Showing posts with label Battle Reports. Show all posts
Showing posts with label Battle Reports. Show all posts

Monday, 4 March 2024

Game 1 - Warriors of Chaos - 2024/03/04

 


Greetings!

It's been quite a long time since I played any game and wrote a battle report. However, with the release of the Warhammer the Old World, I really wanted to organize something as soon as possible to test the new game. Fortunately, my brother was also very interested in trying out a new army and we played our very first TOW game online on Universal Battle 2

Warhammer the Old World

When I read the rules for the first time, my impression was that Warhammer the Old World is a different game to what I have known so far through all the editions of Warhammer Fantasy Battles. It is because there are so many, often subtle, changes to the rules that only look familiar on the surface. And quite a lot of completely new ones. 

At the same time I really wanted to see if I could come up with the version of the 8th edition army that I really liked playing with. Hence, the army I used in the very first game is very much an early idea. I assumed that there will be a lot of changes to be made afterwards. I simply considered it as an experiment, hoping that some of the prior experiences would still help in learning the new game. 

Outcasts in the Old World

We decided to build armies at 2000 points. I don't know what will be the new standard yet but I thought it is a good starting point. I should have enough models painted for such army so if I settled on something, it should be easier to re-base it. We also assumed that with the new rules, there will be a lot of time spent on checking them during the game. Hence, we hoped 2000 points would be a good balance between how many different things we could include in a single army and time spent on a game.

Sunday, 23 October 2022

Game 163 - Twilight Kin - 2022/10/23

 


Greetings!

It's been a while since my last battle report. Once again, real life had quite a lot of "distractions" in store for me in the last half a year. As a result, I had very little spare time for hobby in general. 

I am thus grateful that Duncan reached out to me and suggested a game by email. It helped me to rekindle the interest in Kings of War and to try an carve out some time for the hobby, no matter what. I also want to take this opportunity and thank Duncan for his great patience, especially in the period prior to commencing the battle. 

I have never had an opportunity to play against Duncan before. I met him virtually in March when he attended Monster March together with his daughter and submitted some really cool models! So it was great to have the opportunity to play the game together as well. What is more, he also decided to field his Twilight Kin. The army I have played before only once. Considering it is currently being heavily reworked before its new incarnation is going to be published, I thought it is going to be an interesting battle.

Twilight Kin has any interesting units to choose from and I did not know what to expect. Here is what Duncan decided to bring this time. Both armies were at 2000 points:

Twilight Kin - Army List

Blade Dancer Neophytes Horde (N), Infantry, Fire-Oil - 205
Cronebound Butchers* Horde (B1), Large Infantry - 200
Cronebound Butchers* Horde (B2), Large Infantry - 200

Twilight Gladestalkers Regiment (G3), Infantry, Dragonshard Shield - 195
Cronebound Abyssal Horsemen Regiment (H1), Cavalry, Sir Jesse's Boots of Striding - 255
Cronebound Abyssal Horsemen Regiment (H2), Cavalry, Potion of Caterpillar - 255

Cronebound Gargoyles* Troop (G1), Heavy Infantry - 85
Cronebound Gargoyles* Troop (G1), Heavy Infantry - 85

Cronebound Mind-screech (M), Monster - 150

Summoner Crone (SC), Hero (Infantry), Drain Life (6), Scorched Earth (2) - 115
Army Standard Bearer (A), Hero (Infantry), Lute of Insatiable Darkness - 85
La'theal Bleakheart[1] (LB), Hero (Infantry), Drain Life (7), Fireball (10) - 165

The army has 12 units, 9 scoring and total unit strength of 22.

Saturday, 23 April 2022

Game 162 - Forces of Nature - 2022/04/23

 


Greetings!

Welcome to my most recent battle report! It took me some time to organize a game (again!) but fortunately, I was able to do so. It was played on a freshly updated Universal Battle 2 platform. This time I had a great pleasure to play against Ed and his Forces of Nature army.

It's been a while since our last game so I was really happy to catch up and play again. Ed has been running variations of the Forces of Nature army for some time, including the formation. However, this time he did not use this particular option. The army list offers nice variety and provides a lot of options to choose from. 

Here is the army Ed chose for our game:

Centaurs & Elementals - Army List

Earth Elementals Horde (EE1), Large Infantry - 220
Fire Elementals Horde (FE), Large Infantry - 220

Earth Elementals Regiment (EE2), Large Infantry - 130
Centaur Bray Striders Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Striders Regiment (CBS), Cavalry, Frenzied Otter - 165

Hunters of the Wild Troop (HotW), Large Infantry - 90
Hunters of the Wild Troop (HotW), Large Infantry - 90

Beast of Nature (BoN), Monster, Wings, 7 Attacks - 205
Greater Fire Elemental (GFE), Monster - 175
Greater Air Elemental (GAE), Monster - 180

Druid (D), Hero (Infantry), Conjurer's Staff, Bane Chant(2), Surge (4), Heal (2) - 105
Gladewalker Druid (GW), Hero (Infantry), Tome of Darkness, Ring of Harmony [1], Heal (4) - 135
Unicorn (U), Hero (Cavalry), Lightning Bolt (5) - 120

Sunday, 30 January 2022

Game 161 - Dwarfs - 2021/01/30

 


Greetings!

I was very nicely surprised when after I posted about my very first game in Play By Email, I learned that quite a number of players use this way. I also receive a few generous offers to play this way, so I would like to take the opportunity to thank everyone who reached out! I will definitely find time to organize a game against everyone who contacted me. 

In the meantime, a sort of rematch was scheduled already. This time, however, Erasmus decided to use another force of his - The Dwarfs of the Fool's Hold! You should check how the army looks like in real life and read their story too!

The Dwarfs of the Fool's Hold - gallery

Who are the Fools? - story 

It was thus another classic match up, with another battle to be added to the long saga of Elves vs Dwarfs conflict. Here are the details of the army Erasmus brought to our 2000 points per side game:

The Dwarfs of the Fool's Hold - Army List

Ironclad Regiment (I1), Infantry, Throwing Mastiff - 125
Ironclad Regiment (I2), Infantry, Throwing Mastiff - 125
Ironclad Regiment (I3), Infantry, Throwing Mastiff - 125
Shieldbreakers Regiment (S1), Infantry, Throwing Mastiff - 140  

Rangers* Regiment (R1), Infantry - 185
Rangers* Regiment (R2), Infantry - 185 

Sharpshooters Troop (S2), Heavy Infantry - 100
Sharpshooters Troop (S3), Heavy Infantry - 100
Sharpshooters Troop (S4), Heavy Infantry - 100
Berserker Brock Riders Troop (BR1), Cavalry - 125
Berserker Brock Riders Troop (BR2), Cavalry - 125

Steel Behemoth (B), Monster (Chariot) - 245

Berskerker Lord (BL), Hero (Cavalry), Gnome-Glass Shield - 150
Dwarf Army Standard Bearer (AS), Hero (Infantry) - 50
Flame Priest (FP), Hero (Infantry), Inspiring Talisman, Bane Chant(2), Increase to Fireball (10) - 120

This army has 15 units, 12 of them are scoring and the Total Unit Strength is 24.

Sunday, 23 January 2022

Game 160 - Salamanders - 2022/01/23


Greetings!

It has been some time since I played a game of Kings of War "live", either with real models or online. It was thus a great that when Karl reached out to offer me a game on Tabletop Simulator I had some spare time to do so. It was our long overdue re-match too! We played our first game almost exactly a year ago. You can check it here if you are interested:

Game 152 - Salamanders - 2021/01/26

If you are interested in playing Kings of War on Tabletop Simulator platform, I highly recommend you read Karl's article on Mantic Blog:

How to play Kings of War on Tabletop Simulator

And check all the goodies Karl prepared for you on this FB group:

Kings of War - Tabletop Simulator  

There are a lot of very useful functionalities built in now, that make the experience even more smooth and user friendly. I also learned that you can have moving models as well, in the same way as they are in computer games! I hope I am going to find some time in the future to play with that and create more personalized version of my own as well.

Karl brought his trusty Salamanders again and we both had some updates to our respective army lists since last time. Here are the details of the army list of Karl's Salamanders:

Salamanders - Army List

Salamander Ceremonial Guard Horde (SC), Heavy Infantry - 265
Tyrants Horde (T1), Large Infantry - 240
Tyrants Horde (T2), Large Infantry - 240

Ancients Regiment (A1), Heavy Infantry - 185
Ancients Regiment (A2), Heavy Infantry - 185
Scorchwings* (SF1), Large Cavalry - 120
Scorchwings* (SF2), Large Cavalry - 120

Fire Drake (FD1), Titan - 210
Fire Drake (FD2), Titan - 210

Herald (H), Hero (Heavy Infantry),  Lute of Insatiable Darkness - 85
Mage-Priest (MP), Hero (heavy Infantry), Heal (3), Shroud of the Saint - 135

This army has 11 Units, 9 of them are scoring and the total Unit Strength is 22. 

Tuesday, 28 December 2021

Game 159 - Night Stalkers - 2021/12/28

 

Greetings!

It's been a while since my last battle report. I had far less spare time for hobby in general, let alone for playing games in 2021. That's what happens when you welcome a new family member in your life :) Fortunately, Erasmus (aka DarkBlack on forums and UB2), who seem to be in a similar situation, came up with a brilliant idea of how to help another new dad not to lose touch with the hobby completely. He reached out and suggested we use Universal Battle 2, with its great feature of saving games, to ... Play By Email! 

If you have never hear of this way, I recommend you check this video by everyone's favourite KoW community member:

Death by Dragons - How to use UB2 to play KoW by email! 

In short, you play on UB2 one turn at a time, on your own, whenever you have a bit of a spare moment to do so. It is obviously not the same as playing a full game in one go. But when you are not able to reliably lock 2-3 hours at particular time of the day, then this is a perfect solution. 

A huge "Thank You!" to Erasmus for reaching out and suggesting we play this way. And even more so for being extremely patient, as it took me quite a long time before we could finally begin our first game. However, when we finally started, all went smoothly and we were able to play a turn each almost every day. 

I must admit that there are some aspects of this way of playing the game I like a lot! For example, I really like that I can take it easy and think a bit about my moves without time pressure. Interestingly, it does not result in me spending a lot to make the moves. It is more about the comfort of doing it at the pace I wanted. This was quite important when everything else in life seemed to be quite hectic, changing fast and quite unpredictable! Hence, a bit of peace to enjoy the hobby was exactly what I needed. 

For our first game by email, my opponent chose his Night Stalker army. I consider this faction to be an archenemy for the Elves so I was thrilled to fight against it. It can be equally fast but is also significantly different in many aspects. Perfect enemy for an interesting game!

What is more, COK2022 was released just prior to when we decided to begin and we both modified our armies accordingly. Erasmus tells me he didn't change much in his force but since a number of units in the Night Stalkers list were updated, there was a lot to try out as if it was new! For me, I also tried to keep my army as similar to the one I used last time as possible. But as you will see, the same units may have gained some new options and I was curious how would they do this time.

We decided to play at 2000 per side. Here are the details of the Night Stalker army:

Tentacle Street Sneakery Club - Army List

Scarecrows Horde (SC), Infantry, Screamshard - 135
Butchers Horde (B1), Large Infantry - 205
Butchers Horde (B2), Large Infantry - 205

Dopplegangers (D), Infantry - 145
Shadowhounds* (S), Cavalry, Chalice of Wrath - 205
Soulflyers* (SF1), Large Cavalry - 165
Soulflyers* (SF2), Large Cavalry - 165

Planar Apparition (PA), Monster - 165
Shadow-Hulk (SH), Titan - 225

Dread Fiend (DF1), Hero (Large Cavalry) - 135
Dread Fiend (DF2), Hero (Large Cavalry) - 135
Butcher Fleshripper (BF), Hero (Large Infantry), Blade of Slashing - 115

Wednesday, 5 May 2021

Mortem et Gloriam - Game 58 - 2021/05/05


Greetings!

In my first (and so far, only!) game of Mortem et Gloriam in 2021 I played against my usual opponent Paul, who decided that "New Year - New Army" is going to be his motto. After a few battles against his Muslim Indian Sultanates, it was time to fight against completely different enemy - Ottoman Turkish!

Paul chose 1400 C.E. as the year for his army so it was only 16 centuries that separated our armies! However, both empires controlled some of the same territories in their time!

What is also interesting in Paul's force is that it also had Serbian allies included. Quite a colourful army to fight against for sure!

Ottoman Turkish - Army List

Sunday, 25 April 2021

Game 158 - Ratkin - 2021/04/25

 


Greetings!

After I played against Ed and his Free Dwarfs, I had a fantastic opportunity to have a game with another prominent member of the Oxford Gaming Club - Simon aka laribord for those who play on Universal Battle 2. We have played against each other since the down of time but there was a bit of a break since our most recent encounter. It was thus great to organize a game again!

This time, Simon brought his Ratkin army. This is the faction I didn't play against often and Simon always adds a special flavour to the armies he designs. It was no different this time and I was really curious about this encounter. Let's check Simon's army in more detail:

Desert Rats - Army List

Nightmares Horde (N), Large Infantry, Blessing of the Gods - 265

Shock Troops Regiment (S1), Infantry, Heavy Halberds (Phalanx), Plague Pots - 160
Shock Troops Regiment (S2), Infantry, Plague Pots - 145
Shock Troops Regiment (S3), Infantry, Plague Pots - 145
Hackpaws Regiment (H), Cavalry, Maccwar's Potion of the Caterpillar - 170
Tunnel Runners (TR), Chariots, Brew of Sharpness - 245
Vermintide* Regiment (V), Swarm, Staying Stone - 70

Mutant Rat Fiend (MRF), Titan - 220
Tangle[1] (T), Titan - 160

Weapon Team (WT), War Engine - 85

Brood Mother (BM), Hero (Large Infantry) - 140
Brute Enforcer (BE1), Hero (Large Infantry) - 75
Brute Enforcer (BE2), Hero (Large Infantry) - 75
Swarm-Crier (SC), Hero (Infantry) - 45

Sunday, 18 April 2021

Game 157 - Free Dwarfs - 2021/04/18

 


Greetings!

This is the battle report from the very first game I played in 2021. Yes, I know, a bit late and I apologize to Ed, my opponent, that it took me so long to get back to our battle. However, I hope it was worth waiting for as I think the game was very interesting and was not resolved until the very end!

Ed decided to use Free Dwarfs army this time. I still have the impression that this army is not quite popular and I was curious what would be Ed's approach to the composition. Here are the details:

Free Dwarfs - Army List

Earth Elementals Horde (EE1), Large Infantry, Blade of Slashing - 225
Earth Elementals Horde (EE2), Large Infantry, Mace of Crushing - 225

Free Dwarf Brock Riders Regiment (BR1), Cavalry, Brew of Haste - 215
Free Dwarf Brock Riders Regiment (BR2), Cavalry, Maccwar's Potion of the Caterpillar - 215

Mastiff Hunting Pack* Troop (M1), Swarm, Throwing Mastiff - 80
Mastiff Hunting Pack* Troop (M2), Swarm, Throwing Mastiff - 80
Mastiff Hunting Pack* Troop (M3), Swarm, Throwing Mastiff - 80 

Craggoth & Kholearm [1], Greater Earth Elemental (GEE), Titan - 255

Stone Priest (SP), Hero (Infantry), Darklord's Onyx Ring, Bane Chant(2),  Martyr's Prayer(7) [1] - 155
Packmaster (P), Hero (Infantry), Mastiff Munchberries [1] - 100
Berserker Lord (BL), Hero (Cavalry), Blade of the Beast Slayer - 160
Sveri Egilax on Hellbrock [1], Hero (Large Cavalry) - 210

Sunday, 11 April 2021

Game 156 - Basileans - 2021/04/11

 

Greetings!

In the last round of the Rage of Isolation 4 online tournament, played on Universal Battle 2 I played against Yan. I had a great pleasure to play against him a few times in the past, although not yet in person. All our games were online. Yan brought a difference force each time and this tournament was no different. While expected either Herd or the Empire of Dust, Yan decided to try out some Basileans instead. I got an impression he really just wanted to play with this enormous Paladin Knights Horde! And some Elohi! And a Phoenix! And some Living Legends!

Basileans - Army List

Paladin Knights Horde (PK), Cavalry, Brew of Strength - 395
Ogre Palace Guard Horde (OPG), Large Infantry, Staying Stone - 240

Men-at-Arms Swordsmen (S1), Infantry - 105
Men-at-Arms Swordsmen (S2), Infantry - 105
Elohi Regiment (E1), Large Infantry - 160
Elohi Regiment (E2), Large Infantry - 160

Gur Panthers* (GP1), Cavalry - 85
Gur Panthers* (GP2), Cavalry - 85 

Phoenix (P1), Titan - 195

Gnaeus Sallustis[1] (GS), Hero (Large Cavalry) - 180
Samacris, Mother of Phoenixes[1] (S3), Hero (Large Infantry) - 195
Priest (P2), Hero (Infantry), Bane Chant (2) - 95

Tuesday, 6 April 2021

Game 155 - Sylvan Kin - 2021/04/05

 

Greetings!

In the third round of the Rage of Isolation 4 online tournament, played on Universal Battle 2, I played against a second army of Sylvan Kin. This time, however, commanded by the Tournament Organizer himself - Michael.

I believe Michael 3d-printed some of his models for a brand new army at that time already and was testing some of the options online. From my point of view, as an opponent, it was very interesting to see a different approach to army composition than in the case of Nick's army. Even if there were a few elements that were exactly the same, the army looked different and thought it would play differently as well. Here are the details:

Sylvan Kin - Army List

Forest Guard Horde (FG), Infantry, Brew of Strength - 310
Forest Shamblers Horde (FS), Large Infantry - 200

Hunters of the Wild Regiment (HW1), Heavy Infantry - 160
Hunters of the Wild Regiment (HW2), Heavy Infantry - 160
Stormwind Cavalry* Regiment (S), Cavalry, Maccwar's Potion of the Caterpillar - 235

Boskwraiths Troops (B1), Infantry - 115
Boskwraiths Troops (B2), Infantry - 115

Wiltfather [1] (W), Hero(Monster) - 300
Army Standard Bearer (AS), Hero (Infantry), Lute of Insatiable Darkness - 85
Dragon Kindred Lord (DKL), Hero (Monster), Blade of Slashing - 320

Saturday, 27 March 2021

Decade of Battle Reporting - 2021/03/27



Greetings!

Much to my own surprise, I have just recently realized that on 22nd March 2011 I posted my very first battle report. Back then I did not even think about what kind of journey I was embarking on. As you can easily imagine, quite a lot happened in the last decade. I would like to take the opportunity and recall some of the most interesting moments of that journey. I hope you will find it an interesting read!

Saturday, 20 March 2021

Game 154 - Abyssal Dwarfs - 2021/03/20

Greetings!

In the second round of the Rage of Isolation 4 online tournament played over Universal Battle 2, I had a great pleasure to play against Michael. 

Michael told me he has recently started playing Kings of War in general and at the time of the tournament last year, did not have a chance to play with real models yet. He chose the army of Abyssal Dwarfs as his force for this event.

This faction has some really tough units to choose from and as always, I am very interested in seeing what exactly attracts my opponent's attention and what made to the army list.

Michael chose an interesting range of units and ended up with, in my opinion, a well rounded and versatile army. Here are the details:

Abyssal Dwarfs - Army List

Blacksouls Horde (B), Infantry, Two-handed weapons - 190
Abyssal Grotesques Horde (AG), Large Cavalry, Sir Jesse's Boots of Striding - 260

Immortal Guard Regiment (IG1), Infantry - 160
Immortal Guard Regiment (IG2), Infantry - 160

Abyssal Halfbreeds Regiment (AH1), Cavalry - 200
Abyssal Halfbreeds Regiment (AH2), Cavalry - 200

Lesser Obsidian Golems Regiment (OG1), Monstrous Infantry - 130
Lesser Obsidian Golems Regiment (OG2), Monstrous Infantry - 130

Mutated Mastiff Hunting Pack* Regiment (HP), Swarm - 65

Angkor Heavy Mortar (HM1), War Engine - 115
Angkor Heavy Mortar (HM2), War Engine - 115

Overmaster (O), Hero (Infantry), Infernal Advance [1] - 125
Iron-caster (I), Hero (Infantry), Bane Chant (2), Lightning Bolt (3), Surge (8) - 150

Friday, 12 March 2021

Game 153 - Sylvan Kin - 2021/03/12

Greetings!

Welcome to the first battle report from the series of 4 games in the frame of online tournament - Rage of Isolation 4. This was the last event of 2020 I participated in. It was organized by Michael Clarke and the games were played in November and December last year on Universal Battle. Here is the link to the FB page for that tournament where you can find more details on each round as well as a player's pack:

Rage of Isolation 4

This time the rules were really simple. 2000 points armies, preselected scenarios and maps each turn but that's about it. No special rules this time, to make it nice and easy!

In the first round I got paired with Nick Legrand who brought a Silvan Kin army for this event. Interestingly, we participated in many events together but for some reason, we have only played against each other once. And even then it was almost 8 years ago at ConVic 2013 when we both played a different game. However, it brings some memories too so here is the link to that game, in what now seems a different reality :)

ConVic 2013 - Round 3

I have played a few games against Sylvan Kin so far but Nick designed his army around a different concept. It was a very interesting combination of variety of units rather than focus on a single aspect, such as Forest Shamblers for example.

Here are the details of the army Nick used in this game and the tournament:

Sylvan Kin - Army List

Forest Guard Horde (FG), Infantry, Brew of Strength - 310

Kindred Archers Regiment (A1), Infantry - 120
Kindred Archers Regiment (A2), Infantry - 120
Stormwind Cavalry* Regiment (SC), Cavalry, Maccwar's Potion of the Caterpillar - 235
Forest Shamblers Regiment (FS), Large Infantry - 120

Boskwraiths Troop (B1), Infantry - 115
Boskwraiths Troop (B2), Infantry - 115
Kindred Gladestalkers Troop (G1), Infantry - 130
Kindred Gladestalkers Troop (G2), Infantry - 130

Wiltfather (W), Hero (Monster) - 300
Elven King (K), Hero (Cavalry), Pipes of Terror - 145
El'Rik Nsileen [1], Hero (Infantry) - 160

Tuesday, 26 January 2021

Game 152 - Salamanders - 2021/01/26

Greetings!

Welcome to my first battle report in 2021! Although I must confess I still have a few games from 2020 to write about and the battle I am going to present today is not even the first battle of 2021. But don't worry, they will all be properly reported sooner (hopefully!) than later. 

What is then so special about this particular game that I decided to write about it first? Well, it is the first battle I played using Tabletop Simulator platform and I really would like to tell you about my experiences without too much of a delay!

Before I continue, I would like to thank Karl, who was very kind to be my guide, coach and the first opponent in this new universe! He prepared pretty much everything one may need to play Kings of War on Tabletop Simulator. As you can imagine, it is far easier to learn new things with someone experienced to show you the ropes. Hence, before I move to the game itself, let me tell you a bit more about Tabletop Simulator, especially if you have not heard about it before).

Wednesday, 23 December 2020

Game 151 - Forces of the Abyss - 2020/12/23

Forces of the Abyss

Greetings!

In between the games of Rage of Isolation 2 tournament, I played a game at 2300 points against Jeff. I believe he wanted to test another army list and I had some of the ideas to test as well. I hoped to write a battle report from that game much earlier. I think it is quite a good description of how intense this year was for me when I write a battle report with a few months delay. I am really sorry for this, it has never been a plan to do it this way. However, I hope you will find the game interesting and entertaining. There is always something to learn from Jeff anyway!

This time Jeff brought Forces of the Abyss army with a small contingent of allied Night Stalkers.

Forces of the Abyss - Army List

Molochs Horde (M1), Large Infantry - 225
Molochs Horde (M2), Large Infantry - 225
Molochs Horde (M3), Large Infantry - 225

Abyssal Ghouls Regiment (AG1), Infantry - 90
Abyssal Ghouls Regiment (AG2), Infantry - 90
Flamebearers Regiment (F1), Infantry - 155
Flamebearers Regiment (F2), Infantry - 155

Gargoyles Troop (G1), Heavy Infantry - 85
Gargoyles Troop (G2), Heavy Infantry - 85
Gargoyles Troop (G3), Heavy Infantry - 85

Abyssal Warlock (AW1), Hero (Large Infantry) - 90
Abyssal Warlock (AW2), Hero (Large Infantry) - 90
Abyssal Warlock (AW3), Hero (Large Infantry) - 90
Manifestation of Ba'el (MoB), Hero (Monster) - 265

Nightstalkers Allies

Scarecrows Regiment (S), Infantry - 80
Dread-fiend (DF), Hero (Large Cavalry) - 135

Sunday, 29 November 2020

Game 150 - Free Dwarfs - 2020/11/29

 
Greetings!

In the last round of the Rage of Isolation 2 online tournament played on Universal Battle 2, I played against another famous crew member of the Direct Misfire Podcast - Huw. For this event, he brought and army of Free Dwarfs.

I was curious about this faction as I have never played against it before. How different would it be to the regular army? In a way, it seemed like a classic match up still, between Dwarfs and Elves. However, I quickly noticed a few very interesting and unique elements in Huw's army:


Free Dwarfs - Army List

Shieldbreakers Horde (S1), Infantry, Throwing Mastiffs - 245

Shieldbreakers Regiment (S2), Infantry, Throwing Mastiffs - 155 
Shieldbreakers Regiment (S3), Infantry, Throwing Mastiffs - 155 
Rangers Regiment (R1), Infantry - 185
Rangers Regiment (R2), Infantry - 185
Brock Riders Regiment (BR1), Cavalry - 195
Brock Riders Regiment (BR2), Cavalry - 195

Ranger Captain (RC), Hero (Infantry), Pipes of Terror - 110
Dwarf Lord on Large Beast (DL1), Hero (Monster), Blade of Slashing - 205
Dwarf Lord on Large Beast (DL2), Hero (Monster), Brew of Haste - 205

Tuesday, 17 November 2020

Game 149 - Goblins - 2020/11/17

Goblins!!!

Greetings! 

In the third round of the Rage of Isolation 2 tournament I played against Stephen who this time played with Goblins (Stephen often plays with Salamanders these days). 

I played against Stephen once but long time ago and back then, he was playing with Kingdoms of Men. If you are interested in a bit of history, here is the battle report from the battle played 4 years ago!


I was thus very curious about this game, with new army, new edition etc. The army Stephen designed for this event is quite interesting and nothing like I played against before. Here are the details:

Goblins - Army List

Rabble Legion (R1), Infantry - 180

Rabble Horde (R2), Infantry - 125
Rabble Horde (R3), Infantry - 125
Trolls Horde (T), Large Infantry, Dwarven Ale - 205

Mawbeast Pack* Regiment (MP1), Cavalry - 120
Mawbeast Pack* Regiment (MP2), Cavalry - 120

War-Trombone (WT1), War Engine - 65
War-Trombone (WT2), War Engine - 65
Big Rocks Thrower (RT1), War Engine - 90
Big Rocks Thrower (RT2), War Engine - 90

Goblin Blaster (GB1), Monster (Chariot) - 65
Goblin Blaster (GB2), Monster(Chariot) - 65
Winggit (W), Monster, Eye in the Sky - 130

Biggit (B1), Hero (Cavalry) - 80
Biggit (B2), Hero (Cavalry) - 80
King (K), Hero (Cavalry) - 105
King on Chariot (KoC), Hero (Chariot), Pipes of Terror - 140

Saturday, 17 October 2020

Game 148 - Order of the Brothermark - 2020/10/17

Greetings!

In the second game of Rage of Isolation 2 I played against Michael, the organizer of the event. Michael stepped in for this round as a Bye-buster as one of the players had to withdraw from the tournament.

What is more, Michael decided to use the player's army anyway, which is a challenge in itself, especially when it is a completely new army Michael has never played with before.

I have not had a chance to play against this particular faction under 3rd edition yet either, so it was already very exciting! I was really curious how Order of the Brothermark would look like after the split of the Brotherhood into two, separate army lists.

One would obviously expect some knights to be present but at the same time there were a few, quite tempting options that were not available in the previous version.

Here are the details of the army Michael was commanding this round:

Order of the the Brothermark - Army List

Ogre Palace Guard Horde (OPG), Large Infantry - 235
Ogre Palace Guard Horde (OPG), Large Infantry - 235

Order of the Abyssal Hunt Regiment (AH), Cavalry, Sir Jesse's Boots of Striding, Aegis Fragment - 245
Men-at-Arms Spearmen Regiment (S1), Infantry - 125
Men-at-Arms Spearmen Regiment (S2), Infantry - 125

Villain Skirmishers Troop (S3), Cavalry - 95
Villain Skirmishers Troop (S4), Cavalry - 95

Villain Siege Artillery (SA1), War Engine - 90
Villain Siege Artillery (SA2), War Engine - 90

Exemplar Hunter (H), Hero (Cavalry) - 125
Priest (P), Hero (Infantry), Heal (3) - 75
High Paladin on Dragon (PoD), Hero (Titan), Aegis Fragment - 315

Sunday, 11 October 2020

Game 147 - Forces of Nature - 2020/10/11

 
Greetings!

It's been a much longer break since I last posted a battle report. It was not due to lack of battles to write about as I participated in another local online tournament, played on Universal Battle 2 platform. 

This tournament was organized by Michael and was called Rage of Isolation 2. If you would like to check the full player's pack, here is the link:

Rage of Isolation 2 - Player's Pack

This time we played at 1850 points and as in the previous event, pre-designed maps were randomly chosen for each round. It made sure all participant played on the same battle field. We used online clocks as well, in order to limit the time of the battle and make the experience as close to any regular event. 

There were additional objectives too. Each player had to choose one each game and once the objective was selected, it was not available for the following rounds of the tournament. The objectives were selected in secret so players did not know during the game what is their opponents goal for extra points.

However, the most intriguing changes in comparison to the previous events were about the army selection. First, if you chose a faction that you have never used in the tournaments in the last 2 years - you got extra points. Second, factions were assigned to 5 tiers and depending on which you chose, you could either get bonus points as well, or get some deduced!

The aim was to provide a strong incentive to play with something one has never played before and use armies that may not be as powerful as these that are played with most often. 

I must admit that I almost did not take part in this tournament due to rapidly shrinking amount of spare time for hobby. And because of that I didn't quite thought about what else would I like to use instead of my Elves. In the end, I decided to go with the same army I have always played with, despite the heavy handicap it would mean in the event. 

There are two main reasons I decided to do so. First, it was easier to scale down my existing army and play with what I know. Second, and more importantly, I would have a great opportunity to test my army against armies I have never played before! That was too tempting to overlook so I hoped my opponents would forgive me using the same army as always.