Game engine in C++ with a focus on evolution simulations
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Updated
Mar 8, 2025 - C++
Game engine in C++ with a focus on evolution simulations
Agent-Base Co-evolution Model started ~1995
A simulation of bunnies in an ecosystem with each other competing to survive.
Central repository for the lattice polyomino self-assembly model
Simulation of evolutionary branching under optimal resource choice
Use a genetic algorithm to breed a species of chicken to make them long-distance flyers
Individual-based implementation of Fisher's geometric model with evolvable phenotypic noise.
Framework for exploring multiple population coevolution
CO-EVO-lution / macroevolution model developed from 1997-2012 (papers published)
A simulation of evolving agents trying to win a one-on-one duels within a two-dimensional physical environment.
A game to simulate the evolution of genetic algorithm
Simulation of adaptive speciation with complex genotype-phenotype map
Basic example of evolution algorithm with single linked list implementation. (PL)
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