Posts tonen met het label Forgeworld. Alle posts tonen
Posts tonen met het label Forgeworld. Alle posts tonen

woensdag 18 november 2015

OOP Forgeworld Sewer Hatches/Entrances

I picked up these Forgeworld Sewer Entrances for 17 euros I believe at the local FB Wargamers market, unpainted, new in the bag (still counts as 2nd hand) back in March 2015. They look rather nice, with the hatches being numbered 1 till 6 in Roman numerals. They are long OOP like most of the good Forgeworld stuff. They are not all perfectly round as FW has a habit of taking things out of the mould too soon, but at first glance that is not very obvious. They do use a ton of releasing agent, mine were actually shiney from it. Several good scrubs managed to take that off. A bit more effort later removed all of the casting stalks too.

I based them on hexes as a the time I did not have suitable round bases and the hatches come with a circle of sculpted on crap that I did not want to remove. And a hex stands out to me like a round base does not. As these will be used as objectives or scenario specific encounter locations, I prefer it that way.

Originally these were painted with a mix of black metal and flat brown, but you can't see any of it after some stippling, washes and a bit of filter. After 2 coats of flat I went over them lightly with a pencil and rubbed it around a bit to get the current effect. A good healthy dose of tufts later and voila.

My idea beind these are the sewer hatches you see in Fallout 3, leading to underground areas.
(Necromunda model for scale (not painted by me))

I'm rather happy with them and will come in handy for games of Zombies, Pulp, Necromunda, Inquisitor/Munda, Modern and Horror as well as being more then suitable for Mordheim.

Pity they are OOP.

dinsdag 21 april 2015

Nurgle Warband plans

In case you are wondering, I'm building opposition for my Inquisitor(s) first. Nurgle is the first of my Opfors, and I'm feeling really creative for them. My Nurgle won't be full of boils, tears and holes in them, I prefer them much more muted, worn and used, pale and sickly with just the occasional boil. Lot's of rusted and worn equipment.

I intend to build the following:
  • Leader, ogre sized
  • 2nd in Command
  • Priest
  • Cultists
  • Fast Assault aka Nurgle drones x3
  • Heavy Support aka Doomwheels x4
  • Real size Nurgle Space Marines 1-2x
  • Servoskulls aka mini Blight Drones x5
And just cause we like visuals, for the leader something like this:
2nd in command must be this:
...but with a Chaos plasma pistol instead of a mace.

Priest....undecided. I have a not Chaos Dwarf one that I really like from a company who's name I forgot that is slated for a Mordheim Chaos Warband, but could be drafted in here. Also very nice would be this guy:
(the chap on the left)...and a tad more expensive!

Cultists will be the standard plastic Chaos cultists with a suitable paintjob. Cannonfodder anyway. And I have 60 of them spare from a previous buy.

Drones and Doomwheels you know, for real size Marines just google the term. I've got loads of marine parts in trades so I can build a few for fun, though I will just do 1 or 2 as they will be quite overpowered and only for special occasions :) Mini Blight Drones are also mentioned in the previous posts.

Oh, and chainswords/chainaxes/chainfists will future heavily....for some reason I feel this is a perfect Nurgle weapon, ripping and rending foes apart, creating nasty if not deadly wounds. You can see the theme in the model selection :)

I'll get more ideas as this goes along, but these are the bits I want to be working on for the next few months.