Commanders LVO
Commanders LVO
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SECONDARY OBJECTIVES
SECONDARY and BONUS OBJECTIVES REVEALED SECONDARIES
A player can score a maximum of 3 Victory Points for each Unlike other tournaments, Secondary Objectives for this
Secondary Objective (unless stated otherwise). packet have been balanced around being revealed at the
beginning of the game. This should be done before players
The maximum score a player can score in a game is 27
roll for Deployment. If players forget to reveal their
Victory Points (Primary + Secondary).
Secondary Objectives to their opponent at the appropriate
The Secondary Objective “Old School” can put you over time, both players must remove any models already placed
the normal limit of 9 VP from Secondary Objectives to 10 on the board and begin again as if Deployment has just been
VP if you are able to score all 4 possible VP from it, as well rolled and reveal their chosen Secondary Objectives before
as max out your other two Secondary Objectives, but it placing models onto the board.
cannot put you over 27 Victory Points total for the game.
If a Secondary (such as Survivor) indicates a specific time for
Secondaries marked with a can score more than 1 VP in part of the Secondary to be revealed, then you can choose to
a single Battle Round. (Not including Secondaries that can wait until that point of the game to reveal that part of the
score multiple VP at the end of the game.) Secondary. All aspects of all secondaries should be revealed
before your first Initiative Roll is rolled. If you fail to reveal the
Commander models count as two models for the purposes models you’ve chosen before the initiative roll, you cannot
of holding and scoring Objectives with the exception of score those objectives in this game.
counting two models for scoring Whirlwind.
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DOMINATION STEADFAST
If you have more models within 3” of the center of the Score 3 VP at the end of the game if there is one
board than your opponent at the end of the Movement Objective that you have controlled for every Battle
Phase, score 1 VP. Round.
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SPECIAL RULES
ADDITIONAL SUB-FACTIONS: COMMANDERS SPECIAL RULES:
*Please see the "Subfactions.pdf" document inside the Daemons - Daemons may take any Commander that
Google Drive folder with this rules pack for sub-faction has the DAEMON keyword. In addition, they may take
options for: Kroot, Elucidian Starstriders, Gellerpox the Master of Possessions as their Commander.
Infected, Servants of the Abyss, Daemons, Sisters of Sisters of Silence - Sisters of Silence may take the
Silence, and Adepta Sororitas. Sister of Battle Cannoness as their Commander.
2”
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MISSION 1: DUALITY
6” DEPLOYMENT
ZONE MISSION SEQUENCE SUMMARY
7”
1. Share a copy of your Command
8” 8”
12” Roster with opponent simultaneously.
2. Choose 3 Secondary Objectives
10”
from the list on Pages 2 & 3 and
record them below.
3. Indicate (highlight) your 200-point
10”
Battle-Forged team on your Command
Roster.
12” 4. Reveal Secondaries to Opponent
8”
5. Deployment.
8”
7” 6. Battle Rounds 1-4
DEPLOYMENT 7. Game end & Scoring.
ZONE 6”
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
3 1 1 1 1 3 1 1 1 1
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MISSION 2: EXTRACTION
15”
4”
8” 6”
MISSION SEQUENCE SUMMARY
11”
DEPLOYMENT 8”
ZONE 1. Share a copy of your Command
Roster with opponent simultaneously.
2. Choose 3 Secondary Objectives
from the list on Pages 2 & 3 and
record them below.
3. Indicate (highlight) your 200-point
Battle-Forged team on your Command
Roster.
4. Reveal Secondaries to Opponent
5. Deployment.
8” DEPLOYMENT 6. Battle Rounds 1-4
ZONE 7. Game end & Scoring.
6”
8”
4” 11”
15”
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
3 1 1 1 1 3 1 1 1 1
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MISSION 3: KEEP AWAY
6”
MISSION SEQUENCE SUMMARY
DEPLOYMENT
11”
8”
ZONE
1. Share a copy of your Command
Roster with opponent simultaneously.
2. Choose 3 Secondary Objectives
from the list on Pages 2 & 3 and
6” record them below.
3. Indicate (highlight) your 200-point
6” Battle-Forged team on your Command
Roster.
DEPLOYMENT
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
3 1 1 1 1 3 1 1 1 1
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MISSION 4: MAXIMUM STRENGTH
6”
DEPLOYMENT
MISSION SEQUENCE SUMMARY
ZONE
1. Share a copy of your Command
Roster with opponent simultaneously.
2. Choose 3 Secondary Objectives
from the list on Pages 2 & 3 and
6” record them below.
6” 3. Indicate (highlight) your 200-point
Battle-Forged team on your Command
DEPLOYMENT
Roster.
4. Reveal Secondaries to Opponent
ZONE
5. Deployment.
6. Battle Rounds 1-4
7. Game end & Scoring.
6”
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
1
3 1 1 1 1 3 1 1 1 1
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MISSION 5: ASSASSINATE
3” DEPLOYMENT
ZONE
MISSION SEQUENCE SUMMARY
1. Share a copy of your Command
Roster with opponent simultaneously.
2. Choose 3 Secondary Objectives
from the list on Pages 2 & 3 and
6” record them below.
3. Indicate (highlight) your 200-point
6” Battle-Forged team on your Command
Roster.
4. Reveal Secondaries to Opponent
5. Deployment.
6. Battle Rounds 1-4
7. Game end & Scoring.
DEPLOYMENT
ZONE 3”
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
1
3 1 1 1 1 3 1 1 1 1
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MISSION 6: SABOTAGE
22”
DEPLOYMENT
ZONE
MISSION SEQUENCE SUMMARY
8”
6” 8” 1. Share a copy of your Command
Roster with opponent simultaneously.
3” 2. Choose 3 Secondary Objectives
10” from the list on Pages 2 & 3 and
6” record them below.
3. Indicate (highlight) your 200-point
6” Battle-Forged team on your Command
3” 10” Roster.
4. Reveal Secondaries to Opponent
5. Deployment.
8” 6. Battle Rounds 1-4
8” 6” 7. Game end & Scoring.
DEPLOYMENT
ZONE
11” 11”
SCORE SHEET
TOTAL PRIMARY SCORE (MAX 9) _____ / 9 TOTAL PRIMARY SCORE (MAX 9) _____ / 9
Secondary Objectives (Max 3 VP per Secondary) Secondary Objectives (Max 3 VP per Secondary)
1 1 1 1 1 1 1 1
2 1 1 1 2 1 1 1
3 1 1 1 1 3 1 1 1 1
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SPECIAL EVENT TACTICS
SEIZE THE INITIATIVE
Re-roll a single initiative roll. If you use this tactic and
get an equal result to your opponent, you must re-roll
the result again. If both players use this tactic and
achieve an equal result, both players must re-roll.
2 COMMAND POINTS
This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or
incidents is purely coincidental.
Certain Citadel products may be dangerous if used incorrectly and Games Workshop does not recommend them for use by children
under the age of 16 without adult supervision. Whatever your age, be careful when using glues, bladed equipment and sprays and
make sure that you read and follow the instructions on the packaging.
Graphics by Sheldon Steere.
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