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Making robots behave.
My principal interests lie in Behavior Trees, Artificial Intelligence, and Automated Planning.
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miccol / jsoncpp
Forked from open-source-parsers/jsoncppA C++ library for interacting with JSON.
gdtdftdqtd / behaviac
Forked from cainhuang/behaviacThe behaviac is a behavior tree solution, with a GUI designer and a runtime part. The designer is used to design and debug the behavior trees, and the runtime is linked in the final executable to e…
AntonioModer / BTEditor
Forked from bartoleo/BTEditorBehaviour Tree Editor made with Löve
zhangyongbluesky / btsk
Forked from aigamedev/btskBehavior Tree Starter Kit