Fell Spirit
From Liquipedia Dota 2 Wiki
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Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fell Spirit is a neutral creep found in:
Abilities[edit]
Vex[edit]
Unit
Affects
Enemy Units
Cast Animation: 0 + 0.5
Cast Range:
600
Projectile Speed: 500/600/700/800
Silence Duration: 3
The unit does not attempt to cast this ability by default.
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Neutral Upgrade[edit]
Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.
As the creeps grow stronger over time, so do some of their abilities.
As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details
- Other Neutral Upgrade notes apply.
Trivia[edit]
- Judging by the unused
modifier_fel_beast_haunt_on_death modifier
on the Vex ability, it was meant to be a passive ability that triggers when the Fell Spirit dies, targeting the unit that killed it.
Recent Changes[edit]
Description
- Vex [?]
- Increased projectile speed from 500 to 500/600/700/800.
- Reduced cooldown from 15 to 15/13/11/7.
- Increased mana from 0 to 200.
- Increased base attack time from 1.5 to 2.
- Increased attack speed from 100 to 135.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 17‒20
to 14‒15
.
- Increased experience bounty from 28
to 26
.
- CHANGED attack class from Basic to Default. [?]
- CHANGED defense class from Basic to Default. [?]
- ADDED new Vex ability.
- Launches a projectile that silences the target.
- Duration: 3
- Mana cost: 75
- Cooldown: 15
- Notes: The projectile travels at a speed of 500 and cannot be disjointed. Does not pierce spell immunity. Does not trigger spell block or spell reflection.