Chapter 9 – Software Evolution
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Topics covered
 Evolution processes
 Software maintenance
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Software change
 Software change is inevitable
      ▪      New requirements emerge when the software is used;
      ▪      The business environment changes;
      ▪      Errors must be repaired;
      ▪      New computers and equipment is added to the system;
      ▪      The performance or reliability of the system may have to be
             improved.
 A key problem for all organizations is implementing and
  managing change to their existing software systems.
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Importance of evolution
 Organizations have huge investments in their software
  systems - they are critical business assets.
 To maintain the value of these assets to the business,
  they must be changed and updated.
 The majority of the software budget in large companies
  is devoted to changing and evolving existing software
  rather than developing new software.
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A spiral model of development and evolution
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Evolution and servicing
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Evolution and servicing
 Evolution
      ▪ The stage in a software system’s life cycle where it is in
        operational use and is evolving as new requirements are
        proposed and implemented in the system.
 Servicing
      ▪ At this stage, the software remains useful but the only changes
        made are those required to keep it operational i.e. bug fixes and
        changes to reflect changes in the software’s environment. No
        new functionality is added.
 Phase-out
      ▪ The software may still be used but no further changes are made
        to it.
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             Evolution processes
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Evolution processes
 Software evolution processes depend on
      ▪ The type of software being maintained;
      ▪ The development processes used;
      ▪ The skills and experience of the people involved.
 Proposals for change are the driver for system evolution.
      ▪ Should be linked with components that are affected by the
        change, thus allowing the cost and impact of the change to be
        estimated.
 Change identification and evolution continues throughout
  the system lifetime.
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Change identification and evolution processes
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The software evolution process
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Change implementation
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Change implementation
 Iteration of the development process where the revisions
  to the system are designed, implemented and tested.
 A critical difference is that the first stage of change
  implementation may involve program understanding,
  especially if the original system developers are not
  responsible for the change implementation.
 During the program understanding phase, you have to
  understand how the program is structured, how it
  delivers functionality and how the proposed change
  might affect the program.
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Urgent change requests
 Urgent changes may have to be implemented without
  going through all stages of the software engineering
  process
      ▪ If a serious system fault has to be repaired to allow normal
        operation to continue;
      ▪ If changes to the system’s environment (e.g. an OS upgrade)
        have unexpected effects;
      ▪ If there are business changes that require a very rapid response
        (e.g. the release of a competing product).
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The emergency repair process
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Agile methods and evolution
 Agile methods are based on incremental development so
  the transition from development to evolution is a
  seamless one.
      ▪ Evolution is simply a continuation of the development process
        based on frequent system releases.
 Automated regression testing is particularly valuable
  when changes are made to a system.
 Changes may be expressed as additional user stories.
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Handover problems
 Where the development team have used an agile
  approach but the evolution team is unfamiliar with agile
  methods and prefer a plan-based approach.
      ▪ The evolution team may expect detailed documentation to
        support evolution and this is not produced in agile processes.
 Where a plan-based approach has been used for
  development but the evolution team prefer to use agile
  methods.
      ▪ The evolution team may have to start from scratch developing
        automated tests and the code in the system may not have been
        refactored and simplified as is expected in agile development.
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             Software maintenance
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Software maintenance
 Modifying a program after it has been put into use.
 The term is mostly used for changing custom software.
  Generic software products are said to evolve to create
  new versions.
 Maintenance does not normally involve major changes to
  the system’s architecture.
 Changes are implemented by modifying existing
  components and adding new components to the system.
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Types of maintenance
 Fault repairs
      ▪ Changing a system to fix bugs/vulnerabilities and correct
        deficiencies in the way meets its requirements.
 Environmental adaptation
      ▪ Maintenance to adapt software to a different operating
        environment
      ▪ Changing a system so that it operates in a different environment
        (computer, OS, etc.) from its initial implementation.
 Functionality addition and modification
      ▪ Modifying the system to satisfy new requirements.
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Maintenance effort distribution
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Maintenance costs
 Usually greater than development costs (2* to
  100* depending on the application).
 Affected by both technical and non-technical
  factors.
 Increases as software is maintained.
  Maintenance corrupts the software structure so
  makes further maintenance more difficult.
 Ageing software can have high support costs
  (e.g. old languages, compilers etc.).
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Maintenance costs
 It is usually more expensive to add new features to a
  system during maintenance than it is to add the same
  features during development
      ▪ A new team has to understand the programs being maintained
      ▪ Separating maintenance and development means there is no
        incentive for the development team to write maintainable
        software
      ▪ Program maintenance work is unpopular
             • Maintenance staff are often inexperienced and have limited domain
               knowledge.
      ▪ As programs age, their structure degrades and they become
        harder to change
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Maintenance prediction
 Maintenance prediction is concerned with assessing
  which parts of the system may cause problems and have
  high maintenance costs
      ▪ Change acceptance depends on the maintainability of the
        components affected by the change;
      ▪ Implementing changes degrades the system and reduces its
        maintainability;
      ▪ Maintenance costs depend on the number of changes and costs
        of change depend on maintainability.
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Maintenance prediction
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Change prediction
 Predicting the number of changes requires and
  understanding of the relationships between a system
  and its environment.
 Tightly coupled systems require changes whenever the
  environment is changed.
 Factors influencing this relationship are
      ▪ Number and complexity of system interfaces;
      ▪ Number of inherently volatile system requirements;
      ▪ The business processes where the system is used.
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Complexity metrics
 Predictions of maintainability can be made by assessing
  the complexity of system components.
 Studies have shown that most maintenance effort is
  spent on a relatively small number of system
  components.
 Complexity depends on
      ▪ Complexity of control structures;
      ▪ Complexity of data structures;
      ▪ Object, method (procedure) and module size.
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Process metrics
 Process metrics may be used to assess maintainability
      ▪      Number of requests for corrective maintenance;
      ▪      Average time required for impact analysis;
      ▪      Average time taken to implement a change request;
      ▪      Number of outstanding change requests.
 If any or all of these is increasing, this may indicate a
  decline in maintainability.
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Refactoring
 Refactoring is the process of making improvements to a
  program to slow down degradation through change.
 You can think of refactoring as ‘preventative
  maintenance’ that reduces the problems of future
  change.
 Refactoring involves modifying a program to improve its
  structure, reduce its complexity or make it easier to
  understand.
 When you refactor a program, you should not add
  functionality but rather concentrate on program
  improvement.
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‘Bad smells’ in program code
 Duplicate code
      ▪ The same or very similar code may be included at different
        places in a program. This can be removed and implemented as a
        single method or function that is called as required.
 Long methods
      ▪ If a method is too long, it should be redesigned as a number of
        shorter methods.
 Switch (case) statements
      ▪ These often involve duplication, where the switch depends on
        the type of a value. The switch statements may be scattered
        around a program. In object-oriented languages, you can often
        use polymorphism to achieve the same thing.
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‘Bad smells’ in program code
 Data clumping
      ▪ Data clumps occur when the same group of data items (fields in
        classes, parameters in methods) re-occur in several places in a
        program. These can often be replaced with an object that
        encapsulates all of the data.
 Speculative generality
      ▪ This occurs when developers include generality in a program in
        case it is required in the future. This can often simply be
        removed.
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Key points
 Software development and evolution can be thought of
  as an integrated, iterative process that can be
  represented using a spiral model.
 For custom systems, the costs of software maintenance
  usually exceed the software development costs.
 The process of software evolution is driven by requests
  for changes and includes change impact analysis,
  release planning and change implementation.
 Legacy systems are older software systems, developed
  using obsolete software and hardware technologies, that
  remain useful for a business.
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