Command & Conquer: Remastered Collection
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Updated
Jan 16, 2025 - C++
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Command & Conquer: Remastered Collection
Command and Conquer: Generals - Zero Hour
Command and Conquer: Red Alert
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Command and Conquer Tiberian Dawn
Command and Conquer: Renegade
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
An open source software stack for Real-Time Strategy research on mobile robots
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
Command and Conquer: Generals - Zero Hour
Lets build an RTS Game with Unreal Engine 4!
An open source re-implementation of Generals : Zero Hour written in C++.
Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
An open source re-implementation of Red Alert written in C++.
AI engine for Real-Time strategy games
The Polanie real-time strategy game source code (Kod źródłowy gry strategicznej Polanie)
An RTS game crafted in Unreal Engine, inspired by Age of Empires 2, and developed using C++
An attempt at making a classic real-time strategy game