Giant Wolf
From Liquipedia Dota 2 Wiki
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Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Giant Wolf is a neutral creep found in:
Abilities[edit]
Intimidate[edit]
No
Affects
Enemy Units
Cast Animation: 0.2 + 0.8
The unit attempt to cast this ability below a certain health threshold by default within the effect radius.
Current Health Threshold: 51%
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Neutral Upgrade[edit]
Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.
As the creeps grow stronger over time, so do some of their abilities.
As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details
- Other Neutral Upgrade notes apply.
Recent Changes[edit]
Description
- Increased Intimidate Total Attack Damage Reduction from 50% to 60%.
- Increased Intimidate radius from 300 to 300/350/400/500. [?]
- Increased mana from 0 to 200.
- Increased attack damage from 29‒33 to 15‒17.
- Increased base attack time from 1.45 to 2.
- Increased attack speed from 100 to 125.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 18‒21
to 20‒24
.
- Increased experience bounty from 47
to 40
.
- CHANGED attack class from Pierce to Default. [?]
- CHANGED defense class from Basic to Default. [?]
- ADDED new Intimidate ability.
- Releases a roar, reducing the total attack damage of nearby enemies.
- Radius: 300
- Attack damage reduction: 50%
- Duration: 4
- Mana cost: 50
- Cooldown: 16
- Notes: Reduces total attack damage, including raw damage bonuses. As a neutral creep, the wolf only casts this while below 51% health and when enemies are within its area.