Showing posts with label Skitarii. Show all posts
Showing posts with label Skitarii. Show all posts

Sunday, 17 April 2016

Servants of the Omnissiah: Part 2: Skitarii Vanguard

Last time we met the slinking, infiltrating Ruststalkers, today, we have a group that is a touch more "in your face":


The Skitarii Vanguards are the "stormtroopers" of the Adeptus Mechanicus. Straightforward, no-nonsense soldiers... with tons of augmentations. Again, I have to rave a little about just how nice these models are: their weight distribution; their weapon design; the crusted detail; the clever undercut-averting coat design. Gorgeous is what they are. I will say, they are not a fast paint job, nothing with this much detail ever is, but reaaaaally worth it.


I've decided that only those of Tech Priest rank will wear overall red robes so I needed another scheme for these lads. As I worked the metallic areas on to the models I kept looking at the black undercoated overcoats (heh, English for the win there) and realised that some black leather stormcoats would bring the badass quotient right up. It's my usual black leather of Val German Camo Black Brown (a paint I use so often I should just abbreviate it to "that one") with a dash of black added. Shaded with Nuln Oil, highlighted with the original mix. Then I hit the leather with satin varnish and begin the wear. Add some Val Deck Tan - or any vague bone colour, Deck Tan is just so wonderfully flat and desaturated - to the original mix and start scuffing and scratching the edges of the coat with fine lines. Use a couple of lighter tones of the same mix to add variety. The new painted areas will be matte and seem roughened and scuffed. Lovely.


It took ages to figure out how the special weapon "worked". There was a battery pack, a row of vials, a tube of some kind down the middle, a pump action (!), and what was clearly either a pilot light or an injector of some kind. Why did I care? Because it affects how you choose to paint it. In the end I decided that the battery was just to maintain a magnetic field, the pump action pressurises the system before firing, the vials combine to a highly volatile gaseous compound that is flashed to plasma and accelerated by the magnetics. At the last moment the injector fires a catalyst into the plasma stream and sends an incandescent spear of furious energy at the enemy... Or so I think anyway. This led me to decide that a nice glass containment tube as the barrel reinforced by the steel furniture. By the way, check out that lovely specialist backpack. So much little detail on these guys. I decided that the leather pouches would be the same Val German Cam... That One but shaded with Agrax Earthshade and highlighted with a little Off White added. Same colour palette, different shades. Keeps the whole thing subtle and cohesive while allowing differentiation and a tiny bit of contrast.


I went again with the dark glass blade for the power sword. I like the idea that the blades are disposable and replaced after every battle as there is almost nothing sharper than knapped glass. I also decided that a dark wine red lining to the coats would give a tiny pop of colour and thematically tie them as direct servants of the Priesthood.

I find the official backstory for the Vanguard silly in the extreme and frequently contradictory. So I'm ignoring it. Instead, these are simply professional volunteer soldiers. Limbs altered to bionic replacements to function perfectly regardless of temperature or stress. No hand shake, perfect eye-to-hand response for shooting. Enhanced nervous systems and hypnotic combat trances keep them cold and present in the moment, unconcerned by risk or intimidation of the enemy. Able to dispassionately proceed until the battle's end at which point they will have to deal with emotional aftermath. I imagine they communicate entirely in encrypted binaric cant. Short bursts of digital information, difficult to garble, impossible to understand if overheard. Their rifles are not the crude spray and pray lasguns of the guard but precision semi-automatic high-power rifles. Each trigger press sending an aimed round at their target. That their reaction speed makes this process indistinguishable from rapid fired automatics is irrelevant... precision is honour to the Omnissiah.

In short, these are not "characters" like the Ruststalkers seem to be. They are grunts. Front-line, aggressive, relentless... and replaceable.

That's all folks, more soon!

TTFN

Monday, 21 March 2016

Servants of the Omnissiah: Part 1: Sicarian Ruststalkers

"We are the iron fist of the Imperium,
what possible use is there for the velvet glove?"
- Magos Explorator Cynia Breazeal, Cetus Cluster 4.160.834.M41.

Yes folks, today starts a new project just for me. A somewhat shiny, metallic project: A large Skitarii warband designed with Inq28 in mind. All glory to the Omnissiah!


Today's offerings are two Sicarian Ruststalkers. Let me tell ya folks, some of the Adeptus Mechanicus models are the best things GW has made since the Dark Eldar. Much like the Dark Eldar there are some slightly "ho hum" examples among the range (the electro priests having the most Warmachine/Warcraft ugliness for example) but the bits that I like? They are lovely. These Sicarians are delicate, elegant, have gorgeous pierced components giving lots of easy to paint visual interest. In short: Fantastic.

Ruststalker 985.Rho.14

Now, I shall level with you guys, I find some of the fluff for the Skitarii forces a little... silly. Very overblown and emphasising the ultra fanatical end of the Mechanicus spectrum. Thus I am choosing to ignore certain elements. The Ruststalkers though? They make sense, assassin cyborgs, what's not to like huh? I see these two as being infiltrating killers. Thin and agile, able to crawl through tight spaces and leap about. Anyone who has seen the Clone Wars cartoon series: I'm imagining the way the commando droids move in that. The kits have more variety than they first appear to have. The the extent that I could represent one Ruststalker favouring an Okinawan-style two sword technique (985.Rho.14) and the other (656.Rho.14) preferring a blade and main gauche dagger duelling style.

Ruststalker 656.Rho.14
Finally, lets actually talk painting! These two chaps were very much test models for the rest of the Skitarii warband so I was paying more attention to the overall impact than I was to what exact colours I was using, but, what I remember is: All of the Mechanicus models will almost certainly start with sequential drybrushes of steel colours all the way up to silver. In this case I also used a dark brown and german grey before I washed the whole thing in black ink to get nice black fatigues and dark brown leather. I wanted a very different vibe to the studio scheme, so no bright reds - only Tech priests are getting red robes - and no shining lights because, well, assassins right? I used bronze as the contrast for the armour and decided that I quite liked the dark glass-like blades the studio did. Dark Reaper shaded with black and highlighted through Thunderhawk Blue to almost white then glazed blue-green did the job. I finished it off by greasing and oiling the joints with Ammo Oil enamel paint. Exposed oily joints don't make a lot of sense in this context as it would just pick up sand and dirt but it looks cool and we'll assume the Mechanicus has solutions to that issue... totes.

I really like how these turned out. The basing was an experiment too, I wanted a scheme that would work in both urban and rural settings so went for "long collapsed overgrown rubble" with Baneblade Brown edging as the pale brown looks like the thin, sick soil you see in urban waste-grounds. I've got the next five - Skitarii Vanguard - on the workbench for evening and weekend sessions so there'll be more very soon. Until then

TTFN