M M PUBLIC SCHOOL,ASSANDH
Physical Education
     Project Work
 Submitted To:        Submitted By:
 Mr.NARENDER SINGH   KAMAL SINGH
                        XII-Science
          CERTIFICATE
This is to certify that Mr Kamal Singh
   of class 12 science M M Public
School, Assandh has submitted the
           project enlisted as
   “ Kho-Kho” as a part of practical
 examination of AISSCE conducted by
CBSE was carried out under guidance
and supervision of Mr Narender Singh
    during academic year 2018-19
                       .............................
                       ( Narender Singh)
                       (Teacher Sign)
ACKNOLEDGEMENT
I feel proud to present my
investigatory project in physical
education on the topic “ Kho-Kho”.
This project would not have been
possible without the proper and
rigorous guidance of my teacher Mr
GumanSinghChauhanwho guided me
throughout the project in every
possible way. I would also like to
thank the school in providing me the
sports apparatus.
HISTORY
Kho-Kho is an Indiangame. This game was
originated    in    Poona,   Maharashtra.   The
popularity of this game is related with the
development of akharas and vyamshalas in
Maharashtra.            HanumanVyayamMandal
Baroda gave this gam a modern form. Akhil
Maharashtra        SharirikShikshanMandal   was
formed in 1928.This organisation provided a
lot of information provided a lot of help in the
development        of    thisgame.   TheDeccan
Gymkhana arranged a conference in Poona in
which the rules of this game were formed. In
1960, Kho-Kho federation of India was formed.
In this year, the first national Championship
for men’s was organised. In the year 1961, Kho-
Kho championship for women was started. In
the year 1936, during the event of BERLIN
OLYMPICS, one KhoKho Team from Pune
exhibited the salient features of the game of
KhoKho        at    Berlin   which   was    highly
appreciated        by   Hitler.   Asian    KhoKho
Federation (A.K.K.F.) was established in the
year   1987    during    3rdSAF   Games,   held   at
Kolkata, India. The member country was
India, Bangladesh, Pakistan, Sri Lanka, Nepal
and Maldives.
Khokho in India
KHO KHO , ancient game of undivide INDIA,
probably   was   derived   from     the    different
strategy and tactics of "Kurukshetra" war in
Mahabharta. KHO KHO based on natural
principles of physical development, fosters a
healthy    combative       spirit     of       term
understanding.
In the year 1936, during the event of BERLIN
OLYMPICS, one KhoKho Team from Pune
exhibited the salient features of the game of
KhoKho     at    Berlin.   Which     was     highly
appreciated by Hitler.
Asian KhoKho Federation (A.K.K.F.) was
established in the year 1987 during 3rdSAF
Games, held at Kolkota, India.
The member country was India, Bangladesh,
Pakistan, Sri Lanka, Nepal and Maldives.
KhoKho          made        its       entry        into
INTERNATIONAL             SPORTS          Arena     via
1st ASIAN KHOKHO CHAMPIONSHIP held
at Kolkata, India in 1996, organized by West
Bengal        KhoKho     Association        under the
auspices of KhoKho Federation of India and
SIAN KhoKho Federation on “Tera Flex”
Court    at    NetajiSubhash       Indoor      Stadium,
Kolkota,      West    Bengal,     India   in   a   most
beautiful manner. India and Bangladesh were
Winner     and       Runnerup      respectively.   The
participants were Bangladesh, Pakistan, Sri
Lanka, Nepal and host India.
KhoKho is looking forward for a glorious
entry in International Sports Arena very
soon.
GROUNDS AND
MEASUREMENT
Shape of playfield: Rectangular
Total area including:33 m x 21 m
Playfield dimension: 29m x 16m
Free Zone: 2.75m x 16m
Centre lane: 23.50m x 30cm
Cross Lane: 16m x 30cm
Distance between last
and first cross line:2.50m
Squares: 8 (30cm x 30cm)
Posts: Two strong wooden posts shall be firmly
                       fixed.
    They should the 120cm tall and perpendicular
            With top flat without edges
.
LATEST            GENERAL             RULES
1. The runner or the chasing is decided by
toss
2. A match consists of two innings of
chasing and defending turns.
3. The captain of chasing side may end the
turn before allotted time.
4. The side that scores more wins a match.
5. When a defender is out, he should enter
the sitting box from the lobby.
6.     Incomplete   match    for    unavoidable
reasons should be played in the same
session    with     the   same     players   and
officials. The score of the completed turn
should be counted. For incomplete turn,
the match will start afresh. The entire
match      should   be    replayed    from   the
beginning if the incomplete match is not
played in the same session.
COMMON EQUIPMENT IN
KHO KHO
1.    poles/post,
2.    strings,
3.    metallic measuring tape,
4.    lime powder,
5.    wire nails,
6.    two watches,
7.    types of rings having inner
      circumference of 30 cm and 40 cm,
8.    score shots (like a whistle, for instance),
9.    stationery to write results
10.   Anklet
11.   Arm guard
FUNDAMENTAL SKILLS OF
KHO-KHO
1.CHASING SKILLS
-Giving kho-Trapping
-Taking direction    -Turning round the post
-Sudden change       -diving
-Tapping             -Fake kho
-Late kho
2. RUNNING SKILLS
-Position on the court   -Dodging
-Running             -Positioning near the post
-Avoiding trapping
BRIEF EXPLANATION
ABOUT SOME SKILLS
1. Givingkho: A chaser must say the word ‘kho’
when he is touching the sitting chaser. It is a
foul if he does not say the word.
2. FakeKho: In such Kho,the chaser pretends to
give kho but actually follows the runner.
3. Taking Direction: After receiving the kho, a
chaser should take his first step out of the cross
lane with care because that step will decide his
direction of move.
4. Tapping: It is touching an active runner by
extending an arm. Tapping should be done
when the runner is o the post while tapping
the body should lean forward and arm should
be extended completely.
5. Trapping: For trapping, the active chaser
should try to bring two or three runners to one
side or towards the post. This situation is
trapping
6. Diving: In this technique, a chaser pounces
on   an   active    runner    to      touch   him
spontaneously. It requires a lot of courage and
practice for being an expert diver.
TERMINOLOGIIES
1. Chaser: The players who sit in the squares
are called chasers
2. Runners: Players who are chased by an
active chaser. He wants to touch at tap them.
3. Active chaser: The player who persuades
runners to put them out
4. Square: It is place for chasers to sit down
5. Fake kho: Pretending to give a kho but
actually he does not to do so.
6. Extra Period: Any period played after end
of a regulation game in order to break a tie
7. Feet out: If both feet of the runner touch the
ground beyond sidelines, the player is given
out.
8. Inning: The nine minutes duration of the
game may be chasing or Running is Inning
9. Free Zone: This is an area where both the
runner and chaser can move in any direction.
IMPORTANTTOURNAMENTS
1. Federation Cup
2. Nehru Gold Cup
3. National Kho-Kho Championship
4. Inter University Championship
5. Asian championship
6. Junior National Kho-Kho Championship
BOOKS ON KHO KHO
 1. National club games rule book kho-kho-
   Indian olympics
 2. KhoKhoAvalokan-GauriChakarvarti
Injuries, treatment & Prevention
Common sport injuries related to kho-kho are:
 i.      Strain in hamstring and thigh
 ii.     Fracture due to falling
 iii.    Sprain in ankle and knee
 iv.     Contusion and abrasion
Ways of preventing injuries:
  i.     Protective clothing and equipment
  ii.    Proper sports kit and footware
  iii.   Onset of fatigue
  iv.    Proper warming up before competition
  v.     Follow the rules and regulation
  vi.    Play the game with good will power
  vii.   Prepare yourself psychologically
  viii. Always check equipment before use
  ix.    Use safety equipment related to game
  x.     Do not train when you are tired.
KhoKho in School
KhoKho at school is the discipline of education
which involves the culture and teaching
methods of each country. The teacher uses
various elements of khokho in order to
stimulate the coordination, learning & social
development of children of the group or class.
The rules are decided in relation to their
educational interest and it is recommended to
adapt the playing facilities according to
capabilities of children.
Size of playfield /posts can vary depending on
the available space.
Me & my khokho:
Khokho has always been one of my most liked
sports. I alyaws enjoy playing khokho. Being a
student of XII grade it has ot been possible for
me to be a part of akhokho competition but it
is a great stress buster and good pastime.
     TOP KHO-KHO PLAYERS
1.    SudhirParav
2.    ArchanaDivre
3.    BhavanaParav
4.    NeelimaSarolkar
5.    Miss UshaNagarkar,SrirangInamdar
6.    D.S Ramachandra
7.    Shanta Ram Jadhav
8.    SushmaSarolkar, HemantKalalkar
9.    S. Prakash
10.    SurekhaKulkarni
11.    Shobha Narayan