Good grief, somehow this is the 400th post. These things creep up on you don't they? First of all, thank you to all who read the mad ramblings of a bloke in Cardiff painting little plastic mans. Second of all, I thought I'd treat myself to an otherwise pointless but enjoyable model:
Yep, it's the only Golden Daemon I'm ever likely to see! This was the - can you believe - 2006 Golden Daemon model (I worked that one as well), the severed head is the Golden Daemon that decorated the lovely paint sets that were the first I ever owned:
To my delight he's on the modern ones too! My nostalgia circuitry was well and truly tickled. Anyway, I am using this as part of Project RPG as a Dwarf Barbarian, an apparently rather successful one. Oddly enough, this model has one brilliant element and one slightly dodgy one so lets focus on the good bit first:
The extremely nifty severed Golden Daemon head. the puddle of blood comes sculpted on so subtlety is right out the window on this one. There was only one colour that I could possibly paint this daemon: Gold, of course. I used the pseudo-NMM method I usually use on cloth in order to avoid him looking like a Simpson's character. I was especially taken by the black eye, it hasn't photographed terribly well but the sculpt is lovely.
Sadly the Dwarf wasn't quite as well sculpted (sadly at the time limited edition models were often ones that had either failed "gold testing" - i.e. they just ate moulds - or were training models and the like. These days things are much better) so I just did a fairly basic job on him and allowed the eye to find the daemon head instead. There isn't a huge amount to say about him that hasn't been said on other slayer models so I'll talk briefly about blood. The axe was layers of thin streaks of Blood For The Blood God with increasing amounts of black ink mixed in. For the base I also added a glaze of my older red & chestnut ink mix to the groundwork.
And there you go! Something fun for the 400th post. Here's to many, many more. Next time it will be more thunderbolt progress (they're really coming on now).
TTFN
Showing posts with label Slayer. Show all posts
Showing posts with label Slayer. Show all posts
Thursday, 28 May 2015
Tuesday, 14 October 2014
A Feast for Crows
"We found her there, shaving the hair from her head using blood as a lather. Around her were the wreckage - both material and flesh - of what we presume was her trading caravan. Beyond that were the dozens of Orcs someone had slain. With an axe matching hers. The air was teeming with crows whose feast she had provided. She's never once spoken of the life before the massacre, indeed, only seems alive when howling fury at her foes. Frankly, sir, she scares the hell out of me..."
Stromni Skystride, Chief Ranger of Karak Hoch about Badhbh Crow-Feast.
| There's a chance that this model is NSFW, if it is, find a better workplace ;) |
Hello folks! Yes, were I Frankestein's Monster someone would be dancing around me hooting "He's.... ALIIIIVE!", sorry for the best part of a month's absence. Largely due to a) looking for work rather than putting paint on little mans, still ongoing, b) being on holiday, c) not realising that three weeks had managed to pass since last update. I have been painting but it is a huge 30 strong unit of Longbeards with lots and lots of fiddly details so is taking a while. As a bit of light relief I thought I'd paint this lovely Hasslefree miniatures trollslayer to add to my army as a Dragonslayer hero. Something to address first. Yep, she is very nekkid from the waist up. So are all the Trollslayers behind their beards:
But I was aware that for a variety of reasons nudity in female models is freighted with rather more "creepiness" than males. Mercifully, not only does Kev sculpt real, actual physiques on his women but there are also a variety of clothes options from this one all the way through to practical adventuring type gear. While some of his poses are a bit fanservice-ey (fair enough), most of them are non-sexualised women at war. Compare and contrast with the Brother Vinni stuff... With all this in mind I knew I wanted to dispel any titillation from the bared boobs and instead give the same impression that a half-naked male barbarian would give. I.E. badass who is so contemptuous of your abilities that he doesn't need armour. Nothing better than blood for that right?
As far as painting goes, most of what is there to talk about is skin. In this case, because Dwarf, she needed to be ruddy and weather-beaten. This, I achieve by shifting my usual skin method down a tone. Start from Bugman's Glow, Wash with Reikland Fleshtone. Then highlight with increasing mixes of Bugman's Glow, Cadian Fleshtone and finally a little Kislev Flesh mixed in for the top highlights. These are gradual transitions. I think I must have used about a dozen thin layers. Essentially each transition is in three stages pure colour; 2:1 mix; 1:1 mix; 1:2 mix; pure next colour.
Once the skin was finished, the hair was painted. Hasslefree's model has lovely sculpted stubble, just drybrush with wanted hair colour. Remember, slayer orange not the natural colour so stubble won't be orange! Trousers, weapon etc got their colours then it was blood and mud o'clock. I used blasts of air from the airbrush over a paint-loaded 3/0 brush to create the spatters. Be very careful and practice first on the palette. You generally don't want the first load you blow off the brush, too heavy. The second time is more subtle so unload the brush before you start. Streaks and rivulets were added with the brush depending from the larger splashes. For the blood, I used my usual mix of 3:1 red to chestnut ink and a splash of Lahmian medium. To this black ink is added in order to create the darker, blood for the bigger/older areas.
You can see the black-er blood on the edge of the axe. The mud was spattered with AK Fresh Mud the same way as the blood. It's subtle - too subtle for my lighting I'm afraid - but can be seen on the left arm in the picture above. This model was a joy to paint - as have been all the #Hasslefree models I've painted. Seriously, if you enjoy painting: check them out. Kev's been on a real roll lately and lots of the more recent figures are becoming must-haves for me. Oh and they totally have a range of squats...
As normal, while painting I was telling the model's story in my head. I pictured her as an unknown revenant of furious revenge. Her past life wiped out by traumatic slaughter and only violent death remaining. Her name - Badhbh (pronounced Bay-v) - is one of the three names of the goddesses that make up the Morrigan, the crow goddess of death in battle and rebirth of ancient celt legend. The "Crow-Feast" surname is a reference to this and also what she provides in any battle she steps into. "But Jeff," you begin, "Don't you already have a character slayer that you waxed rhapsodic about not so long ago?" Well yes, he's been simultaneously promoted to Daemon Slayer in the Stormbornes and also earmarked for a future Karak Kadrin army (I have another 70 slayers lying around... because reasons, I don't have a problem, honest...).
More soon (not least 30 Longbeards) but for now
TTFN
Friday, 14 February 2014
Slayers Might Fly
Hi folks, been a bit quiet hasn't it? I've been on a family-visit-o-thon with Mrs PVP for the last week, slightly extended due to seriously atrocious weather (for Britain). As is my wont, I tend to warm up on a personal model after an extended break - its incredible how stiff even a week off can make me feel. Stupid wrist, grump - and what a model I had to work on:
Yep, for anyone who knows me, it is not even a small surprise that I laid my hands on the new Slayer the day he came out. I knew he was waiting for me at the shop when I got back from hols and figured a reletively simple colour scheme like him was the perfect choice to warm up. Before I natter about paint, I really, really need to talk about this model. Caution, probable hyperbole ahead ;)
Firstly, take a look at that sprue. At the cutting. Just drink it in. Seriously, this sort of thing just wasn't possible before CAD/Hybrid sculpting came in. The way the sculptor (I wish they signed these things on the sprues) has divided the parts in order to create undercuts on the finished model is genius. Look at the way the head seperates from the body. Then there is the hair. Oh my god the hair. The hair is an absolute masterstroke. I've never seen crested hair done better. When the inevitable plastic slayers come, if citadel don't do this for the units they have missed a massive trick. Oh, and even with such a simple model there are full instructions with the parts numbered in the order you assemble it. Take note Forgeworld y'slackers. One final note for the rumour mongers and doomsayers out there - people have been talking about cancelled armies for 2014 because of 2013's financials - look at the date. 2012. GW do not work on this years armies this year. This model has been ready for a minimum of 13 months. More like eighteen. Can we all calm down on excusing made up rumours as "GW cancelling things". If things are cancelled then they are not for this year. It's for 2015-16.
So, back to painting! I've talked about the basics of slayer painting (oddly over at the Beard Bunker for once) so I won't worry too much about the essence. I'll talk about what is different. Well, first, I've finally found a reliable black wash. It's Black Ink in Lahmian Medium. That's all. Not as good as Badab Black but as good as we're going to get in this dreary Nuln Oil coloured world. Nuln Oil has it's uses but for pure black: stick to ink. I also warmed the hair with ink having taken it a little too light. A glaze of chestnut ink brought it back nicely. Sadly all the wash and glaze layers while providing a lovely tone and contrast in real life don't pick up the shadows on camera. Sigh. There is a reason for "studio style" after all. I also took the time to paint the shadow of his shaved head on the sides. I followed a modified method from the old white dwarf article "Painting Faces Redux". Pdfs float about out there, I urge you to look it up. Great article. Mix Cadian Fleshtone at a 2:1:1 ratio with Val German Camo Brown-Black and Administratum Grey and then really, really dilute it. Two-three thin glazed layers make a lovely realistic 5 O'clock shadow. Rehighlight with the skin colours and you're there.
I wanted to minimise the stone dragon on the base. I think it pulls attention away from the Slayer in the studio scheme. Instead I thought I'd really go for the ancient forgotten stones of Karak Hoch (my hold in our Beard Bunker campaign). My usual go to of Skavenblight Dinge, Stormvermin Fur and Terminatus Stone made the base colour of the stonework. I then glazed it over with streaks of AK Winter Streaking Grim to get a general dirty green tint (stronger in real life, you can see it on the left better) and applied a few stipples of Tyrant Skull as lichen. Then some undergrowth to further age it. First a few clumps of moss tufts from Antenocetis Workshop. These are like the normal grass tufts but are trimmed to about 1mm. They make cracking moss. Also from Antenoceti, the ivy strands help to make it disappear behind undergrowth. Hopefully this means you see the Slayer first. Then notice an ivy covered lump, then identify the ivy covered lump as a nifty stone dragon. That's the theory anyway.
I can safely say that this is one of my favourite figures, I just love the design, the pose, the cleverness of the cutting and use of the material, the dynamic sense, everything. I almost rushed this one, so excited was I to be painting him. Plus he needed to match my existing Slayers. I strongly expect to paint him again at some point. Maybe as part of a duel, because I think I have finally found an opponant to one of my other favourite plastic models of recent years, this chap...
So yep... that's gonna happen! I've not done a diorama before, could be fun! Anyway, I'm back to work now, finished the Slayer this morning so you can expect more pretty Eldar any day now. Until next time
TTFN
Yep, for anyone who knows me, it is not even a small surprise that I laid my hands on the new Slayer the day he came out. I knew he was waiting for me at the shop when I got back from hols and figured a reletively simple colour scheme like him was the perfect choice to warm up. Before I natter about paint, I really, really need to talk about this model. Caution, probable hyperbole ahead ;)
Firstly, take a look at that sprue. At the cutting. Just drink it in. Seriously, this sort of thing just wasn't possible before CAD/Hybrid sculpting came in. The way the sculptor (I wish they signed these things on the sprues) has divided the parts in order to create undercuts on the finished model is genius. Look at the way the head seperates from the body. Then there is the hair. Oh my god the hair. The hair is an absolute masterstroke. I've never seen crested hair done better. When the inevitable plastic slayers come, if citadel don't do this for the units they have missed a massive trick. Oh, and even with such a simple model there are full instructions with the parts numbered in the order you assemble it. Take note Forgeworld y'slackers. One final note for the rumour mongers and doomsayers out there - people have been talking about cancelled armies for 2014 because of 2013's financials - look at the date. 2012. GW do not work on this years armies this year. This model has been ready for a minimum of 13 months. More like eighteen. Can we all calm down on excusing made up rumours as "GW cancelling things". If things are cancelled then they are not for this year. It's for 2015-16.
So, back to painting! I've talked about the basics of slayer painting (oddly over at the Beard Bunker for once) so I won't worry too much about the essence. I'll talk about what is different. Well, first, I've finally found a reliable black wash. It's Black Ink in Lahmian Medium. That's all. Not as good as Badab Black but as good as we're going to get in this dreary Nuln Oil coloured world. Nuln Oil has it's uses but for pure black: stick to ink. I also warmed the hair with ink having taken it a little too light. A glaze of chestnut ink brought it back nicely. Sadly all the wash and glaze layers while providing a lovely tone and contrast in real life don't pick up the shadows on camera. Sigh. There is a reason for "studio style" after all. I also took the time to paint the shadow of his shaved head on the sides. I followed a modified method from the old white dwarf article "Painting Faces Redux". Pdfs float about out there, I urge you to look it up. Great article. Mix Cadian Fleshtone at a 2:1:1 ratio with Val German Camo Brown-Black and Administratum Grey and then really, really dilute it. Two-three thin glazed layers make a lovely realistic 5 O'clock shadow. Rehighlight with the skin colours and you're there.
I wanted to minimise the stone dragon on the base. I think it pulls attention away from the Slayer in the studio scheme. Instead I thought I'd really go for the ancient forgotten stones of Karak Hoch (my hold in our Beard Bunker campaign). My usual go to of Skavenblight Dinge, Stormvermin Fur and Terminatus Stone made the base colour of the stonework. I then glazed it over with streaks of AK Winter Streaking Grim to get a general dirty green tint (stronger in real life, you can see it on the left better) and applied a few stipples of Tyrant Skull as lichen. Then some undergrowth to further age it. First a few clumps of moss tufts from Antenocetis Workshop. These are like the normal grass tufts but are trimmed to about 1mm. They make cracking moss. Also from Antenoceti, the ivy strands help to make it disappear behind undergrowth. Hopefully this means you see the Slayer first. Then notice an ivy covered lump, then identify the ivy covered lump as a nifty stone dragon. That's the theory anyway.
I can safely say that this is one of my favourite figures, I just love the design, the pose, the cleverness of the cutting and use of the material, the dynamic sense, everything. I almost rushed this one, so excited was I to be painting him. Plus he needed to match my existing Slayers. I strongly expect to paint him again at some point. Maybe as part of a duel, because I think I have finally found an opponant to one of my other favourite plastic models of recent years, this chap...
| Image from Games Workshop purely for illustrative purposes. |
So yep... that's gonna happen! I've not done a diorama before, could be fun! Anyway, I'm back to work now, finished the Slayer this morning so you can expect more pretty Eldar any day now. Until next time
TTFN
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