Showing posts with label metaverse. Show all posts
Showing posts with label metaverse. Show all posts

Friday, 11 July 2008

Hiperia3D News: 20 Technologies For 3D Worlds On The Web

http://news.hiperia3d.com/2008/07/20-technologies-for-3d-worlds-on-web.html

Good list of 3D technologies out there. What's interesting with OpenSim is the way that its beginning to divorce 3D graphics from the actual protocols, so you can use your 3D engine of choice - as RealXtend have done. Would it be possible to do the same thing with one of these web/flash based systems and put it in an OpenSim/SL wrapper? One feels the metaverse getting closer.


***Imported from old blog***

Wednesday, 25 June 2008

2bn users and 100m concurrent users for "SL" by 2018?

Just spotted this in a post about the SLGOGP - the "metaverse" standard for Second Life and SL type virtual worlds:

"2) Scale the Second Life Grid architecture to support the
industry-projected situation in the next 10 years, where virtual worlds
will comprise at least 60 million regions, 2 billion users and in-world
concurrency of 50-100 million residents."

http://wiki.secondlife.com/wiki/SLGOGP_Draft_1


***Imported from old blog***