Showing posts with label HDWS. Show all posts
Showing posts with label HDWS. Show all posts

Thursday, 13 January 2011

First FUBAR Game

After weeks of trying to get together with my 15mm sci-fi enthusiast chum (James) for a game, we at last managed it tonight trying out the free set called FUBAR. The concept of them was derived by Craig Cartmell who has also written the Forge Of War rules as well. The aim of FUBAR was to have a fast playable set of rules, that can fit in one side of A4. Trying out the 3rd Edition tonight, we were totally blown away by how well they played, and can't wait to have another one. Check out the FUBAR Yahoo group for more information.
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I haven't had time to do a AAR, but here are few photos from the game.
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Thursday, 25 February 2010

FAD Game - Almost Unstoppable Heavy Power Armour

I've just got home from my local club (HDWS) having had another game of FAD with my friend James. As we are still getting used to the rules we had a loose scenario of the local militia on a out-flung planet calling in the cavalry after being attacked by some off-worlders. The sides were as follows:

James (unwashed off-worlders)
1 x Walker,
2 x large Heavy Armoured squads,
1 x small squad in Power Armour
1 x HQ in Heavy Armour.

Myself (good guy cavalry coming to the rescue)
1 x Militia unit of 20 conscripts,
1 x Heavy Power unit with double barrelled weaponry,
1 x Improved Armour squad of 10 men,
1 x HQ of 4 men in Heavy armour.
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Both sides were pointed out at approx 500pts each.
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This was the first occasion we have used a Heavy Power Armour unit with twin weaponry in a game. Suffice to say, the unit was virtually unstoppable, and as well as being very difficult to kill laid down totally overwhelming firepower !
Here it is taking on James Walker...
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We need to think about how to use units such as these in a playable way in the future, by possibly either downgrading both their armour and firepower.
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Friday, 3 April 2009

First Game Of FAD 4

Had my first game of FAD last night at the Huntingdon club. Although my opponent (Steve) and I had read the rules through it was our first opportunity to try them in anger. We just used the basic rules, each side have a reduced platoon of comprised of a HQ of 4 men and two squads of 8 with a light scout Grav vehicle providing fire support part way through. The objective for the night was to get the HQ squad to secure an abandoned light Grave tank, and exit the board with it.
I won't go into a blow by blow account of the battle, but suffice to say Steve secured the objective although lost most of his men in doing so.
Considering it was our first time with the rules, the game went remarkably smoothly. There are a lot of nice touches, and the squad combat certainly had the right feel about it, so yes I would happily use FAD again.
Here's a few photos from the game:
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On a separate note, if you've every wondered what it would be like to be on the receiving end of artillery fire, check this video link out.
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