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81 stars written in Rust
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All Algorithms implemented in Rust

Rust 25,711 2,554 Updated Apr 24, 2026

🦀 How to minimize Rust binary size 📦 https://github.com/johnthagen/min-sized-rust

Rust 9,745 248 Updated Oct 3, 2025

An embedded key-value database in pure Rust

Rust 4,464 209 Updated Apr 28, 2026

The multiplayer game engine

Rust 3,896 130 Updated Jan 7, 2025

An efficient vector-graphics renderer

Rust 2,642 56 Updated May 16, 2023

2D graphics rendering on the GPU in rust using path tessellation.

Rust 2,554 153 Updated Mar 21, 2026

A hash table with consistent order and fast iteration; access items by key or sequence index

Rust 2,349 187 Updated Apr 18, 2026

An easy to use library for pretty print tables of Rust structs and enums.

Rust 2,325 99 Updated Apr 25, 2026

The fastest font renderer in the world, written in pure rust.

Rust 1,648 82 Updated May 25, 2025

An impish, cross-platform binary parsing crate, written in Rust

Rust 1,469 195 Updated Apr 20, 2026

Rust Memory Safety & Undefined Behavior Detection

Rust 1,370 47 Updated Apr 2, 2026

A modern, extensible GitHub API Client for Rust.

Rust 1,364 332 Updated Apr 27, 2026

Rust tool to collect and aggregate code coverage data for multiple source files

Rust 1,340 165 Updated Apr 27, 2026

A no_std graphics library for embedded applications

Rust 1,274 122 Updated Feb 15, 2026

Pathfinding library for rust

Rust 1,052 87 Updated Apr 15, 2026

Simple, small, and extremely fast template engine for Rust

Rust 970 63 Updated Apr 24, 2026

A Rust library for linear color calculations and conversion

Rust 817 70 Updated Mar 30, 2026

Font parser, shaping engine, and subsetter implemented in Rust

Rust 793 27 Updated Apr 16, 2026
Rust 773 48 Updated Sep 5, 2020

A high-level, safe, zero-allocation TrueType font parser.

Rust 762 81 Updated Nov 22, 2025

Extremely fast tracing library for Rust

Rust 750 46 Updated Jul 23, 2024

🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly

Rust 740 23 Updated Jun 18, 2022

Fast GPU cached text rendering

Rust 723 50 Updated Apr 17, 2026

Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.

Rust 722 33 Updated Aug 4, 2024

Tar file reading/writing for Rust

Rust 717 234 Updated Apr 4, 2026

Sample code for compute shader 101 training

Rust 613 37 Updated Feb 3, 2026

Fastest pure Rust implementation of LZ4 compression/decompression.

Rust 592 47 Updated Apr 25, 2026

Spin-based synchronization primitives

Rust 587 106 Updated Mar 24, 2026

A library to generate syntax diagrams for Rust macros.

Rust 565 13 Updated Apr 12, 2026

Composable camera rigs

Rust 474 40 Updated Jul 22, 2024
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