Dune Reaper: "The reaper prowls the sandy wastes in wild packs, leaping from dunes to ambush and impale its prey on its scythe like limbs."
Wednesday, June 3, 2026
Pocket Dark Sun: Dune Reaper & Gaj
Dune Reaper: "The reaper prowls the sandy wastes in wild packs, leaping from dunes to ambush and impale its prey on its scythe like limbs."
Monday, May 25, 2026
Pocket Dark Sun: Defiling
In Pocket Barbarian all actions are resolved in the same way: Roll 2d6 add the relevant Skill and if the total is a 6 or less you Fail, on a 7 to 9 you gain a Partial Success, and on a 10 or higher you gain a Full Success.
When casting spells you may choose to Defile by using the energy of all living beings within 10' of you, whether animals or plants, to ensure a successful casting. You choose to Defile before casting a spell and it is treated as a Full Success, however you gain a Wound and all living beings within 10' are Stunned.
Wednesday, May 20, 2026
Pocket Dark Sun using Pocket Barbarian & Pocket Mutant
A few years ago, I discovered Stellagama Publishing's Quantum Engine and I fell pretty hard for it. This eventually led me to the full Cepheus Engine/Traveller system and I've really been enjoying it at least as much. A few weeks ago, Stellagam released Pocket Barbarian, which is a further streamlining of the Quantum Engine for Sword and Sorcery. Last week, they released Pocket Mutant and I found out today the first Pocket game was Solar Winds. All three games remind me of a clever fusing of QE, Shadowdark, and Savage Worlds. They take the best parts of those games and make them sing.
On top of enjoying these Pocket games I've been contemplating Dark Sun and Pocket Barbarian and Pocket Mutant has given me some ideas for running it.
Pocket Barbarian's skills will be the baseline but instead of giving each PC psionic gifts I'm going to have them roll mutations as "Wild Talents".
The first character I rolled up is a Hunter named Gundar Spann
Archetype: Hunter
Combat 2; Knowledge 1; Physical 1; Social 0; Sorcery 0; Stealth 1;
Wounds: 3
Wild Talent: You can take over a creature with your mind for 1d6 rounds.
Weapons: Long Bow; Axe; Dagger (attack roll has Disadvantage)
I might get a chance to run it Friday. We will see.
Friday, October 7, 2022
Dark Sun: B'rohg for Old School Essentials, B/X D&D, & AD&D
With Dark Places and Demogorgons on Kickstarter for Old School Essentials I decided to kick OSE's tires a bit. I'm in a John Carter kind of mood which brought me to the Burnt World of Athas, better known as Dark Sun. I've also been reading through 13th Age and really enjoy its monster design and dice tricks so I'm using that as additional design space.
If you hate or love it please let me know.
B'rohg for Old School EssentialsThey are tall, slim, humanoid giants with four arms and two legs generally with an orange to brown skin tone due to the harsh sun of Athas. They stand 15' tall and have sharp, angular features and pointed ears often with numerous piercings. In the wild they are cautious raiders who often flee when they begin taking casualties. Those that are captured invariably end up gladiators in the many arenas of each City-State.
AC 7 [12], HD 5+3 (26hp) Att 2 x spear (1d10), or 1 x boulder (2d6),THAC0 14 [+5], MV 120' (40’),SV D10 W11 P10 B13 S13, ML 10, AL Neutral, XP 300, NA 1d6 (2d6), TT Q
▶Block: If the b’rohg’s melee attack roll is a natural 17-20 they gain a -1 [+1] to their AC until the start of their next turn. This benefit may stack.
▶Boulder throwing: Up to 60’.
▶Four-Arms: If the b’rohg’s melee attack roll is a natural Even roll it inflict an additional 1d10 damage.
▶Psionic Talent: Roll 1d12:
1) Cast hypnotism 1 x day
2) Cast shield 1 x day
3) Cast detect magic 1 x day
4) Cast cure light wounds 1 x day
5) Cast speak with animals 1 x day
6) Cast predict weather 1 x day
7) Cast invisibility to animals 1 x day
8) Cast detect danger 1 x day
9) Cast spook 1 x day
10) Cast auditory illusion 1 x day
11) Cast ventriloquism 1 x day
12) Cast charm person 1 x day
Friday, March 26, 2021
Burnt World: Behemoth Non-Human for Barbaric!
Friday, March 19, 2021
Dark Sun: Thri-Keen for Barbaric!
Pocket Dark Sun: Dune Reaper & Gaj
Dune Reaper: "The reaper prowls the sandy wastes in wild packs, leaping from dunes to ambush and impale its prey on its scythe like l...