Amazing Race Ideas                                 Once the hoop reaches the last
member, they must run to the front of
Ball Relay
                                                    the line and continue the process.
Mechanics:                                         The first team to successfully pass the
                                                    hula hoop back to the front wins.
   Each team receives a cloth and a
    tennis ball.                                Materials Needed
   The first two players in line will hold
                                                   1 hula hoop per team
    the cloth with the ball on top, using
    both hands.                                 Color Guessing Straw Challenge
   On "Go," the first pair will pass ball to
                                                Mechanics
    the next pair in line, who then repeats
    the process.                                   One member from each team is
   This continues until all pairs have             blindfolded and tasked with picking up
    completed the relay.                            straws of a certain color.
   The first team to complete the relay           The rest of the team guides the
    wins.                                           challenger using a predetermined
                                                    word or phrase (e.g., "hot" for the
Materials Needed:
                                                    right color).
   Cloth                                          The challenger has 5 minutes to
   Tennis ball                                     collect as many straws of the
                                                    designated color as possible.
Human Caterpillar
                                                   The team with the most straws at the
Mechanics                                           end of the time wins.
   Each team members places a balloon          Materials Needed
    between their chests.
                                                   Multiple colored straws
   On "Go," teams must move together
                                                   Blindfolds
    from the starting point to a designated
    turnaround point and back without           Tumpak Ka Ka-Turismo Game
    dropping the balloon.
                                                Mechanics
   If a team drops the balloon, they must
    stop, pick it up, and start again.             Two members from each team are
   The first team to return to the starting        selected to guess a word related to
    line without dropping the balloon wins.         the assigned category.
Materials Needed                                Materials Needed
   Baloons                                        List of categories and words
Hula hoop Relay                                 Guess the Attraction
Mechanics                                       Mechanics
   Teams form a line and hold hands. The          The team will form one line.
    first member holds the hula hoop.              The facilitator shows one picture of an
   The goal is to pass the hula hoop               attraction to the first player.
    along the line without breaking the            Each player has 30 seconds to guess
    handhold.                                       the attraction.
   If they don’t know, they can say               If the Bata answers incorrectly, no
    "pass," and the next player in line             points are awarded, and the Alay
    guesses the same attraction.                    group does not face a penalty.
   Teams earn 1 point for each correct
                                                Materials Needed
    guess.
   The team with the highest score at the         Question Cards
    end wins.                                      Bowl (to draw)
Materials Needed                                Trivia Race
   10 pictures of attractions                  Mechanics:
Ka Tourismo Feud                                   Set up trivia stations with questions
                                                    related to tourism.
Mechanics
                                                   Teams race to each station, answering
   Divide participants into two teams.             questions within a time limit.
   One player from each team faces off            Points awarded for correct answers.
    to answer the first question.                  There’s a hidden word after they finish
   The team with the higher answer gets            answering all the questions.
    to choose if they want to play or pass.        Whoever team guesses the hidden
   Players    take     turns     answering         word wins.
    questions; if a team gives three
                                                Materials Needed:
    incorrect answers, the other team
    gets a chance to steal.                        Trivia questions and answer sheets
   Continue until all questions are
                                                Two Truths and a Lie
    answered.
   The team with the most points at the        Mechanics:
    end wins.
                                                   It has three levels: easy, medium,
Materials Needed                                    hard.
                                                   Each member of the team should
   List of survey questions and answers
                                                    guess the 2 truths of a certain
   Scoreboard
                                                    attraction and spot the lie.
Guess Me Turismo Challenge                         Each member has 30sec to answer
Mechanics                                       Materials Needed:
   Two groups will be participating.              Cards for writing down statements
   The facilitator will draw who from the
                                                Getting to Know You Games
    2 groups will be the Player and the
    Alay.                                       Find Someone Who
   The facilitator will also choose who will
    be the bata from each group.                Mechanics:
   The facilitator will ask a question to         Distribute bingo-style cards with
    the selected Bata from the Player's             various characteristics.
    group.                                         Participants mingle to find individuals
   If the Bata answers correctly, the Alay         matching the criteria.
    group faces a penalty.                         The first to complete a row or the
                                                    entire card wins.
Materials Needed:
   Bingo-style cards with characteristics
   Pens/pencils for marking off boxes
Nickname Nexus
Mechanics
   Gather students in a circle or seated
    arrangement.
   Each student will create a unique
    nickname for themselves and be
    prepared to explain the reasoning
    behind it.
   HERE’s THE CATCH! After the game,
    the students will call their co-students
    using the nickname they’ve chosen
    for themselves the entire event.
The Name Game
Mechanics
   Gather students in a circle.
   Each participant says their name
    along with an adjective that describes
    them and starts with the same letter
    (e.g., “Adventurous Alice”).
   The next person repeats the previous
    names and adjectives before adding
    their own. This continues around the
    circle. (Hi, Adventuruous Alice, I am
    Joyable Jeric)
   As the game progresses, encourage
    participants to memorize the names
    and adjectives of everyone who went
    before them.
   HERE’s THE CATCH! After the game,
    the students will call their co-students
    using the nickname they’ve chosen
    for themselves the entire event.