Showing posts with label Gaming Table. Show all posts
Showing posts with label Gaming Table. Show all posts

Wednesday, 12 November 2014

Fields of Glory

This is a short update, but one that I am very, very excited about.


Yeah baby! Mulder house totally has a gaming table! I've got a whacking great 6'x4' slab of MDF and some saw-horses to stand it on for the living room. For photography though, a nice bright October day was better so please ignore all the 1:1 scale foliage in the background (weeds mostly).


As this was the - I'm guessing - 6th or 7th of these I've painted/helped paint (used to work for GW back in the day) I'd had a bit of experience with these. The Realm of Battle is an expensive but awesomely convenient table system. The bag it comes in keeps it tidy and the hill is a lovely design that allows a bunch of configurations. Even matches perfectly with the old 4-part hill - now sadly and bafflingly out of production. From previous ones I'd painted I knew I'd want to erase the skull pits. They look kinda ridiculous (at least add other bones if you want a charnel pit) and take a long time to paint for not a great final effect. We fixed them by using polyfilla smeared in to the pits and then rough sculpted to match the cracked ground their found in. Looks muuuch nicer. On to the painting!

I had the old painting kit that went with the board (yep, it's been hanging around my house a loooong time) so after a quick primer coat, I say quick, a can and a half of primer, I had a big bottle of Calthan Brown to basecoat it with. I can let you in on a trade secret here. Don't prat about with brushes. Get a small paint roller (about 4") and use it to basecoat the whole thing. You'll have it done with no brush streaks in a matter of minutes. Once this has dried - and I really mean dried - you can drybrush on the texture. For me the colours were first, the slightly smaller tub of Tausept Ochre followed by Tausept mixed with a little Val Deck Tan. This gave me the earth tones. It's worth noting that the Realm of Battle boards work great just painted. You don't need the static grass and they look ace as desert boards.

the tufts on the left are much, much lighter in tone than they appear here

Next came rocks. My method started from Skavenblight Dinge, a decent stone colour in these dreary post-Charadon Granite days. A wash of Dinge, Calthan Brown and a bit of black helped bind it to the soil colour. This is important as soil is made of weathered, broken down rock and organic matter. The rocks need to have some of the soil colour in the mix. I drybrushed them up with a couple of increasingly light mixes of Dinge and Deck Tan (hey, notice the same colour used in the soil highlighting and the rock highlighting? Helps too). Finally I used a bunch of different enamel weathering paints (AK Interactive but because reasons I'd recommend Ammo instead as it's the same exact stuff) to put much, green streaks and pale lichen-ey bits all over the rocks. Using odourless turps you can fade out enamels really nicely and creates lovely natural effects.

[EDIT: oh yeah, totally forgot about the grass! Working one tile at a time: decent PVA is spread everywhere I wanted grass, fading out where I wanted the earth showing. Then into a huge tub containing the sack of Scorched Grass from the kit to which I added the smaller bag of Glade Grass and a tub of Antenoceti's Workshop Steppe Grass. This was applied shaken through a sieve which prevents clumps. Once a decent thickness is achieved I pat it down to weld it into the glue. Turn the tile on its end and give it a few good whacks to dislodge the loose grass. Then, when COMPLETELY dry you gently brush watered down PVA (roughly 1:3 dilution) over the grass to make it all but bombproof.]

Finally I added some very short moss tufts to the rocks, some longer grass tufts and a few little bushes with coarse turf and some drifts of leaves with the leaf litter seed pod things from Antenoceti's Workshop. As I've mentioned before a tip with the coarse turf is to "inject" it with a dropper full of watered down PVA. It'll dry firm and resilient.

And that's it! I've got a gaming table! Huzzah! Expect to see more scenery bits on here as I turn it from blasted moorland, first into woodlands and then (hopefully) a rural idyll.

TTFN

Saturday, 6 April 2013

A Gaming Table Is Born - Part 1, Schemes and Plots

Greetings one and all. Those with long memories (or, y'know following the archive) will recall that one of my gaming resolutions was that there will be a gaming table in my house by the end of the year.

yeahhh, now for some reality?
Well, I've decided that now is the time to start. As with most of my projects it is way, way more likely to be completed if I share it with the world! Plus, I figured that my musings, trials, tribulations and solutions might help some folks in a similar situation. To kick off, I need to identify what the situation is here and what I can make to meet my needs:

Early Considerations


The first thing to decide is: Permanent or Take-down table? Well, this is an easy consideration. I just do not have the space for a permanent table in the house. I only just have enough room to have my studio in a corner. So take-down table is going to be the win.

Awww...
I have a Realm of Battle board that has been waiting for this project to be used. These things are ace but really cannot be used without a hard surface beneath them. Thus, a take-down hard surface is in order. The next question is how large? Ideally the table would be 8'x4' so that a 6'x4' table would have an extra foot of space either side for rulebooks, casualties and errant cups of tea (all gaming essentials to the 33 year old Brit...). Sadly, this isn't going to fly either. The only space I have is in the living room and there just isn't enough room to get an 8' long table in there. 6'x4' it will be then! Tea will simply have to be drunk carefully.

Designing the Table - now we get clever

I have a plan here, I want to have the most versatile gaming surface possible. The Realm of Battle board will provide a nice hilly grasslands but the table itself can provide two other surfaces all by itself. By texturing and painting one side of the table in an urban grey-brown and the other in a desert-ey beige I will have the three most commonly played scenic choices in one table.


But, there is a problem (who knew right?) the table will be being stored behind one of the couches against the wall... of my rented house. The thought of acrylic paint transferring in neat 6' long lines doesn't bear thinking about. I needed a way of protecting the wall and the paint surface alike. Initially I thought about just having a long bit of pipe lagging along the upper edge but this would still leave the edges prone to wear and chipping. A more cunning solution was called for. The solution?


I'll screw a wooden strip edge all the way around. having a small - 5-10mm - lip around the table on both surfaces will protect the textured surface and will prevent paint transfer to the wall. It will also clamp the Realm of Battle board and prevent clumsy, ham-fisted types from knocking the tiles off. Huzzah! While I am putting screws in to the edge I might as well add some handles to the short edges. It'll help enormously when the table is being extracted from it's lurking-behind-the-sofa home.

The rectangles in the middle of the design represent the nice sturdy coffee table I have (with a cloth on it to prevent scratching) and a sawhorse at the other to support the end. This means I only have to make the surface and a simple sawhorse, not legs.


So what do I need?

I'll start with a solid, thick 18mm sheet of MDF. This will not bend. It is flaming heavy but the handles will help with this. If I pick my store right they'll knock off the excess 2' from the 8'x4' sheet for free. I'll have them cut the excess into a pair of 2'x2' tiles for future urban work.

I need to research the edging material, there may be a sensible choice, needs to be fairly tough though. Handles will need to be comfy to hold so quite large. For texturing, sharp sand and PVA make a concrete like surface that is hard to beat. Slow to dry but a lot better than textured paint. For the urban side I am toying with the idea of using textured wallpaper to look like tarmac. Might bottle out and go sandy again.

And that is it for part 1 of A Gaming Table is Born. Next time I'll share my plans for getting the very most out of this table with regards to the scenery sets I'll design for this and importantly, the order that I'm going to make them in to get to gaming as fast as possible!

TTFN