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Wolf Camp

From Liquipedia Dota 2 Wiki

The Wolf camp is a medium camp of neutral creeps. It contains 2 Giant Wolves and 1 Alpha Wolf.

Alpha Wolf
Neutral Creep
600
+0.5
This unit has no mana.
Level 5
Armor 3
Magic Resistance 0%
Status Resistance 0
Attack Damage Default
27 ‒ 29
Attack Range MeleeMelee 90
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.33+0.64
Projectile Speed Instant
Move Speed 350 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 3436
Experience 60
Abilities Critical Strike
Packleader's Aura
Giant Wolf
Neutral Creep
500
+0.5
200
+1
Level 3
Armor 1
Magic Resistance 0%
Status Resistance 0
Attack Damage Default
15 ‒ 17
Attack Range MeleeMelee 90
Acquisition Range 500
Attack Speed 0.63 attack(s) per second. 125 • 2s BAT
Attack Animation 0.33+0.64
Projectile Speed Instant
Move Speed 350 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 2024
Experience 40
Abilities Intimidate

Abilities

[edit]

Alpha Wolf

Critical Strike
This ability can be bestowed by Illusions. Partially or conditionally disabled by Break.
Passive
Affects
Enemy Units
The Alpha Wolf attacks' have a chance to inflict critical damage.
Proc Chance: 20%
Critical Damage: 200%/225%/250%/300%
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Packleader's Aura
Partially usable or conditionally bestowed by Illusions. Fully disabled by Break.
Passive / Aura
Affects
Allied Units
Grants allied units within the radius flat bonus attack damage.
Radius: 1200
Attack Damage Bonus: 20%
Aura Linger Duration: 0.5
Neutral creeps' aura has a smaller radius by default.
Neutral Aura: 800

Giant Wolf

Q
Q
Intimidate
Does not pierce Debuff Immunity sources.
Affects
Enemy Units
Applies a total attack damage reduction to all enemy units within the radius.
Cast Animation: 0.2 + 0.8
Effect Radius: 300/350/400/500
Attack Damage Reduction: 50%
Duration: 4
The unit attempt to cast this ability below a certain health threshold by default within the effect radius.
Current Health Threshold: 51%
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
16
Mana Cost
50

Bounties

[edit]
Alpha Wolf Giant Wolf Camp Total
Default Stacked  [?] For Stacker  [?] Default Stacked For Stacker Default Stacked For Stacker
Gold
(Avg.)
34‒36Gold
(35)
27‒29Gold
(28)
8‒9Gold
(8)
20‒24Gold
(22)
16‒19Gold
(18)
5‒6Gold
(5)
74‒84Gold
(79)
59.2‒67.2Gold
(63)
17.76‒20.16Gold
(19)
XP 60 ExperienceExperience 48 ExperienceExperience 14 ExperienceExperience 40 ExperienceExperience 32 ExperienceExperience 10 ExperienceExperience 140 ExperienceExperience 112 ExperienceExperience 34 ExperienceExperience

Tips

[edit]
  • The Alpha Wolf is one of the best creeps to have on your side in the late game due to its Packleader's Aura. However, care should be taken as to not let it too close to the enemy since it will die very fast, especially if the enemy has AoE damage or cleave.
  • The Alpha Wolf can also be converted to assist your carry's farm during the Mid game via Helm of the Dominator.
  • The Alpha Wolf is in most situations the best creep Doom can devour during the late game due to both Packleader's Aura and Critical Strike, which can drastically increase his damage output and carry capacities.

Trivia

[edit]

Version History

[edit]
Description
6.50
(2026-06-04)
Packleader's Aura
The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well.
Radius: 500
Attack damage bonus: 30%
Aura linger duration: 0.5
UNKNOWN