • Hoodwink: Acorn Shot
    • Medusa: Mystic Snake. When casted by Cold Blooded, no longer trigger block/reflection
    • Nature's Prophet: Wrath of Nature, regardless if it was Unit or Point targeted
    • Phantom Lancer: Spirit Lance
    • Rubick: Fade Bolt
    • Tinker: Laser with Aghanim's Scepter
    • Vengeful Spirit: Magic Missile with Aghanim's Shard
    • Witch Doctor: Paralyzing Cask
    • Zeus: Arc Lightning. When casted by auto-attacks with Aghanim's Shard, it does not trigger block/reflection
  • Neutral item active effects can no longer be blocked or reflected. The following items have had their behavior changed:
    • Book of Shadows Book of Shadows
    • Force Boots Force Boots

Neutral Creep Changes[edit]

  • Increased Granite Aura max health bonus from 15/16/17/19% to 16/17/18/19%.
  • Increased Intimidate Total Attack Damage Reduction from 50% to 60%.
  • No longer always cast Chain Lightning if attacked by lane creeps when pulled.

Neutral Item Changes[edit]

  • REMOVED Item cycled out
  • READDED Returning as TIER 1 Neutral item.
  • Reduced all attributes bonus from 6 to 5.
  • REMOVED
  • Now is a TIER 4 Neutral item.
  • Increased Strength Strength bonus from +10 to +12.
  • Ogre Seal Flop
    • Decreased cooldown from 40s to 35s.
    • Increased damage from 150 to 250.
    • Can now change direction while flopping with a reduced turn rate.
  • REWORKED
    • Now has 750 Number of Charges charges , and depletes a charge every time it grants gold to the owner. When all charges are depleted, the item is destroyed and the owner receives additional 375 Gold
  • Now is a TIER 3 Neutral item
  • Main Attribute bonus increased from +8 to +10
  • Other Attributes bonus increased from +2 to +4
  • Strength Strength Magic Resistance bonus increased from +8% to +10%
  • Agility Agility Attack Speed bonus increased from +10 to +15
  • Intelligence Intelligence Spell Amp bonus increased from +6% to +8%

Item Changes[edit]

  • Soul Rend bonus damage on silenced targets from non-heroes attacks decreased from 50 to 25
  • No longer provides +3/6 damage.
  • Now provides +50/100 health.
  • Guard
    • Increased cooldown from 35 to 40.
    • Reduced max health as blocked damage bonus from 2.5% to 2.2%.
  • Increased Ether Blast projectile speed from 1275 to 1400.
  • Mend cooldown increased from 40s to 45s
  • Max Health Regen bonus decreased from 1.6% to 1.4%
  • READDED Returning as TIER 2 Neutral item.
  • Provides +20 attack speed and +4 armor.
  • Chop
    • Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it.
    • Unit Cooldown: 20s
    • Tree Cooldown: 4s
  • Health bonus increased from 150 to 175
  • all attributes bonus decreased from +5 to +4
  • Pig, Out! bonus movement speed increased from 10% to 15%
  • Barrier duration decreased from 12s to 10s
  • Insight Aura magic resistance decreased from 10% to 8%
  • Effect radius increased from 600 to 650
  • Fade
    • No longer resets its cooldown when cast on self.
    • Increasead cooldown from 7 to 18.
    • No longer requires the target to remain stationary while invisible.
    • Now slows the target's movement speed by 35% while invisible.
    • Reduced duration from 15 to 3.5.
    • Can now be Dispellable by any Dispel sources. dispelled .
  • Reduced Recipe cost from 600 Gold to 500 Gold (total cost decreases from 2700 Gold to 2600 Gold).
  • REWORKED recipe and stats.
 OLD    Spirit Vessel  Recipe:  Urn of Shadows ( 880 Gold),  Crown ( 450 Gold),  Fluffy Hat ( 250 Gold),  Recipe ( 1200 Gold) 

Total cost: 2780 Gold Strength bonus: 6 Agility bonus: 6 Intelligence bonus: 6 Health bonus: 125 Mana regeneration bonus: 1.75 Armor bonus: 2

 NEW    Spirit Vessel  Recipe:  Urn of Shadows ( 880 Gold),  Vitality Booster ( 1000 Gold),  Recipe ( 900 Gold) 

Total cost: 2780 Gold Health bonus: 375 Mana regeneration bonus: 1.75 Armor bonus: 2

  • Dig cooldown no longer ticks down if the Trusty Shovel is not in the neutral slot
  • Always digs up a Water Rune when used in the river
  • REWORKED recipe and stats.
 OLD    Urn of Shadows  Recipe:  Sage's Mask ( 175 Gold),  Ring of Protection ( 175 Gold),  Circlet ( 155 Gold),  Recipe ( 335 Gold) 

Total cost: 840 Gold Strength bonus: 2 Agility bonus: 2 Intelligence bonus: 2 Mana regeneration bonus: 1.4 Armor bonus: 2

 NEW    Urn of Shadows  Recipe:  Sage's Mask ( 175 Gold),  Ring of Protection ( 175 Gold),  Fluffy Hat ( 250 Gold),  Recipe ( 280 Gold) 

Total cost: 880 Gold Health bonus: 125 Mana regeneration bonus: 1.4 Armor bonus: 2

Hero Changes[edit]

  • REPLACED Font of Avernus with Withering Mist .
    • OLD Font of Avernus
      • Has a 0.9 respawn time factor.
    • NEW Withering Mist
      • Damage instances from Abaddon applies a 5-second debuff on the affected enemy unit.
      • The debuff applies a 35% health restoration reduction that is inactive until the enemy unit's health is below 40% max health.
  • Increased Borrowed Time cooldown from 80/70/60 to 90/80/70.
  • Increased base health regeneration from 0.75 to 1.
  • MOVED With level 15 Left Talent.With level 15 Left Talent. Mana Break slow component to a Persecutor .
    • This is now Anti-Mage 's new Innate. innate ability.
    • Attacks now applies a 0.75-second movement speed slow to enemy units corresponding to their current mana as follows:
      • A 12.5%/15%/17.5%/20% movement speed slow at 50% current mana.
      • A 25%/30%/35%/40% movement speed slow at 0% current mana.
    • Mana Break is no longer an Innate. innate ability.
      • Rescaled mana burn per hit from 16/23/30/37/44 to 25/30/35/40.
      • Rescaled max mana burn per hit from 0.8%/1.6%/2.4%/3.2%/4% to 1.6%/2.4%/3.2%/4%.
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • OLD Grants Anti-Mage the Blink Fragment ability.
    • NEW
      • Blink
        • Grants self a 5-second 1.2 Mana Break mana burn factor buff upon cast.
        • Reduces cooldown by 1.
      • Mana Break now applies a 6-second undispellable mana restoration reduction debuff on affected enemy units.
  • Flux
    • Order
      • Increased movement speed slow from 14%/21%/28%/35% to 15%/22%/30%/39%.
    • Disorder
      • Reduced movement speed slow from 6%/10%/14%/18% to 5%/8%/11%/14%.
  • Spark Wraith
    • Order
      • Increased slow duration from 0.4/0.5/0.6/0.7 to 0.6/0.8/1/1.2.
    • Disorder
      • Reduced slow duration from 0.6/0.8/1/1.2 to 0.4/0.5/0.6/0.7.
  • Increased Sanguivore heal deny factor from 0.5 to 1.
  • All Thirst passive components are now fully disabled by A status effect that specifically disables passive abilities, excluding item abilities. Break sources.
  • TalentsTalents Talents:  
    LVL 10  +10% Bloodrage spell damage amplification increased to +15%.  
    LVL 15  +120 Blood Rite damage increased to +135.
  • ADDED the Belligerent innate ability for Brewmaster :
    • Grants 20% attack damage bonus in the following conditions:
      • A 30-second buff upon respawning.
      • A 15-second buff when Primal Split expires in any way.
  • Thunder Clap
    • Reduced radius from 400 on each level to 325/350/375/400.
    • Increased cooldown from 13 on each level to 16/15/14/13.
  • Drunken Brawler
    • No longer an Innate. innate ability.
    • Earth Stance Earth Stance
      • Rescaled armor bonus from 1/3/5/7/9 to 1/3/5/7.
      • Rescaled magic resistance bonus from 4%/8%/12%/16%/20% to 5%/10%/15%/20%.
    • Storm Stance Storm Stance
      • Rescaled evasion bonus from 10%/15%/20%/25%/30% to 15%/20%/25%/30%.
      • Rescaled movement speed bonus from 4%/6%/8%/10%/12% to 5%/7%/9%/11%.
    • Fire Stance Fire Stance
      • Rescaled critical damage from 120%/135%/150%/165%/180% to 120%/140%/160%/180%.
      • Rescaled attack speed bonus from 10/15/20/25/30 to 10/15/20/25.
    • Void Stance Void Stance
      • Rescaled status resistance bonus from 4%/8%/12%/16%/20% to 5%/10%/15%/20%.
      • Rescaled movement speed slow from 5%/10%/15%/20%/25% to 10%/15%/20%/25%.
  • Increased base attack damage from 25‒31 to 31‒37.
  • ADDED the Prickly innate ability for Bristleback :
    • Grants 10% outgoing damage amplification on enemy units behind Bristleback.
    • Grants a 1.1 debuff duration factor on enemy units behind Bristleback.
  • Warpath
    • No longer an Innate. innate ability.
    • Rescaled max stacks from 4/8/10/12 to 8/10/12.
    • Rescaled damage per stack from 5/15/20/25 to 15/20/25.
    • Rescaled movement speed bonus per stack from 0%/2%/3%/4% to 2%/3%/4%.
    • Increased stack duration from 12/16/18/20 to 8/10/12.
    • Rescaled Berserk attack speed bonus per stack from 5/10/15/20 to 10/15/20.
    • ADDED the Seeing Red facet.
      • Adds an active component to the ability.
        • Has a 4/5/6-second duration and grants a 1.5 attack damage and movement speed bonus factor per stack.
        • Reduced vision radius from 360° to 90° in front .
        • Has a 45-second cooldown with a 55/65/75-mana cost.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
  • CHANGED one of the Irrationality Reality Rift ability effects from applying nothing to applying Silence .
  • Reduced Armor Power outgoing damage amplification per armor from 0.3% to 0.25%.
  • Reduced Power Cogs Expanded Armature Mana Shock push duration from 0.8 to 0.6.
  • Reduced base Strength strength from 22 to 20.
  • CHANGED Mental Fortitude ability backend operations:
    • OLD Sets min Intelligence intelligence equal to either current Strength strength or current Agility agility .
    • NEW The Intelligence intelligence value cannot be lower than the average of his current total Strength strength and Agility agility .
  • Increased Nothl Boon duration from 10 to 12.
  • Increased Poison Touch Poison Bloom split damage from 25/50/75/100 to 30/60/90/120.
  • Exorcism Spirit Collector
    • Now gain charges upon Death Prophet 's own death.
    • Now gain charges while dead.
  • ADDED the Mourning Ritual ability.
    • Selecting the corresponding facet unlocks this ability.
    • Grants self 20%/30%/40%/50% incoming damage reduction.
    • The damage instance is reapplied over 5 seconds in 1-second intervals.
    • This component levels up with Exorcism .
  • Crypt Swarm
    • CHANGED cast range from a fixed 600 to 1 * TravelDistance .
    • Increased travel distance from 810 to 900.
  • Spirit Siphon now affects the following units:
  • Glimpse now deals 0.2/0.25/0.3/0.35 * Distance as damage bonus. [?].
  • Increased Kinetic Fence cast range from 900 to 1000.
  • Doom
    • ADDED new Impending Doom facet.
      • Now increases duration by 0.66 per399.6-second intervals.
      • Reduced damage per second from 30/50/70 to 30/45/60.
  • Increased Frost Arrows attack damage bonus from 6/12/18/24 to 10/15/20/25.
  • Reduced Multishot Sidestep self movement speed slow from 40% to 25%.
  • Rolling Boulder
    • Increased damage from 60 on each level to 60/70/80/90.
    • ADDED new Ready to Roll facet.
      • Grants the allied hero a 4-second 15%/20%/25%/30% movement speed while rolling over it.
      • Earth Spirit travels at a 1900-speed with a 2.5 travel distance factor upon rolling over an allied hero.
      • Has a 0.3/0.5/0.7/0.9-second stun duration bonus.
  • Increased Magnetize damage per second from 40/80/120 to 45/85/125.
  • ADDED the Tip the Scales innate ability for Elder Titan :
  • Reduced Momentum attack speed bonus per movement speed from 0.3 to 0.25.
  • Astral Spirit
    • No longer an Innate. innate ability.
    • Rescaled max movement speed per enemy hero from 4%/5%/6%/7%/8% to 5%/6%/7%/8%.
    • Rescaled attack damage bonus per enemy hero from 10/17/38/59/80 to 17/38/59/80.
    • Rescaled attack damage bonus per enemy creep from 3/3/7/11/15 to 3/7/11/15.
    • Rescaled armor bonus per enemy hero from 1/1.5/3/4.5/6 to 1.5/3/4.5/6.
    • Rescaled cooldown from 25/23/21/19/17 to 23/21/19/17.
    • Rescaled mana cost from 70/80/90/100/110 to 80/90/100/110.
  • ADDED the Immolation innate ability for Ember Spirit :
    • Deals 10/20/30/40 magical spell damage within 175 radius centered around Ember Spirit.
    • This component levels up with Fire Remnant .
  • Increased Searing Chains mana cost from 80/90/100/110 to 95/100/105/110.
  • Increased Sleight of Fist Double Impact instant attack damage factor from 0.4 to 0.5.
  • Flame Guard
    • No longer an Innate. innate ability.
    • MOVED passive damage per second component to Immolation .
    • Rescaled damage per second from 15/25/35/45/55 to 20/30/40/50.
    • Rescaled Magical Damage Barrier magical damage barrier from 30/60/135/210/285 to 60/135/210/285.
    • Rescaled duration from 10/12/14/16/18 to 12/14/16/18.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Immolation
      • Increases damage per second by 10.
      • Increases radius by 175.
    • U REWORKED Fire Remnant Upgradable by Aghanim's Shard. ability upgrade :
      • OLD No longer creates a 450-radius negative aura centered around the Remnant that deals 45 magical spell damage per second in 0.5-second intervals. [?]
      • NEW Applies Immolation of its corresponding level.
  • Gravity Well
    • Rescaled max incoming damage reduction from 15% on each level to 9%/11%/13%/15%.
    • This component levels up with Black Hole .
  • Event Horizon
    • Rescaled movement speed slow from 15% on each level to 9%/11%/13%/15%.
    • This component levels up with Black Hole .
  • Increased Stroke of Fate Fine Art damage increment per hit from 20/35/50/65 to 20/40/60/80.
  • Increased Call Down damage from 250/400/550 to 250/425/600.
  • Acorn Shot
    • Reduced instant attack damage bonus from 55/90/125/160 to 40/80/120/160.
    • Increased mana cost from 70/75/80/85 to 85/90/95/100.
  • Scurry Go Nuts
    • Increased cast range bonus from 50/100/150/200 to 100/150/200/250.
    • Increased attack range bonus from 50/100/150/200 to 100/150/200/250.
  • ADDED new Incendiary Facet.
    • Burning Spear
      • Additionally applies 1% enemy max health as damage per second.
      • Now has a 4% * MaxHP health cost.
      • Reduced duration from 9 to 6.
  • REWORKED ability interactions between Life Break with Nullifies unit-targeted abilities.Nullifies unit-targeted abilities. Spell Block sources:
    • Spell Block sources nullifies the ability cast, and Huskar no longer leaps forward.
  • Increased base attack damage from 26‒36 to 30‒36.
  • ADDED the Admiral's Rum innate ability for Kunkka :
    • MOVED Ghostship Rum damage delay component to Admiral's Rum .
    • Player-based damage instance, including from BuildingsBuildings buildings , passively applies a 10-second buff when below 65% health.
    • The buff grants 10% movement speed bonus, 20% incoming damage reduction, and a delayed damage timer.
      • The delayed damage is applied evenly over 10 seconds upon buff expiration.
      • Stacks additively with other Admiral's Rum sources.
    • Has a 60-second cooldown.
  • Torrent
    • Increased radius from 225 to 250.
    • Reduced mana cost from 100 to 90.
  • Tidebringer
    • No longer an Innate. innate ability.
    • Rescaled cleave distance from 500/650/800/950/1100 to 650/800/950/1100.
    • U Rescaled end width from 450/500/550/600/650 to 500/550/600/650.
    • Rescaled attack damage bonus from 10/30/60/90/120 to 30/60/90/120.
    • Rescaled cooldown from 16/13/10/7/4 to 13/10/7/4.
  • Ghostship applies a more potent Admiral's Rum to affected allied heroes.
    • Grants 15% movement speed bonus, 35% incoming damage reduction, and a delayed damage timer. [?]
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • OLD Grants Kunkka the Torrent Storm ability.
    • NEW Ghostship
    • Launches a fleet of 2 ships to the point-targeted location, with each ship sailing in 2.5-second intervals.
    • Each Ghosthip now fires 3 waves of 4 cannonball projectiles from the port and starboard side that deals 0.4 * GhostshipImpactDamage upon colliding with enemy units.
    • The cannonball can only affect the same enemy units once per cast ship.
      • The cannonball has 100-radius and 1400-projectile speed.
  • ADDED the Outfight Them! innate ability for Legion Commander :
    • Grants self a 4-second 50% health restoration amplification when attacking a higher level enemy hero.
    • The ability bonuses always applies when attacking a LEVEL 30 enemy hero.
  • Moment of Courage
    • No longer an Innate. innate ability.
    • Rescaled lifesteal from 40%/60%/70%/80%/90% to 55%/65%/75%/85%.
    • Rescaled cooldown from 2.3/1.9/1.5/1.1/0.7 to 1.9/1.5/1.1/0.7.
  • MERGED Corpse Eater with Feast .
    • Increased max health bonus per hero kill from 5 to 15.
  • RENAMED Corpse Eater to Rage.
  • ADDED the Combustion Innate. innate ability for Lina :
    • U Deals 10/30/50/70 damage to the enemy's allied units within 400 radius, centered around the affected enemy unit per accumulated 150 damage sourced to Lina .
    • U Deals 10/15/20/25 damage per proc to the enemy illusion's allied units.
    • The ability effect may proc multiple times per damage threshold.
    • This component levels up with Laguna Blade .
  • Fiery Soul
    • No longer an Innate. innate ability.
    • Rescaled movement speed bonus per stack from 1%/1.5%/2%/2.5%/3% to 1.5/2/2.5/3%.
    • Rescaled attack speed bonus per stack from 4/8/16/24/32 to 8/16/24/32.
  • REPLACED Selemene's Favor with Lunar Blessing .
    • OLD Has a 1.2 Nighttime nighttime cast range bonus factor.
    • NEW This is now Luna 's Innate. innate ability.
      • No longer has a 2 Nighttime nighttime vision bonus factor.
      • Now has a 2 attack damage bonus factor.
      • Rescaled attack damage bonus from a fixed 3/9/15/21 to 1 * LunaHeroLVL .
      • Rescaled Nighttime nighttime vision bonus from a fixed 400/600/800/1000 to 400 + 20 * LunaHeroLVL .
  • RENAMED Lunar Orbit to Moonshield.
  • ADDED new Lunar Orbit ability.
    • This is now Luna 's        second ability.
    • The glaives created orbits around Luna and instant attacks enemy units within the glaives' collision radius.
      • Increased orbit radius from 150 to 250.
      • Increased number of glaives from 3 to 4.
      • Increased collision radius from 115 to 150.
      • Increased instant attack factor from 0.25 on each level to 0.2/0.25/0.3/0.35.
      • Rescaled duration from 7 on each level to 5/6/7/8.
      • Rescaled cooldown from 30 on each level to 40/35/30/25.
      • Rescaled mana cost from 75 on each level to 65/70/75/80.
  • Moon Glaives
    • MOVED active component to Lunar Orbit .
    • MOVED ability from the        third ability slot to the        second ability slot.
    • Increased number of bounces from 2/3/4/5 to 3/4/5/6.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • OLD Moon Glaives
      • Increases number of active glavies by 1.
      • Increases instant attack factor by 0.25 .
    • NEW Lunar Orbit
      • Increases instant attack factor by 0.15 .
      • Increases orbital speed from 160 to 240.
  • Summon Wolves
    • Lycan Wolf
      • Increased level from 1/2/3/4 to 1/2/3/4/5/6.
      • Increased health from 325/375/425/475 to 325/375/425/475/525/575.
      • Increased magic resistance from 40%/50%/60%/70% to 40%/50%/60%/70%/70%/70%.
      • Increased attack damage from 22-24/28-30/34-36/40-42 to 22-24/28-30/34-36/40-42/46-48/52-54.
      • Increased base attack time from 1.2/1.1/1/0.9 to 1.2/1.1/1/0.9/0.9/0.9.
      • Increased movement speed from 400/420/440/460 to 400/420/440/460/460/460.
      • Increased gold bounty from 21 / 26 / 36 / 41 Gold to 21 / 26 / 36 / 41 / 46 / 51 Gold.
      • Increased model scale from 0.9/0.95/0.975/0.99 to 0.9/0.95/0.975/0.99/1.1/1.2.
    • ADDED new Alpha Wolves facet.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
  • Skewer
    • Now deals 15/20/25/30 damage bonus per tree collided.
    • Now deals 50/75/100/125 damage bonus per cliff collided.
    • REMOVED Run Through facet.
  • Reverse Polarity
    • ADDED Reverse Polarity facet.
    • This facet applies Reverse Polarity's ability effects as per normal.
  • Bodyguard
    • Affected by Lifesteal Manipulation sources. Lifesteal -based heal applied on Marci now applies to the affected allied unit while active.
    • Increased armor bonus from 4/7/10/13 to 4/8/12/16.
  • Mana Shield
    • REMOVED Mana Pact facet.
    • MOVED to Innate. innate ability slot.
    • Rescaled incoming damage to mana factor from a fixed 2/2.4/2.8/3.2/3.6 to 2.4 + 0.1 * MedusaHeroLVL .
    • Rescaled illusion incoming damage to mana factor from a fixed 1/1.4/1.8/2.2/2.6 to (2.4 + 0.1 * MedusaHeroLVL) * 0.6 .
  • ADDED the Venomous Volley ability.
  • Mystic Snake
    • No longer applies 30% movement speed slow.
    • No longer applies 50% turn rate slow.
    • Increased cooldown from 13/12/11/10 to 15/14/13/12.
  • ADDED new Gorgon's Grasp ability.
    • This is now Medusa 's        third ability.
    • Fires a volley of arrows that lands in 3 groups in a straight line, with each subsequent group covering a larger radius than the previous.
    • Applies a 30/70/110/150 Physical Damage Type physical Spell DamageSpell Damage spell damage upon projectile impact.
    • Applies a 0.8/1.2/1.6/2-second Render invisible sources null. True Sight A status effect that prevents affected units from moving, and from casting most mobility abilities. root that additionally deals 100 physical spell damage in 0.2-second intervals.
    • Has a 625-cast range.
    • Has a 150-first radius and subsequently 50-radius increase per arrow volley.
    • Has a 30/27/24/21-second cooldown with a 40/60/80/100-mana cost.
  • Increased Stone Gaze mana cost from 150 to 200.
  • Increased base attack damage from -5‒(-1) to -2‒2.
  • Rescaled base Strength strength and gain from 20 + 1.7 to 18 + 1.9.
  • TalentsTalents Talents:  
    LVL 15  +80 Leap attack speed increased to +90.
  • Tree Dance
    • CHANGED downtime damage type proc from player-based damage to any damage .
    • Reduced tree jump speed from 800 to 700.
  • Reduced Primal Spring damage from 140/220/300/380 to 110/200/290/380.
  • Wukong's Command Wukong's Faithful now also increases duration by 3.
  • Ofrenda
    • No longer is destroyed upon respawning on the Ofrenda.
    • CHANGED ability cooldown from upon the Ofrenda's destruction to upon cast .
    • Now grants 15/25/35/45 attack speed bonus within 450 radius of the Ofrenda.
    • Rescaled respawn duration from 3/3.5/4 to 0/3/3.5/4.
    • This component levels up with Pierce the Veil .
    • Ofrenda
      • U ADDED the Destroy Ofrenda sub-ability, instantly destroys the Ofrenda when used.
  • Increased Degen Aura radius from 300 to 325.
  • Repel
    • Now grants 60% magic resistance bonus.
    • Increased cooldown from 45/40/35/30 to 55/50/45/40.
  • Hammer of Purity
    • The ability is now an active attack modifier. [?].
    • Reduced base damage from 55/80/105/130 to 50/70/90/110.
    • Reduced main attack damage to damage bonus factor from 1.55/1.8/2.05/2.3 to 1.55/1.7/1.85/2.
    • Reduced cooldown from 16/14/12/10 to 16/12/8/4.
    • Reduced mana cost from 30/40/50/60 to 30/35/40/45.
  • Guardian Angel
    • CHANGED ability targeting type from Target Unit to Target Point.
    • No longer has 2 charges.
    • Now applies all ability effects to allied units within 400 radius at the point-targeted location.
    • Reduced cast range from 900 to 600.
    • Increased cooldown from 70/60/50 to 110/100/90.
    • Increased mana cost from 100/150/200 to 125/175/225.
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Guardian Angel
      • OLD
        • Affects both Omniknight and the targeted ally upon cast.
        • Has Global cast range, and increases the charge count.
      • NEW
        • Now affects buildings.
        • Applies a 2 health regeneration factor and 2 heal factor for the entire duration.
        • Increases cast range from 600 to Global.
        • Increases radius by 300.
  • REWORKED Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • OLD Repel grants 60% magic resistance bonus.
    • NEW Purification
      • Now applies a secondary cast with a 3-second delay.
      • Has a 0.75 heal factor.
      • Has a 0.75 damage factor.
  • Blur
    • Now disjoint projectiles upon cast.
    • Reduced cast point from 0.4 to 0.3.
  • TalentsTalents Talents:  
    LVL 20  +10% Juxtapose illusion damage dealt reduced to +6%.  
    LVL 25  +20% critical strike proc chance ➜  +15% Illusory Armaments damage factor bonus.
  • Reduced Blinding Sun radius from 450 to 400.
  • Reduced Icarus Dive movement speed slow from 16%/19%/22%/25% to 10%/15%/20%/25%.
  • Trample Romp n' Stomp
    • Increased passive self movement speed bonus from 4% to 5%.
    • Reduced ally active movement speed bonus from 6% to 5%.
  • Reduced Uproar enemy movement speed slow per stack from 8% on each level to 5%/6%/7%/8%.
  • REWORKED Ferocity
    • OLD Uproar no longer grants 10% radius bonus per stack.
    • NEW Pulverize now grants a 10-second 20% radius bonus buff per successful slam.
  • Illusory Orb Curveball now displays a preview of the projectile trajectory.
  • TalentsTalents Talents:  
    LVL 10  +1s Waning Rift duration increased to +1.25s.  
    LVL 20  +175 Dream Coil initial/link break damage increased to +200.
  • Oblivion Savant Rewards of Ruin
    • Now also grants spell amplification bonus per ally towers destroyed.
    • Reduced spell amplification bonus per tower destroyed from 1.5% to 1.25%.
  • Nether Ward Siphoning Ward
    • Increased spell damage to heal factor from 0.25 to 0.3.
    • Increased spell damage to mana restore factor from 0.25 to 0.3.
  • Increased base Strength strength from 18 to 20
  • Increased Bondage damage reflected from 10% to 15%.
  • Reduced Shadow Strike mana cost from 125/130/135/140 to 100/110/120/130.
  • Reduced Might and Magus attack damage bonus per spell amplification bonus from 1% to 0.75%.
  • Reduced Arcane Supremacy spell damage amplification from 14%/18%/22%/26% to 11%/16%/21%/26%.
  • Caustic Finale
    • Rescaled max health as damage from 6%/9%/12%/15% to 4%/8%/12%/16%.
    • Rescaled debuff duration from 6 on each level to 4.5/5/5.5/6
  • Burrowstrike no longer procs the following mechanics:
  • Increased Sand Storm Dust Devil radius from 300/350/400/450 to 450/500/550/600.
  • Stinger
    • Now procs on-cast effects .
    • No longer applies 40/80/120/160 instant attack damage bonus.
    • Now applies 35/70/105/140 physical spell damage.
    • Increased cooldown from 14/11/8/5 to 15/12/9/6.
    • Increased mana cost from 30 on each level to 35/40/45/50.
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • OLD Sand Storm
      • Now creates three 65-radius Burrowstrike spines in 0.4-second intervals at random locations within its radius.
      • Each one has a 0.7 stun duration factor and has a 0.7 damage factor based on the current level of Burrowstrike .
    • NEW Epicenter
      • Now creates three 0.15 * EpicenterRadius Stingers in 0.5-second intervals, with a 0.5 spell damage factor, at random locations within its radius.
      • The Stinger applied can only affect the same enemy units once per Epicenter pulse.
  • ADDED Upgradable by Aghanim's Scepter. Upgradable by Aghanim's Shard. Aghanim's Scepter and Shard upgrade for Sand King :
    • Both active and passive Epicenter pulses now apply the Stinger instant attack component.
  • Disseminate
    • Reduced cooldown from 30/25/20/15 to 26/22/18/14.
    • Promulgate
      • Increased enemy current health loss from 15% to 20%.
      • U Increased ally current health bonus from 15% to 20%.
      • U Increased ally max health bonus from 15% to 20%.
  • MOVED Necromastery hero kill max stack increase component to Lasting Presence.
  • Shadowraze
    • Reduced stack duration from 8 to 7.
    • Increased mana cost from 75 to 80.
  • Requiem of Souls
    • Reduced lines end width from 350 to 300.
    • Reduced debuff duration per line from 0.7 to 0.6.
  • TalentsTalents Talents:  
    LVL 20  +0.25s/+0.95s Requiem of Souls debuff duration per line/max debuff duration reduced to +0.2s/+0.45s.
  • Brain Drain
    • Reduced permanent Intelligence intelligence steal from 2 to 1.
    • Now also steals Intelligence intelligence if the dying unit was debuffed by Silencer, even if he was out of range.
  • Reduced Glaives of Wisdom mana cost from 20 on all levels to 14/16/18/20.
  • Increased Last Word damage per silence from 20/30/40/50 to 30/40/50/60.
  • Aghanim's Scepter upgrade:
    • Reduced Brain Drain permanent Intelligence intelligence steal from 4 to 3.
  • Increased Keen Scope attack range bonus from 160/240/320/400 to 160/260/360/460.
  • Increased Shrapnel Ghillie Suit damage per second from 25/40/55/70 to 30/45/60/75.
  • Reduced Spectral Dagger mana cost from 130/140/150/160 to 120/130/140/150.
  • Increased Dispersion damage reflected from 8%/12%/16%/20% to 11%/14%/17%/20%.
  • Charge of Darkness
    • Now gradually ramps up from 0.25 * ChargeSpeedBonus to the max charge speed bonus.
    • Has a 1.5-second wind-up time.
    • CHANGED Bull Rush linger speed from max speed value to current speed value .
  • Electric Vortex Shock Collar
    • The enemy's next offensive attack now is redirected to themselves while proccing Overload of its corresponding level.
  • ADDED the Third Eye Innate. innate ability for Templar Assassin :
    • Grants Templar Assassin's team Roshan Roshan 's respawn timer above the Scan ability.
  • Meld
    • The bonus attack damage and armor reduction components are now applied when denying allied units or Psionic Traps .
    • Reduced debuff duration from 12 to 6.
    • ADDED the Voidblades facet.
      • The following ability components are now applied to Psi Blades -affected enemy units
        • The attack damage bonus.
        • The debuff.
  • Psi Blades
    • No longer an Innate. innate ability.
    • U The damage now applies even if the attacked unit dies before Templar Assassin 's attack projectile hits.
    • Rescaled attack range bonus from 0/50/100/150/200 to 50/100/150/200.
    • Rescaled spill range from 350/550/600/650/700 to 550/600/650/700.
    • Rescaled spill damage from 80%/85%/90%/95%/100% to 85%/90%/95%/100%.
    • U REMOVED Voidblades facet. [?]
  • Psionic Trap
    • CHANGED from having 100 health to MeleeMelee 1 hit count .
      • Has a 2 This bonus/reduction source only affect Ranged heroes.This bonus/reduction source only affect Ranged heroes. ranged unit hit count.
      • Has a 4 creep attack hit count.
    • Psionic Trap
      • No longer grants vision within Roshan Roshan 's pit.
  • Increased Metamorphosis attack range bonus from 450/490/530/570 to 450/500/550/600.
  • Increased base Intelligence intelligence from 18 to 20.
  • Reduced Ravage cooldown from 150 on each level to 150/145/140.
  • Toss
    • The ability's spell damage no longer ignores magic resistance from debuff immune sources.
    • Crash Landing
      • Reduced radius from 450 to 400.
      • Reduced landing damage factor from 1.25/1.3/1.35/1.4 to 1.2/1.25/1.3/1.35.
  • Reduced Grow Toss damage bonus from 100/250/400 to 50/175/300.
  • MOVED Berserker's Rage This bonus/reduction source only affect Melee heroes.This bonus/reduction source only affect Melee heroes. melee and This bonus/reduction source only affect Ranged heroes.This bonus/reduction source only affect Ranged heroes. ranged form toggle component to Battle Stance .
  • Berserker's Rage
    • MOVED ability from the            first ability slot to            fifth ability slot.
    • Updated ability icon.
    • No longer an Innate. innate ability.
    • CHANGED ability targeting type from Toggle to Passive.
      • When in This bonus/reduction source only affect Melee heroes.This bonus/reduction source only affect Melee heroes. melee form:
        • Rescaled movement speed bonus from 5/15/25/35/45 to 15/25/35/45.
        • Rescaled armor bonus from 1/2/3/4/5 to 2/3/4/5.
        • Rescaled root duration from 0.4/0.8/1.2/1.6/2 to 0.8/1.2/1.6/2.
      • When in This bonus/reduction source only affect Ranged heroes.This bonus/reduction source only affect Ranged heroes. ranged form:
        • Attacks have a 20% chance to apply a 0.8/1.2/1.6/2-second 8%/16%/24%/32% movement speed slow and 8/16/24/32 attack speed slow debuff.
        • The debuff also deals 5/10/15/20 physical spell damage upon proc.
  • Reduced Whirling Axes (Ranged) damage from 80/100/120/140 to 60/80/100/120.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Fervor
      • Reduced base proc chance from 18% to 16%.
      • Reduced proc chance bonus per stack from 4% to 3%.
  • ADDED the Invading Force innate ability for Underlord :
    • Grants a 5-second 5%/10%/15%/20% movement speed bonus and 4%/6%/8%/10% incoming damage reduction to allied heroes once their teleportation completes.
    • While teleporting through the Fiend's Gate :
      • Has a 2 movement speed factor.
      • Has a 2 incoming damage reduction.
    • This component levels up with Fiend's Gate .
  • Atrophy Aura
    • No longer an Innate. innate ability.
    • Rescaled incoming damage reduction from 0%/6%/14%/22%/30% to 6%/14%/22%/30%.
    • Rescaled attack damage bonus per creep kill 1/3/5/7/9 to 2/4/6/8.
    • Rescaled attack damage bonus per hero kill from 25/30/35/40/45 to 30/35/40/45.
    • Rescaled duration from 25/35/45/55/65 to 35/45/55/65.
  • Fiend's Gate
    • No longer grants 10%/20%/30% movement speed bonus.
    • No longer grants 14%/22%/30% incoming damage reduction.
  • Bear Down
    • Increased debuff duration factor from 1.2 on each level to 1.14/1.16/1.18/1.2.
    • This component levels up with Enrage .
  • ADDED the Predator innate ability for Viper :
    • Attacks apply a (0.25 + 0.05 * ViperHeroLVL) * (TargetMaxHP - TargetCurrentHP) additional attack damage instance on enemy heroes.
  • Corrosive Skin
    • No longer an Innate. innate ability.
    • Rescaled attack speed slow from 3/6/14/22/30 to 8/16/24/32.
    • Rescaled damage per second from 3/6/14/22/30 to 8/16/24/32.
    • Rescaled magic resistance bonus from 5%/10%/15%/20%/25% to 10%/15%/20%/25%.
  • ADDED Lurker innate ability for Visage :
    • Grants a 2% cooldown acceleration stack per 2 seconds when Visage is not taking damage.
    • Has 10-max stacks, with a 2-second bonus linger duration.
  • Soul Assumption
    • ADDED new Death Toll facet.
      • Applies a 3-second debuff on the affected enemy unit, enemy heroes killed with the debuff grants the Gold Gold bonuses as well.
      • Kill credited to Visage now grants self 35 * Charge Gold Gold .
      • Has a 0.15 factor when cast on creeps.
  • Gravekeeper's Cloak
    • No longer an Innate. innate ability.
    • Increased damage reduction per layer from 4%/8%/12%/16%/20% to 8%/12%/16%/20%.
    • Incrasded layer recharge time 7/6/5/4/3 to 7/6/5/4.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter
    • Silent as the Grave
      • Reduced attack damage bonus from 25% to 20%.
      • Reduced duration from 35 to 30.
      • Increased mana cost from 100 to 115.
  • REMOVED Symmetry .
  • ADDED new Call of the Void Facet.
    • Dissimilate
      • Creates a 4-second Aether Remnant of its corresponding level per portal, at the 3 furthest portals upon exiting.
      • Does nothing if exiting from the center portal.
      • All Aether Remnants face toward the center portal.
        • Has a 0.6 pull duration factor.
        • Has a 0.6 damage factor.
      • Has a 125-distance offset from the portal.
        • This is the distance from the center of the middle portal to the center of the outer portal, to prevent different Aether Remnants from affected the same unit twice.
        • Hence, increasing the watch path width will cause Aether Remnants to spawn further away from the center portal.
  • Resonant Pulse
  • Shadow Word
    • Rescaled heal per second from 16/24/32/40 to 15/25/35/45.
    • Rescaled damage per second from 16/24/32/40 to 15/25/35/45.
  • ADDED Rewoven innate ability for Weaver :
    • Grants a 7-second 50 Affected by Attack Range increasing sources. attack range bonus buff per ability cast.
    • Each buff has its own independent duration.
  • Geminate Attack
    • No longer an Innate. innate ability.
    • Reduced cooldown from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3.
    • Increased attack damage bonus from 0/20/35/50/65 to 20/35/50/65.
  • RENAMED Tailwind to Focus Fire
    • Windrun no longer grants a 700-radius 15% movement speed bonus aura that affects allied units.
    • Focus Fire is Windranger 's          fifth ability with the selected facet.
  • Whirlwind
    • Now has a 150-attack radius buffer.
    • Increased duration from 8 to 9.
  • Increased Voodoo Restoration Voodoo Festeration damage to self heal factor from 0.25 on each level to 0.25/0.3/0.35/0.4.
  • Increased Maledict base damage per second from 15/20/25/30 to 18/22/26/30
  • Vampiric Spirit
    • Now reduces affected allied heroes' respawn time by 3.5/4/4.5/5.
    • Increased lifesteal from 20%/30%/40%/50% to 26%/34%/42%/50%.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • CHANGED Vampiric Spirit respawn time from a 0.9 factor to a fixed 4.5/5/5.5/6-second .


Gameplay Update[edit]

2024-08-02[edit]

Bug Fix Bug Fix[edit]

  • Fixed a bug that sometimes caused input lag for a number of seconds
  • Fixed auras not applying correctly if the match duration goes for too long (applies to multiple damage instances of Doom, etc.)
  • Fixed cooldown reduction sometimes not working properly when decrementing by very small values (Staff of the Scion, etc.)
  • Fixed melee damage block sometimes not blocking any damage
  • Fixed Bloodstone's tooltip not showing the provided Mana Regeneration
  • Fixed Ironwood Tree not being purchasable in demo mode
  • Fixed Mirror Shield blocking spells while on cooldown when Lotus Orb is active.
  • Fixed Unwavering Condition causing a crash
  • Fixed Alchemist Unstable Concoction not being usable on Spirit Bear
  • Fixed Bane's overlap of Nightmare and Fiend's Grip having a brief window where abilities without cast points were castable
  • Fixed Beastmaster Drums of Slom not working correctly when Beastmaster illusions are present
  • Fixed Bloodseeker's Bloodrush facet crediting Bloodseeker with erroneous assists
  • Fixed Bristleback's Seeing Red facet causing the visual effect to stack indefinitely
  • Fixed Clockwerk's Cog having an erroneous Leash tooltip
  • Fixed Death Prophet exorcism targeting outposts
  • Fixed Drow Ranger casting Glacier interrupting Multishot with the Sidestep facet
  • Fixed Elder Titan's Tip the Scales effect not working on towers that were invulnerable due to the corresponding previous tier tower still being alive
  • Fixed Elder Titan's Tip the Scales effect not working while Elder Titan was dead
  • Fixed Ember Spirit not being able to level all talents
  • Fixed Hoodwink's Acorn Shot not being reflectable from heroes with no projectile
  • Fixed Jakiro's Liquid Frost occasionally dealing extra damage from Blood Grenade damage over time
  • Fixed Kunkka's Ghostship not using the "Prize of the Saltworn Mariner" immortal effect when Kunkka has an Aghanim's Scepter
  • Fixed Lifestealer's Ghoul Frenzy not being fully breakable
  • Fixed Lina not being able to level all talents
  • Fixed Leshrac's Diabolic Edict sometimes dealing less damage than expected
  • Fixed Lone Druid able to receive more destruction gold from Philosopher's Stone
  • Fixed Lone Druid's Spirit Bear values not matching the tooltip values
  • Fixed Lone Druid's Demolish and Entangling Claws abilities not displaying their levels accurately
  • Fixed Luna's Lunar Blessing tooltip sometimes causing a client crash
  • Fixed Mars Dauntless working against (or with) Illusions
  • Fixed Nature's Prophet Curse of the Oldgrowth damage over time being inconsistant with Ironwood Treants facet
  • Fixed Nature Prophet's Spirit of the Forest tooltip not displaying the 5th level
  • Fixed Ogre Magi multicasting 3x and 4x before getting the second and third level of the skill
  • Fixed Omniknight's Repel missing Voice Responses
  • Fixed Phantom Lancer's Illusory Armaments Innate giving infinite damage
  • Fixed Phantom Lancer's Illusory Armaments Innate giving zero damage
  • Fixed Razor's Dynamo sometimes granting the wrong amount of spell amplification
  • Fixed Rubick not applying Death Rime damage when stealing Ancient Apparition's spells
  • Fixed Rubick crash that occured when a stolen Ghost Ship spell expired right before reaching its destination
  • Fixed Sand King Stinger not being stealable
  • Fixed Skywrath Mage level 15 talent not being updated to Concussive Shot slow
  • Fixed Snapfire Lil' Shredder dealing less damage than intended with critical strikes
  • Fixed Sniper's Headshot tooltip incorrectly stating that it works on allied creeps
  • Fixed Spectre Reality sound being inaudible to the enemy if she teleports to a location hidden in fog of war
  • Fixed Spirit Breaker's Planar Pocket spell redirection for abilities that sought new targets during redirection, causing unintended extra damage in the whole area
  • Fixed Techies' Blast Off! Self Damage tooltip not reflecting the correct damage type
  • Fixed Tiny's Toss not triggering Phylactery when the tossed target is the same as the primary target
  • Fixed Troll Warlord's Berserker's Rage dealing damage to himself
  • Fixed Venomancer Plague carrier not respecting Disable Help
  • Fixed Visage's Lurker tooltip using the term 'Cooldown Reduction' instead of 'Cooldown Acceleration'

Additional Content[edit]

Patch Notes[edit]