Wildwing

From Liquipedia Dota 2 Wiki
Wildwing
Neutral Creep
350
+0.5
200
+1
Level 1
Armor 2
Magic Resistance 0%
Status Resistance 0
Attack Damage Default
18 ‒ 20
Attack Range MeleeMelee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed 300 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 1820
Experience 26
Model Scale 0.8
Abilities Tornado
Intern
npc_dota_neutral_wildkin


Wildwing is a neutral creep found in:

Abilities[edit]

Tornado[edit]

Q
T
Tornado
Point / Channeled
Affects
Enemy Units
Calls upon the spirit of the wind, creating a sentient and controllable Tornado.
Cast RangeAffected by Cast Range increasing sources. 500
Max Channel Time: 10
Tornado Linger Duration: 5
The unit does not attempt to cast this ability by default.

However, the unit has a 33% chance to cast this ability whenever a Wildwing Ripper dies within its camp.
Death Proc Chance: 33%
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
40/36/32/26
Mana Cost
100

Neutral Upgrade[edit]

Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.

As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details

Recent Changes[edit]

Description
7.33
(2023-04-20)
  • Tornado [?]
    • Reduced cooldown from 40 to 40/36/32/26.
    • Tornado
      • Increased movement speed from 125 to 125/140/155/185.
7.31
(2022-02-23)
  • Increased mana from 0 to 200.
  • Reduced attack damage from 20‒25 to 18‒20.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Increased gold bounty from 12‒16 Gold to 18‒20 Gold.
  • Increased experience bounty from 19 ExperienceExperience to 26 ExperienceExperience.
  • CHANGED attack class from Basic to Default. [?]
  • CHANGED defense class from Basic to Default. [?]
  • ADDED new Tornado ability.
Channeling - Creates an invulnerable tornado at the targeted point that can be controlled. The tornado has the Tempest aura.
Cast range: 500
Max channel time: 10
Tornado linger duration: 5
Mana cost: 100
Cooldown: 40
Notes: Once the channeling stops or is canceled, the tornado still remains for a short time before disappearing.
Tornado ability: Tempest
Passively slows nearby enemies' movement and attack speed and deals damage over time to them. Damage is stronger against closer enemies.
Outer radius: 600
Inner radius: 150
Outer damage per second: 15
Inner damge per second: 45
Movement speed slow: 15%
Attack speed slow: 15
Aura linger duration: 0.5
Notes: Aura. Deals damage in 0.25-second intervals.
  • Tornado
    • CHANGED attack class from Basic to Default.
    • CHANGED defense class from Basic to Default.
7.26b
(2020-04-28)
  • Increased gold bounty from 11‒14 Gold to 12‒16 Gold.