Wildwing Ripper
From Liquipedia Dota 2 Wiki
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Wildwing Ripper is a neutral creep found in:
Abilities[edit]
Hurricane[edit]
Cast Animation: 0 + 0.8
Cast Range:
400/500/600/750
Push Distance: 400
Duration: 0.5
The Immortal is immune to forced movement sources.
The unit attempt to cast this ability when being attacked by heroes if there is both team heroes near. Pushes attacker into opposite team hero.
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Toughness Aura[edit]
Passive / Aura
Affects
Allied Units
Neutral creeps' aura has a smaller radius by default.
Neutral Upgrade[edit]
Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.
As the creeps grow stronger over time, so do some of their abilities.
As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details
- Other Neutral Upgrade notes apply.
Recent Changes[edit]
Description
- Hurricane [?]
- Increased cast range from 400 to 400/500/600/750.
- Reduced cooldown from 30 to 30/28/26/22.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Increased gold bounty from 54‒70
to 60‒66
.
- CHANGED defense class from Basic to Default. [?]
- REMOVED Tornado .
- ADDED new Hurricane ability.
- This ability now takes the first ability slot.
- Pushes the target unit towards the chosen direction.
- Cast range: 400
- Push distance: 400
- Push duration: 0.5
- Mana cost: 100
- Cooldown: 30
- Notes: Vector-targeted. Can target allies and enemies. The target is not disabled during the push. Does not trigger Spell Block or Spell Reflection. As a neutral creep, the wildwing only casts this while attacked, targeting heroes that are chasing other heroes, pushing them in the opposite direction.
- Toughness Aura is now a 800 radius aura when unit is not player-controlled. [?]