Fuse
Fuse is a recurring ability in The Legend of Zelda series.(TotKTears of the Kingdom | AoIAge of Imprisonment)[1][2]
Overview
Tears of the Kingdom
Fuse is an Ancient Power that allows Link to bond any Items and most Objects and Weapons with his equipped Weapon or Shield.[1] Items from the Inventory can also be attached to Arrows. Internally, the two parts of a fused weapon are distinguished as the "base" and the "attachment". Different attachments grant the base special Fuse Properties, as well as other effects depending on what is used.
An Item that has been Fused with a Weapon or Shield can be removed in the Inventory to let the base equipment be Fused with something else, but doing so will destroy the Fused Item in the process. However, Pelison's Break-a-Part Shop in Tarrey Town can do so while preserving the Fused Item so it can be re-Fused with other equipment.
Weapons
Using Fuse on melee Weapons has by far the most range of effects. Any Fused material will increase the attack power of the Weapon, and usually change its shape and thus its hitbox/reach. Base Weapons retain their Weapon Traits and Weapon Bonuses. Almost every Object or Item fused to a Weapon grants it a new ability, known as a Fuse Property.[3]
Durability
Using Fuse on a Weapon in effect increases its Durability.[4] The actual effect of this is that the base weapon gains access to a certain amount of "bonus" durability, which is 25 for most Weapons. Any strike that lands with the Fused Weapon depletes this bonus Durability, with the base Weapon's Durability not being depleted until either all bonus Durability is used up or the attachment is removed or broken. However, this bonus value is saved but not consumed when the attachment is removed or broken. Weapons attached to the end of another will use their own durability alongside the base Weapon's, and they will break if it is depleted. If the base Weapon is Fused again, it can utilize any remaining "bonus" Durability. Any attachment, regardless of its own Durability, will break when the base Weapon's Durability is depleted.
As an example, if a Fierce Deity Sword (base) is Fused with a Gloom Sword (attachment), the fusion will last for 15 hits without depleting any of the Fierce Deity Sword's base 35 Durability. This corresponds with the Gloom Sword's Durability. However, 15 of its 25 "bonus" Durability will be depleted. After the Gloom Sword breaks, the Fierce Deity Sword will use up its base Durability until another fusion is made, which allows the 10 remaining bonus Durability to be used.
While a Weapon's base Durability is used when it is an attachment, simply Fusing it restores its "bonus" Durability. This means Fusing a Weapon to the end of another and detaching it at Pelison's Break-a-Part Shop effectively gives it more Durability, as long as the Weapon itself now has something else attached to it. However, Fusing also removes any Weapon Bonus modifier the attachment may have had, though these can be regained at random with Rock Octoroks. Additionally, allowing a Rock Octorok to swallow a Weapon will completely restore the base and "bonus" Durability of both pieces. This can be used to repair Weapons that Rock Octoroks normally refuse to when they are a base, such as the Champions' arms or Weapons sold by Bargainer Statues.
The sparkle at the top-right of a Weapon's icon indicates that it still has full Durability. Thus, any use of the Weapon with or without the Fuse will make the spark disappear. The icon flashing red indicates that a Weapon has three or less Durability points. Possibly due to an oversight, the "bonus" 25 fusion durability of the Master Sword is never recharged alongside its base Durability, and because the Master Sword cannot be dropped or Fused with anything, it cannot be repaired with the above methods. This means the Master Sword will never again show the "sparkle" indicating full durability in Link's Inventory. The Decayed Master Sword also cannot have anything Fused to it in the first place,[5] though it technically has a bonus Durability of 25 that cannot be utilized without glitches.
| Weapon | Additional Fuse Durability |
|---|---|
| Most Weapons (any not specified below) |
25 |
Rusty Weapons Daily Use Goods Royal Guard's Weapons Gloom Weapons |
10 |
Gerudo Weapons[a] |
5 |
Monster Arms |
3 |
- ↑ Note the Scimitar of the Seven is not included, as it still has 25 additional durability despite having the Strong Fusion Weapon Trait.
Shields
Items and Objects can also be fused to Link's Shields. Shield Fusions do not increase durability or Shield Guard, with the exception of the long Lava Slab which increases Shield Guard by 1. This means Fusions with no special properties, such as most other Shields, do not do anything aside from modifying the Shield's hitbox and friction when Shield Surfing. Depending on the Object being Fused to the Shield, Shield Surfing may also be enhanced or outright disabled.
Arrows
Arrows can be Fused with Materials to imbue them with more attack power or other special effects. This is done using the quick menu instead of actually utilizing the Fuse ability. As such, only Materials from the Inventory can be fused to Arrows, and not Objects from the overworld.
For example, unique to arrow fusion, Keese Eyeballs that are Fused with Arrows can home in on Enemies and Creatures that would normally be too fast for Link to hit reliably, and Arrows Fused with icy Materials such as White Chuchu Jellies can freeze targets upon impact. Using a multi-shot Bow will also apply the Fused material to all arrows while only consuming one.
Other Appearances
Age of Imprisonment
In the Scenario "The Howling Tempests", the Knight Construct unlocks the ability to Fuse Monster Parts to its Weapon. Attacking an Enemy with a Fuse attack will deal increased damage to them, though Monster Parts will be used in the process. Mineru theorizes that this ability allowed the Knight Construct and its kind to serve in combat.[6]
By completing certain Quests, Warriors other than the Knight Construct can unlock Fuse attacks.[7] They are as follows:
| Warrior | |
|---|---|
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest | |
| Warrior | |
| Quest |
| Warrior | Quest |
|---|---|
List of Fuse Attacks
| Fuse Attack | Boko Swift Cutter |
|---|---|
| Description | Use Bokoblin parts one after another to let loose with a swift flurry of slashes. The more parts you use, the long the attack will continue. |
| Seal | Damage per 100 KOs: +2% |
| Monster Parts | |
| Fuse Attack | Lizal Swift Cutter |
| Description | Use Lizalfos parts on after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. |
| Seal | Damage at Full Hearts: +2% |
| Monster Parts | |
| Fuse Attack | Lizal Flame Fury |
| Description | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. |
| Seal | Damage at Full Hearts: +2% |
| Monster Parts | |
| Fuse Attack | Lizal Frost Flurry |
| Description | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. |
| Seal | Damage at Full Hearts: +2% |
| Monster Parts | |
| Fuse Attack | Lizal Lightning Flurry |
| Description | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. |
| Seal | Damage at Full Hearts: +2% |
| Monster Parts | |
| Fuse Attack | Gibdo Wild Rush |
| Description | Use Gibdo parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. |
| Seal | Damage at 30% Hearts or Less: +5% |
| Monster Parts | |
| Fuse Attack | Boss Boko Spin Attack |
| Description | Use a single Boss Bokoblin part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. |
| Seal | Damage per 100 KOs: +2% |
| Monster Parts | |
| Fuse Attack | Boss Boko Flame Slash |
| Description | Use a single Boss Bokoblin part to perform a flame-imbued spin attack. |
| Seal | Damage per 100 KOs: +2% |
| Monster Parts | |
| Fuse Attack | Boss Boko Frost Slash |
| Description | Use a single Boss Bokoblin part to perform an ice-imbued spin attack. |
| Seal | Damage per 100 KOs: +2% |
| Monster Parts | |
| Fuse Attack | Boss Boko Lightning Slash |
| Description | Use a single Boss Bokoblin part to perform a lightning-imbued spin attack. |
| Seal | Damage per 100 KOs: +2% |
| Monster Parts | |
| Fuse Attack | Lynel Spin Attack |
| Description | Use a single Lynel part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. |
| Seal | Damage at 30% Hearts or Less: +15% |
| Monster Parts | |
| Fuse Attack | Lynel Flame Slash |
| Description | Use a single Lynel part to perform a flame-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +15% |
| Monster Parts | |
| Fuse Attack | Lynel Frost Slash |
| Description | Use a single Lynel part to perform an ice-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +15% |
| Monster Parts | |
| Fuse Attack | Lynel Lightning Slash |
| Description | Use a single Lynel part to perform a lightning-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +15% |
| Monster Parts | |
| Fuse Attack | Moblin Heavy Strike |
| Description | Use a single Moblin part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. |
| Seal | Damage at Full Hearts: +4% |
| Monster Parts | |
| Fuse Attack | Moblin Flame Strike |
| Description | Use a single Moblin part to perform a flame-imbued spin attack. |
| Seal | Damage at Full Hearts: +4% |
| Monster Parts | |
| Fuse Attack | Moblin Frost Strike |
| Description | Use a single Moblin part to perform an ice-imbued spin attack. |
| Seal | Damage at Full Hearts: +4% |
| Monster Parts | |
| Fuse Attack | Moblin Lightning Strike |
| Description | Use a single Moblin part to perform a lightning-imbued spin attack. |
| Seal | Damage at Full Hearts: +4% |
| Monster Parts | |
| Fuse Attack | Hinox Crushing Blow |
| Description | Use a single Hinox part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. |
| Seal | Damage at 30% Hearts or Less: +10% |
| Monster Parts | |
| Fuse Attack | Hinox Flame Crush |
| Description | Use a single Hinox part to perform a flame-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +10% |
| Monster Parts | |
| Fuse Attack | Hinox Frost Crush |
| Description | Use a single Hinox part to perform an ice-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +10% |
| Monster Parts | |
| Fuse Attack | Hinox Lightning Crush |
| Description | Use a single Hinox part to perform a lightning-imbued spin attack. |
| Seal | Damage at 30% Hearts or Less: +10% |
| Monster Parts | |
| Fuse Attack | Stone Talus Heavy Strike |
| Description | Use a single Stone Talus part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. |
| Seal | Damage at Full Hearts: +6% |
| Monster Parts | |
| Fuse Attack | Igneo Talus Flame Strike |
| Description | Use a single Igneo Talus part to perform a flame-imbued spin attack. |
| Seal | Damage at Full Hearts: +6% |
| Monster Parts | |
| Fuse Attack | Frost Talus Frost Strike |
| Description | Use a single Frost Talus part to perform an ice-imbued spin attack. |
| Seal | Damage at Full Hearts: +6% |
| Monster Parts |
| Fuse Attack | Description | Seal | Monster Parts |
|---|---|---|---|
Boko Swift Cutter | Use Bokoblin parts one after another to let loose with a swift flurry of slashes. The more parts you use, the long the attack will continue. | Damage per 100 KOs: +2% | |
Lizal Swift Cutter | Use Lizalfos parts on after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. | Damage at Full Hearts: +2% | |
Lizal Flame Fury | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. | Damage at Full Hearts: +2% | |
Lizal Frost Flurry | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. | Damage at Full Hearts: +2% | |
Lizal Lightning Flurry | Use Lizalfos parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. | Damage at Full Hearts: +2% | |
Gibdo Wild Rush | Use Gibdo parts one after another to let loose with a swift flurry of slashes. The more parts you use, the longer the attack will continue. | Damage at 30% Hearts or Less: +5% | |
Boss Boko Spin Attack | Use a single Boss Bokoblin part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. | Damage per 100 KOs: +2% | |
Boss Boko Flame Slash | Use a single Boss Bokoblin part to perform a flame-imbued spin attack. | Damage per 100 KOs: +2% | |
Boss Boko Frost Slash | Use a single Boss Bokoblin part to perform an ice-imbued spin attack. | Damage per 100 KOs: +2% | |
Boss Boko Lightning Slash | Use a single Boss Bokoblin part to perform a lightning-imbued spin attack. | Damage per 100 KOs: +2% | |
Lynel Spin Attack | Use a single Lynel part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. | Damage at 30% Hearts or Less: +15% | |
Lynel Flame Slash | Use a single Lynel part to perform a flame-imbued spin attack. | Damage at 30% Hearts or Less: +15% | |
Lynel Frost Slash | Use a single Lynel part to perform an ice-imbued spin attack. | Damage at 30% Hearts or Less: +15% | |
Lynel Lightning Slash | Use a single Lynel part to perform a lightning-imbued spin attack. | Damage at 30% Hearts or Less: +15% | |
Moblin Heavy Strike | Use a single Moblin part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. | Damage at Full Hearts: +4% | |
Moblin Flame Strike | Use a single Moblin part to perform a flame-imbued spin attack. | Damage at Full Hearts: +4% | |
Moblin Frost Strike | Use a single Moblin part to perform an ice-imbued spin attack. | Damage at Full Hearts: +4% | |
Moblin Lightning Strike | Use a single Moblin part to perform a lightning-imbued spin attack. | Damage at Full Hearts: +4% | |
Hinox Crushing Blow | Use a single Hinox part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. | Damage at 30% Hearts or Less: +10% | |
Hinox Flame Crush | Use a single Hinox part to perform a flame-imbued spin attack. | Damage at 30% Hearts or Less: +10% | |
Hinox Frost Crush | Use a single Hinox part to perform an ice-imbued spin attack. | Damage at 30% Hearts or Less: +10% | |
Hinox Lightning Crush | Use a single Hinox part to perform a lightning-imbued spin attack. | Damage at 30% Hearts or Less: +10% | |
Stone Talus Heavy Strike | Use a single Stone Talus part to gather strength and perform a spin attack. The stronger the part, the more strength you will be able to gather. | Damage at Full Hearts: +6% | |
Igneo Talus Flame Strike | Use a single Igneo Talus part to perform a flame-imbued spin attack. | Damage at Full Hearts: +6% | |
Frost Talus Frost Strike | Use a single Frost Talus part to perform an ice-imbued spin attack. | Damage at Full Hearts: +6% |
Nomenclature
| Language | Names | Meanings |
|---|---|---|
| スクラビルド (Sukurabirudo) | Scrapbuild; from スクラップ (sukurappu; English "scrap") and ビルド (birudo; English "build") | |
| 余料建造 (Yúliào jiànzào)[8] | Surplus Construction; from Japanese name | |
| 餘料建造 (Yúliào jiànzào) | Surplus Construction; from Japanese name | |
| Amalgame | Amalgam | |
| Amalgame | Amalgam | |
| Synthese | Synthesis | |
| Compositor | Compositor | |
| 스크래빌드 (Seukeuraebildeu) | Scrapbuild; from 스크랩 (seukeuraep; English "scrap") and 빌드 (bildeu; English "build") | |
| Combinación | Combination | |
| This table was generated from Zelda Wiki's translation data. | ||
Gallery
-
Tears of the Kingdom
Promotional screenshot of a Skyshroom Fused to a Tree Branch -
Tears of the Kingdom
Promotional screenshot of a Cart Fused to a Shield -
Tears of the Kingdom
Promotional screenshot of an Electric Lizalfos Tail Fused to a Rusty Broadsword -
Tears of the Kingdom
Link receiving Fuse -
Age of Imprisonment
Promotional screenshot of a Fuse attack using Vicious Lizalfos Horns
See Also
References
- ↑ 1.0 1.1
Fuse
— Inventory (Tears of the Kingdom)
Attach something to an equipped weapon or shield to enhance it. You can undo the fusion, but that will destroy whatever has been attached. - ↑
Fuse Attacks
— Allies (Age of Imprisonment) - ↑ The Legend of Zelda: Tears of the Kingdom—The Complete Official Guide, Piggyback Interactive Limited, pg. 429
- ↑ "Fused weapons also have increased durability." — @NintendoAmerica on Twitter, March 30, 2023
- ↑
You can't use Fuse on a damaged blade.
— Game Screen (Tears of the Kingdom) - ↑
Mineru's Hypothesis
— Tips (Age of Imprisonment)
Mineru surmises that the Knight Construct's Fuse attack technique is part of a forgotten functionality that allowed such constructs to serve as weapons in ages past. - ↑
Fuse Attacks
— Tutorials (Age of Imprisonment)
The Knight Construct and certain other characters can fuse materials to their weapons to perform a variety of different attacks. - ↑
余料建造
— Inventory (Tears of the Kingdom, Simplified Chinese version)