Showing posts with label dnd news*. Show all posts
Showing posts with label dnd news*. Show all posts

Friday, January 28, 2022

End-of-Week Art Post (1/28/22): The Legend of Vox Machina


 Anyone going to watch The Legend of Vox Machina? I'm going to check it out. 

Just off the top of my middle-aged brain, but I don't think I've watched a D&D-based cartoon since...well, the old Dungeons & Dragons cartoon from back in the old days (unless I'm forgetting some other animated offering based on the grand old game). I mean, there's HarmonQuest, Disenchantment, and even Adventure Time...but those were perhaps inspired by D&D and fantasy roleplaying in general. Vox Machina is, I suppose, official "sanctioned" by the owners of D&D at the moment, right? 

Anyway, I say we give it a try! Why not, right? 

Tuesday, May 20, 2014

D&D 5E Revelations & Coverage Beyond the Covers

 
Okay, by now everybody knows about the revelations WotC released regarding the D&D 5E books, right? So, no need to rehash it here. Instead, I want to get all "meta" about the discussion burning across the roleplaying blogosphere. I want to weigh in on what D&D still means to the roleplaying world, if I can, and what the new edition might mean for both the veterans and new gamers alike.

Alright, the current buzz is primarily focused on the cover art, right?

Some people - specifically older gamers who were young when the earlier editions of the game were in print - are complaining that the new D&D covers "don't do it for them." In other words, they personally are not inspired by them, like they were inspired by the covers from their OOP edition of choice.

Oh well. Too bad for you.

Do I, personally, like the new covers all that much? Nah, not really. Why? Because, like the other uninspired veterans, they won't replace within me the feelings I get when I see the covers and other illustrations from 1st Edition and especially 2nd Edition. Those were the editions I played the most as a kid.

The art of 2E from the likes of Elmore, Parkinson, and Caldwell are what I experienced as a youth. The work of those artists became the lens through which I viewed the game, and since I encountered their work at an early and impressionable age, they were burned into my mind and heart and soul. Their association within me is nigh irrevocable. In short, those 2E images MEAN D&D TO ME.

But does that mean the art used to illustrate subsequent editions is pure junk? No. Could the 5E covers be a bit more subtle and evocative? Sure they could. But that doesn't mean they have no artistic or inspirational value at all.

The new covers are not D&D to me, but nor are they terrible abominations. I think this sentiment is most pervasive amongst the bloggers I've read. But for those who are veritably dry-heaving over the art...get over it.

Why should they get over it? To paraphrase JFK (probably in poor taste on my part): "Ask not what the covers do for you. Ask what the covers do for the next generation."

Clearly, WotC has had a tall order for themselves with this latest edition. They're trying to include disparate demographics in their bid for "one edition to rule them all." They're trying to appeal to the youth of today, who have been exposed to a much different graphic aesthetic (thus the style chosen for the cover art) and conception of what it means to play a game. At the same time, WotC is also trying to appeal to older gamers and their love for the earlier versions of the game.

I'm not sure how successful WotC will be in their ambitions, but I give them props for making the attempt. And I wish them good luck, because I for one like seeing a game called D&D in print.

The young gamers today have experienced the legacy of D&D mostly through video games. They don't know that the terms hit points and armor class and such came from D&D.

So let's teach them about that legacy, and so much more.

To once again paraphrase JFK: "Ask not what the covers can do for the hobby. Ask what YOU can do for the hobby!"

This comes back, once again, to my impatience for the doomsayers who cyclically come out of the rotted woodwork to declare that the end is nigh for D&D, if not roleplaying in general. Funnily enough, it is the rare doomsayer who actually states the following sentiment: "It seems that roleplaying as a hobby is dying. Therefore, I'm going to go out and do something about it!"

That's my biggest frustration with my fellow veteran gamers: they'll sit around and bemoan the fate of the hobby, BUT THEY WON'T GET OFF THEIR ASSES AND BE PART OF THE SOLUTION. Even if roleplaying is fated for extinction, didn't you guys learn anything from all the heroic fantasy you've read? Didn't all that reading teach you that HEROES FIGHT NO MATTER THE FACT THAT DOOM IS CERTAIN. One must still fight, even in the face of "assured defeat."

Because you know what? Quite often, what we thought was assured defeat is not really the case at all.

Rather than sit back and see whether or not freaking roleplaying book cover illustrations can  entice a new generation to play, perhaps we as veteran gamers should go out and actively help young, potential gamers discover the game. Let's be more active and not passive. Let's help the kids discover what makes these books really cool: the contents, and the history behind the contents. Let's teach them there's more to these books than cool covers. Let's teach them the value of stepping away from the console and to the table-top.

And once the young players of today are at the table, we have the chance to say, "yeah, this new D&D edition is pretty cool, but let me tell you about this other version..."

To wrap this rant up, here's a final thought: the release of 5th Edition is a chance to open up the dialogue about the hobby to a more mainstream audience. In conjunction with the 40th birthday of D&D, we have an opportunity to maybe, just maybe, do something to keep the hobby alive once us old-heads are gone.

I'm doing my part to spread the good word of the previous versions of D&D, with my own children as well as with kids at the FLGS when I can.

What are YOU doing?

Wednesday, April 23, 2014

In Defense of Dungeons & Dragons

 
Last month, I wrote a post that gave a hint as to what I've been doing instead of roleplaying these days: I'm working on my burgeoning life as a personal development coach. It's something I've already been doing for most of my life. I've just decided to make it "official."
 
And I've been giving props to my roleplaying career for shaping the well-rounded, responsible adult I am today. Here's my most direct reference yet (on my personal development blog) to D&D and its influence on me and the world beyond the gaming table:
 
 
That post actually started as a speech I gave at my Toastmasters club. I hope to give this speech in other venues in the future. I feel honored to add my voice to the chorus of folks who have put D&D in the spotlight this year, the 40th anniversary of the grand old game.
 
I welcome your feedback, and your continued readership, of both my blogs. If you like my other blog, please consider following me there, and keep checking in on me!

Tuesday, March 15, 2011

D&D in the News: Salon.com Article

I can't write much right now, I'm in the midst of accepting job offers and writing some freelance web copy, etcetera. But a buddy of mine sent me a link to an article on Salon.com called "How Dungeons & Dragons Saved My Life." I haven't had a chance to read it thoroughly yet, but any press is good press, eh?

This sort of thing, just like the recent D&D episode of Community, is the reason that I laugh so loud when I read blog posts about the "impending doom" of D&D and/or the roleplaying hobby. I don't understand why some people can't recognize the sheer hubris of those "D&D is going extinct" predictions. Who are we, no matter how steeped in the RPG scene we may be, to declare such a demise?

Maybe I'm not a purist. Maybe I don't care what rules mechanic is behind the current in-print, brand name D&D product. The point is, I don't see any evidence to justify all the rantings of the doomsayers. They're the roleplaying world's equivalent of the guy on the street wearing a "The End is Near! Repent!" sandwich board. These "prophets" need to spend less time navel-gazing, and maybe they'll have more fun when it comes to the hobby. Just sayin'...