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Fanadin
From Liquipedia Dota 2 Wiki
| ▶️ More pages for my Black Grimoire! This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes. |
| Grants the following bonuses per level: | |
| +33HP and +0.15HP regeneration | |
| +0.25 armor and 1.5 attack speed | |
| +36MP and +0.15MP regeneration +0.1% base magic resistance +3 Main Attack Damage | |
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1000 Projectile Speed
| ||
100 (118)
(1.6 BAT) | ||
0.3 + 0.5
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0.4
| ||
Default
Gib Type | ||
[[June 03, 2026 Patch |]]
Released ([[]]) | ||
Competitive Span
Unavailable | ||
Version Control This article is mostly accurate for [[]], the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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Fanadin, The Flame Lord was a hero which was removed in the 5.53 gameplay patch.
Bio
[edit]
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Abilities
[edit]Cast Animation: 0.3 + 0.43
Cast Range: 550
Damage: 100/175/250/350
Stun Duration: 1.5
Calls down 6 waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds.
Cast Animation: 0.3 + 0.43
Cast Range: 690
Radius: 185
Damage: 35/45/55/65
Damage per Second: 5/10/15/20
Damage Cap per Wave: 500/650/800/1000
Number of Waves: 6
Wave Duration: 1
Building Damage Reduction: 75%
Debuff Duration: 2
Cast Animation: 0.3 + 0.43
Cast Range: 600
Replaced abilities
[edit]Cast Animation: 0.3 + 0.43
Cast Range: 600
Cast Animation: 0.3 + 0.43
Explosion Radius: 400
Explosion Spawn Radius: 225
Effect Delay: 3.2
Mini Stun Duration: 0.1
Explosion Effect Duration: 0.1
Details
- Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring. [?]
- Each explosion damage is independent. So if an enemy unit stands in the middle of Inferno He could receive the damage of the 8 Explosions.
- You can deal up to 3600/4800/7200/9600 damage if an enemy stands in the middle of Inferno.
- Affects Structures.
Cast Animation: 0.3 + 0.43
Fire Ring Spawn Radius: 225
Damage per Second Interval: 1.
Burn Duration Hero/Creep: 4/9.
Fire Ring Radius: 400.
Fire Ring Radius: 400.
Leftover Fire Damage per Second: 20/30/40.
Leftover Fire Duration: 1.
Structure Damage Reduction: 50%
Details
- This ability was renamed to Inferno in the 5.40 gameplay patch, and later reworked into a new spell with the same name " Inferno" in the 5.50 gameplay patch.
- Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring. [?]
- Affects Structures.
Cast Animation: 0 + 0
Full Damage Radius: 200
Partial Damage Radius: 400
Full Damage: 700
Partial Damage: 300
Details
- This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Flame Lord himself.
- This ability was removed from Flame Lord in the 4.1beta01 gameplay patch.
- This ability was a hidden ability. This means it did not have an icon, ability description or took up space in the HUD.
- This skill had no particle effects or sound effects.
Version history
[edit]Description
- Removed Fanadin, The Flame Lord.
- Increased base HP from 100 to 150.
- Fire Storm
- Increased damage per wave from 25/35/45/55 to 35/45/55/65.
- Increased cast range from 660 to 690.
- Reduce cooldown from 20 to 10.
- Reworked Inferno into Inferno
- Inferno:
- Creates a raging inferno in an area around the Flame Lord.
- Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring.
- Explosion Radius: 400
- Explosion Spawn Radius: 225
- Damage: 450/600/900. (
600/900/1200)
- Mini Stun Duration: 0.1
- Explosion Effect Duration: 0.1
- Cooldown: 90
- Mana Cost: 260/400/650
- Fire Storm
- Reduced cast range from 700 to 660.
- Increased damage per wave from 25/30/35/40 to 25/35/45/55.
- Reduced number of waves from 6/8/10/12 to 6 on each level.
- Increased mana cost from 120/130/140/150 to 105/115/125/135.
- Renamed Flame Circle to Inferno
- Increased Damage per Second from 66/100/141 to 200/300/450.
- Increased leftover fire DPS from 4 to 20/30/40.
- Increased fire ring burn hero duration from 3.67 to 4.
- Increased fire ring damage per second interval from 0.33 to 1.
- Added Aghanim's Scepter Upgrade for Flame Lord: Increases Inferno damage per second from 200/300/450 to 300/450/600.
- Increased Liquid Fire Damage per second from 2/4/6/8 to 3/6/8/10.
- Flame Circle
- Increased damage per second from 66/83/100 to 66/100/141.
- Increased mana cost from 260 to 260/400/650.
- Increased leftover fire damage per second from 4 to 20/30/40.
- Increased fire ring burn hero duration from 2.67 to 3.67.
- Renamed "Flame Lord, the Shaolin Monk" to "Fanadin, the Flame Lord".
- Flame Shot
- Reduced cast range from 600 to 550.
- Reduced stun duration from 3 to 1.5.
- Increased mana cost from 80/100/120/140 to 100/120/140/170.
- Removed innate ability Death Damage (AoE).
- Flame Circle
- Removed cast delay.
- Increased DPS from 33/50/67 to 66/83/100.
- Rescaled Flame Shot mana cost from 90/100/110/120 to 80/100/120/140.
- Increased Flame Circle cast delay from 0.5 to 1.
- Increased base attack damage from 17-22 to 16-26.
- Reduced Flame Shot mana cost from 120 to 90/100/110/120.
- Reduced Fire Storm mana cost from 150 on each level to 120/130/140/150.
- Added a 4th level to all basic abilities.
- Flame Shot
- Rescaled damage from 100/150/200 to 100/175/250/350.
- Reduced cast range from 800 to 600.
- Increased mana cost from 75 to 120.
- Reduced cooldown from 10 to 8.5.
- Fire Storm
- Rescaled base damage from 25/30/35 to 25/30/35/40.
- Rescaled maximum damage per wave (Damage Cap) from 500/650/800 to 500/650/800/1000.
- Rescaled damage per second from 5/10/15 to 5/10/15/20.
- Rescaled number of fragments per Wave from 12/14/20 to 15.
- Rescaled number of waves from 6/8/10 to 6/8/10/12.
- Reduced radius from 200 to 185.
- Reduced cast range from 800 to 700.
- Reduced debuff duration from 3 to 2.
- Reduced cooldown from 40 to 20.
- Increased mana cost from 115 to 150.
- Liquid Fire
- Rescaled DPS from 2/4/6 to 2/4/6/8.
- Rescaled movement speed slow from 2/4/6% to 2/6/4/8%.
- Reduced Hero Duration from 8 to 6.
- Replaced Meteor with Flame Circle.
- Flame Circle:
- Creates a huge ring of smoldering fire around the Flame Lord.
- Creates a Flame Ring on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring.
- Multiples Instances of Fire Ring DPS does not stack.
- Fire Ring DPS: 33/50/67.
- Fire Ring DPS Interval: 0.33 seconds
- Fire Ring Burn Hero/Creep Duration: 2.67/9.
- Fire Ring Cast Delay: 0.5.
- Fire Ring's Spawn Radius: 225
- Rings Radius: 400
- Leftover Fire DPS: 4.
- Leftover Fire Duration: 1 seconds.
- Structure Damage Reduction: 50%
- Mana Cost: 260
- Cooldown: 90
- Rescaled base attack damage from 20-20 to 17-22.
- Fire Storm
- Increased cooldown from 14 to 40.
- Increased mana cost from 85 to 115.
- Reduced Fire Storm Building Damage Reduction from 98% to 75%.
- Increased base attack damage from 10-10 to 20-20
- Reduced base attack time from 2.50 to 1.60.
- Reduced base armor from 2 to 0.
- Flame Shot
- Increased cooldown from 8/9/10 to 10.
- Increased Hero/Creep stun duration from 1.5/2.5/3.5//3/5/7 to 4/12.
- Increased Fire Storm cooldown from 8 to 14.
- Liquid Fire
- Reduced DPS from 4/6/8 to 2/4/6.
- Now reduces movement speed by 2/4/6%.
- Increased duration from 5 to 8/16.
- Meteor
- Increased number of ability levels from 1 to 3.
- Rescaled damage from 500 to 450/550/650.
- Increased base intelligence from 19 to 22.
- Created.