default search action
Interactive Learning Environments, Volume 32
Volume 32, Number 1, January 2024
- Benazir Quadir, Jie-Chi Yang, Wei Wang:
Factors influencing the acquisition of English skills in an English learning environment using Rain Classroom. 1-19 - Eisuke Saito, Jennifer Mansfield, Richard O'Donovan:
Information economics of teaching: a transactional perspective on pedagogical reasoning to provide a typology of pedagogical equilibrium. 20-33 - Jon-Chao Hong, Jhen-Ni Ye, Jian-Hong Ye, Ling-Wen Kung:
The entity belief of concentration ability predicts cognitive load, failure-attribution, and flow experience when using a virtual reality device. 34-51 - Sladana Mitrovic, Radoslav Bozic, Durdica Takaci:
Efficiency of blended learning of calculus content during the Covid19 crisis. 52-66 - Kristal Lee, John G. McInerney:
Transferability of learning from Computed Tomography simulation into clinical practice: student perspectives. 67-77 - Zhen Wei:
Social support, psychological responses, and mental health among college students during online learning. 78-89 - Verena Watzek, Martin Rehm, Regina H. Mulder:
Exploring dynamics of emotional reactions in online collaboration of communities of learners and their relations with learning outcomes. 90-101 - Yuan-Hsuan Lee, Huang-Yao Hong:
Preservice teachers' intention for constructivist ICT integration: implications from their Internet epistemic beliefs and internet-based learning self-Efficacy. 102-114 - Cong Zhou:
Children's cognitive abilities in the context of the digital transformation of basic education. 115-127 - Xinquan Jin, Qiang Jiang, Weiyan Xiong, Yanan Feng, Wei Zhao:
Effects of student engagement in peer feedback on writing performance in higher education. 128-143 - Sanja Milic, Vlado Simeunovic:
Teachers' roles in online learning communities: a case study from the digitally underdeveloped country. 144-155 - Zhang Yiting, Yang Sonquan:
Modern technology-enabled approaches in preschool music education. 156-167 - Na Li, Xiaojun Zhang, Maria Limniou, Youmin Xi:
Meaning-making in virtual learning environment enabled educational innovations: a 13-year longitudinal case study. 168-182 - Luis Angel Gil-Aciron:
The gamer psychology: a psychological perspective on game design and gamification. 183-207 - Olumide Sunday Adewale, Oluwatoyin C. Agbonifo, Emmanuel Onwuka Ibam, A. I. Makinde, Olutayo Kehinde Boyinbode, B. A. Ojokoh, O. Olabode, M. S. Omirin, Sunday O. Olatunji:
Design of a personalised adaptive ubiquitous learning system. 208-228 - Shruti Priya, Shubhankar Bhadra, Sridhar Chimalakonda, Akhila Sri Manasa Venigalla:
ML-Quest : a game for introducing machine learning concepts to K-12 students. 229-244 - Shanhu Wang:
Vocal improvisation using interactive music technology. 245-256 - Zhi Quan, Lynn Grant, Darryl Hocking, Andy Connor:
Distinctive mobile learning: where it is different and how it can make a difference. 257-272 - Julia Mañero, Carlos Escaño:
A systematic review approach to the understanding of intercreativity as an educational resource. 273-285 - Zhicheng Dai, Junxia Xiong, Liang Zhao, Xiuling He:
The effectiveness of ICT-enhanced teaching mode using activity theory on raising class interaction and satisfaction in an engineering course. 286-305 - Afsheen Rezai, Azam Naserpour, Siamak Rahimi:
Online peer-dynamic assessment: an approach to boosting Iranian high school students' writing skills: a mixed-methods study. 306-324 - Ahmad Mohammad Sati Hodrob, Malakeh Z. Malak, Ahmad Ayed:
Effect of high-fidelity simulation airway management training program on nursing students' performance, satisfaction, and self-confidence in Palestine. 325-339 - Gila Kurtz, Dan Kohen-Vacs:
Humanoid robot as a tutor in a team-based training activity. 340-354 - Aadi Swadipto Mondal, Yuang Zhu, Kaushal Kumar Bhagat, Nasser Giacaman:
Analysing user reviews of interactive educational apps: a sentiment analysis approach. 355-372 - Gwo-Jen Hwang, Kai-Yu Tang, Yun-Fang Tu:
How artificial intelligence (AI) supports nursing education: profiling the roles, applications, and trends of AI in nursing education research (1993-2020). 373-392
Volume 32, Number 2, February 2024
- Pericles 'Asher' Rospigliosi:
What is the role of ChatGPT and other large language model AI in Higher Education? 393-394 - Chaoying He, Jingying Chen, Kun Zhang:
The influence of internal and external cues on the joint attention of children with autism spectrum disorder. 395-408 - Jaiteg Singh, Nandini Modi:
A robust, real-time camera-based eye gaze tracking system to analyze users' visual attention using deep learning. 409-430 - Rotem Israel-Fishelson, Arnon Hershkovitz:
Cultivating creativity improves middle school students' computational thinking skills. 431-446 - Fatma Gizem Karaoglan Yilmaz, Ke Zhang, Ahmet Berk Ustun, Ramazan Yilmaz:
Transactional distance perceptions, student engagement, and course satisfaction in flipped learning: a correlational study. 447-462 - Qi Wang, Shengquan Yu:
Investigating the mechanism for automatic generation of online learning resources. 481-501 - Yu-Cheng Lin, Huei-Tse Hou:
The evaluation of a scaffolding-based augmented reality educational board game with competition-oriented and collaboration-oriented mechanisms: differences analysis of learning effectiveness, motivation, flow, and anxiety. 502-521 - Yun-Qi Bai, Jia-Wen Jiang:
Meta-analysis of factors affecting the use of digital learning resources. 522-533 - Xin Guan, Chunmei Sun, Gwo-Jen Hwang, Kegan Xue, Zhuo Wang:
Applying game-based learning in primary education: a systematic review of journal publications from 2010 to 2020. 534-556 - Sahin Gökçearslan, Hatice Yildiz Durak, Nilüfer Atman Uslu:
Acceptance of educational use of the Internet of Things (IoT) in the context of individual innovativeness and ICT competency of pre-service teachers. 557-571 - Cheng Zhang:
Raising student motivation and interest in football through rich media platforms: the experience of China. 572-584 - Ainhoa Alvarez, Mikel Villamañe:
Facilitating complex assessment using Moodle. 585-599 - Mohammed Nasser Hassan Ja'ashan, Hind Alfadda, Hassan Saleh Mahdi:
Using a holographic application in learning medical terminology for English as a foreign language students. 600-613 - Nafiseh Taghizadeh Kerman, Omid Noroozi, Seyyed Kazem Banihashem, Morteza Karami, Harm J. A. Biemans:
Online peer feedback patterns of success and failure in argumentative essay writing. 614-626 - Elif Atabek-Yigit:
Exploring the optimal learning moments in a university-level chemistry course. 627-638 - Sonica Rautela, Sarika Sharma, Shreya Rustum Virani:
Learner-learner interactions in online classes during COVID-19 pandemic: the mediating role of social media in the higher education context. 639-654 - Saman Ebadi, Asieh Amini:
Examining the roles of social presence and human-likeness on Iranian EFL learners' motivation using artificial intelligence technology: a case of CSIEC chatbot. 655-673 - Chi-Cheng Chang, Tseng-Chuan Chen:
Emotion, cognitive load and learning achievement of students using e-textbooks with/without emotional design and paper textbooks. 674-692 - Di Sun, Gang Cheng, Heng Luo:
Analysing the evolution of student interaction patterns in a Massive Private Online Course. 693-706 - Zhonggen Yu, Wei Xu, Paisan Sukjairungwattana:
A meta-analysis of eight factors influencing MOOC-based learning outcomes across the world. 707-726 - Thuy Thi-Nhu Ngo, Howard Hao-Jan Chen, Kyle Kuo-Wei Lai:
The effectiveness of automated writing evaluation in EFL/ESL writing: a three-level meta-analysis. 727-744 - Ali Soyoof:
Uncovering Iranian mothers' perceptions of their bilingual children's home digital literacy practices in English. 745-756 - Zoltán Buzády, Agnes Wimmer, Anita Csesznak, Peter Szentesi:
Exploring flow-promoting management and leadership skills via serious gaming. 757-771 - Majed Abdullah Alharbi, Arif Ahmed Mohammed Hassan Al-Ahdal:
Communication barriers in the EFL classroom: is poor listening the culprit that obstructs learning? 772-786
Volume 32, Number 3, March 2024
- Thomas K. F. Chiu:
How do emerging technologies CRAFT our education? Current state and future research recommendations related to AI and the metaverse. 787-789 - Mouna Denden, Ahmed Tlili, Nian-Shing Chen, Mourad Abed, Mohamed Jemni, Fathi Essalmi:
The role of learners' characteristics in educational gamification systems: a systematic meta-review of the literature. 790-812 - Yang Wang:
Vocal education in higher educational institutions in China: student motivation and creativity. 813-823 - Min-Chi Chiu, Gwo-Jen Hwang, Lu-Ho Hsia, Fong-Ming Shyu:
Artificial intelligence-supported art education: a deep learning-based system for promoting university students' artwork appreciation and painting outcomes. 824-842 - Ilana Dubovi, Idit Adler:
The impact of COVID-19 induced anxiety on students' engagement while learning with online computer-based simulations: the mediating role of boredom. 843-858 - Liping Jiang:
Factors influencing EFL teachers' implementation of SPOC-based blended learning in higher vocational colleges in China: A study based on grounded theory. 859-878 - Mohammad Reza Keramati, Robyn M. Gillies:
Teaching cooperative learning through cooperative learning environment: a qualitative follow-up of an experimental study. 879-891 - Yuanyuan Yang, Rwitajit Majumdar, Huiyong Li, Brendan Flanagan, Hiroaki Ogata:
Design of a learning dashboard to enhance reading outcomes and self-directed learning behaviors in out-of-class extensive reading. 892-909 - Dereje Tekaleng, Priya Swaminarayan:
Influencing factors and prospects of electronic service implementation in higher educational institutions of Ethiopia. 910-920 - Jelena Mihajlovic-Milicevic, Milos Radenkovic, Aleksandra Labus, Danijela Stojanovic, Zorica Bogdanovic:
An approach to agile management of virtual student teams in smart environment development. 921-941 - Sahika Simsek Çetinkaya, Gülçin Gümüs Çalis, Serife Kibris, Mehmet Topal:
Effectiveness of virtual patient simulation versus peer simulation in family planning training in midwifery students: a comparative educational intervention. 942-951 - Zhongling Pi, Renjia Liu, Hongjuan Ling, Xingyu Zhang, Shuo Wang, Xiying Li:
The emotional design of an instructor: body gestures do not boost the effects of facial expressions in video lectures. 952-971 - Liping Jiang, Ghayth Kamel Shaker Al-Shaibani:
Influencing factors of students' small private online course-based learning adaptability in a higher vocational college in China. 972-993 - Mengqian Wang, Wenge Guo, Qian Dong:
Profiling high school students' multimodal posting in a digital literacy SPOC and examining teachers' and students' perceptions. 994-1011 - Horace H. S. Ip, Simpson W. L. Wong, Dorothy F. Y. Chan, Chen Li, Angel Lo Lo Kon, Po Ke Ma, Kate Shuk-Ying Lau, Julia Byrne:
Enhance affective expression and social reciprocity for children with autism spectrum disorder: using virtual reality headsets at schools. 1012-1035 - Seçil Taylan, Ilknur Özkan, Seda Cansu Yenigün:
Nursing students' experiences of operating room practice conducted through distance education within the scope of social cognitive career theory during the COVID-19 pandemic: A phenomenological qualitative study. 1036-1047 - Pauletta Irwin, Maree Crepinsek, Rosanne Coutts:
The use of avatars: challenging longstanding approaches for experiential learning in nursing. 1048-1057 - Verlumun Celestine Gever, Felix Olajide Talabi, Joseph Moyinoluwa Talabi, Victor Oluwole Adefemi, Samson Adedapo Bello, Abimbola Adekemi Oluyemi, Oberiri Destiny Apuke:
Learning through interaction: impact of interactive radio instructions in improving literacy skills of out-of-school children in IDP camps in Nigeria. 1058-1067 - Rachel L. Vollmer, Teresa Drake:
Comparison of undergraduate students' experiences in a flipped course pre-pandemic and during the COVID-19 pandemic. 1068-1078 - Jing Li:
Gamification of digital art: promoting speculative design and interactive experience. 1079-1090 - John S. Y. Lee, Chak Yan Yeung, Zhen-Qun Yang:
Personalized and adaptive text recommendation for learners of Chinese. 1091-1104 - Olga Agatova, Alexander Popov, Suad Abdalkareem Alwaely:
Special aspects of using Big Data in the learning process. 1105-1116 - Chenglu Li, Wanli Xing, Walter L. Leite:
Using fair AI to predict students' math learning outcomes in an online platform. 1117-1136 - Zehui Zhan, Yao Tong, Xixin Lan, Baichang Zhong:
A systematic literature review of game-based learning in Artificial Intelligence education. 1137-1158 - Hassan Kilavo, Tabu S. Kondo, Feruzi Hassan:
The impact of teaching computer programming in Tanzanian primary schools. 1159-1170
Volume 32, Number 4, April 2024
- Lei Xie, Cixiao Wang:
Why did they come back? Analysis of learning behaviour and motivation of repeat learners in cMOOCs. 1171-1182 - Xiting Yang:
The perspectives of teaching electroacoustic music in the digital environment in higher music education. 1183-1193 - Huan Zhao, Lora Narikbayeva, Yuanhua Wu:
Interactive systems for music composition: a new paradigm in music education. 1194-1203 - Leslie S. LeRoy, Renee Kaufmann:
Identifying student motivations for webcam use in online courses. 1204-1218 - Xiang Feng, Keyi Yuan, Xiu Guan, Longhui Qiu:
An emotion analysis dataset of course comment texts in massive online learning course platforms. 1219-1233 - Mona Tabatabaee-Yazdi:
Diagnostic classification modeling of EFL learners' online learning performances during COVID-19 pandemic: individual vs. interactive learning. 1234-1246 - Robson Araujo Junior, Alec M. Bodzin:
Effects of a place-based digital gameful learning experience on middle school students' watershed literacy and attitudes about desktop virtual reality gameplay. 1247-1265 - Jia Zhang:
The use of polyphony in trumpet playing: developing creativity in Chinese trumpet students engaged in improvisations. 1266-1278 - Xueli Liu, Xin Shao:
Modern mobile learning technologies in online piano education: online educational course design and impact on learning. 1279-1290 - Rosliza Abdul Hamid, Irwan Mahazir Ismail, Wan Ahmad Jaafar-Wan Yahaya:
Augmented reality for skill training from TVET instructors' perspective. 1291-1299 - Shian-Shyong Tseng, Tsung-Yu Yang, Wen-Chung Shih, Bo-Yang Shan:
Building a self-evolving iMonsters board game for cyber-security education. 1300-1318 - Hacer Efe, Ünsal Umdu Topsakal:
A meta-synthesis study in interactive learning environments: digital games in health education. 1319-1329 - Fahad H. Abdeen, Waheeb S. Albiladi:
Factors influencing the adoption of virtual reality (VR) technology among parents of individuals with ASD. 1330-1347 - Jiutong Luo, Shengquan Yu:
Implementing a key-competence-based subject knowledge learning tool in Chinese middle schools: the direct and sustained effects. 1348-1367 - Baginda Anggun Nan Cenka, Harry B. Santoso, Kasiyah M. Junus:
Using the personal learning environment to support self-regulated learning strategies: a systematic literature review. 1368-1384 - Hung Van Tran, Thanh-Huy Le, Thanh Chi Phan, Loc Phuoc Hoang, Tien Minh Phan:
Flipped classroom in online teaching: a high school experience. 1385-1401 - Gemma Tur, Linda J. Castañeda, Ricardo Torres Kompen, Jeffrey P. Carpenter:
A literature review on self-regulated learning and personal learning environments: features of a close relationship. 1402-1421 - Marcelo Werneck Barbosa:
Students ' perceptions of an extensive blended learning implementation: the effects of instructional design and interaction. 1422-1441 - Maedeh Kazemitabar, Hossein Mirzapour, Maryam Akhshi, Monireh Vatankhah, Javad Hatami, Tenzin Doleck:
Power of nonverbal behavior in online business negotiations: understanding trust, honesty, satisfaction, and beyond. 1442-1459 - Paul Bazelais, Gurinder Binner, Tenzin Doleck:
Examining the key drivers of student acceptance of online labs. 1460-1475 - Changhao Liang, Rwitajit Majumdar, Yuta Nakamizo, Brendan Flanagan, Hiroaki Ogata:
Algorithmic group formation and group work evaluation in a learning analytics-enhanced environment: implementation study in a Japanese junior high school. 1476-1499 - Joni Tzuchen Tang, Dejun Mo:
The transactional distance in the space of the distance learning under post-pandemic: a case study of a middle school in Northern Taiwan using gather to build an online puzzle-solving activity. 1500-1517 - Ali Soyoof:
Unearthing Iranian mothers' mediation strategies during their children's home digital literacy practices in English. 1518-1532 - Fatih Kalemkus, Müzeyyen Bulut Özek:
The effect of online project-based learning on metacognitive awareness of middle school students. 1533-1551 - Xiaodong Zhang:
Understanding the complexity and dynamics of web-based pre-class peer discussions experienced by L2 readers: a qualitative case study. 1552-1566
Volume 32, Number 8, September 2024
- Kuo-En Chang, Yu-Wei Tai, Tzu-Chien Liu, Yao-Ting Sung:
Embedding dialog reading into AR picture books. 3931-3947 - Tyler S. Love:
Examining middle school students' attitudes toward computing after participating in a physical computing unit. 3948-3967 - Mik Fanguy, Jamie Costley, Matthew Courtney, Kyungmee Lee:
Analyzing collaborative note-taking behaviors and their relationship with student learning through the collaborative encoding-storage paradigm. 3968-3982 - Nidal Al Said, Lubov Vorona-Slivinskaya, Elena Gorozhanina:
Data mining in education: managing digital content with social media analytics in medical education. 3983-3995 - Jing Peng:
Digital technologies: potential for piano education. 3996-4008 - Jian-Wei Lin, Hsieh-Hong Huang, Hong-Ren Chen:
Team-based learning with group awareness: impact on students with different self-regulated learning levels. 4009-4019 - Eisuke Saito, Percy Lai Yin Kwok, Richard O'Donovan:
Conceptual typologies of learning communities for master's course students using a publications exemplar: a comparative institutional analysis. 4020-4036 - Weiqiao Zhang:
Modern cloud technology in choral vocal training: the use of cloud storage services. 4037-4048 - Seongyune Choi, Yeonju Jang, Hyeoncheol Kim:
Exploring factors influencing students' intention to use intelligent personal assistants for learning. 4049-4062 - Hüseyin Ates, Rabia Meryem Yilmaz:
A comprehensive model explaining teachers' intentions to use mobile-based assessment. 4063-4087 - Silvia Wen-Yu Lee, Jyh-Chong Liang, Chung-Yuan Hsu, Meng-Jung Tsai:
Students' beliefs about computer programming predict their computational thinking and computer programming self-efficacy. 4088-4108 - Maria Hvid Stenalt, Mark William Johnson, Jesper Aagaard:
Reclaiming the teacher perspective in digital education - an analysis of university teachers' agency. 4109-4121 - Yi-Fan Liu, Wu-Yuin Hwang, Chia-Hsuan Su:
Investigating the impact of context-awareness smart learning mechanism on EFL conversation learning. 4122-4137 - Ching-Jung Chung, Yen-Hsun Huang, Jie-Chi Yang, Ying-Ying Yang, Shiau-Shian Huang, Sheng-Min Lin, Jiing-Feng Lirng, Tzu-Hao Li, Chen-Huan Chen, Yung-Yang Lin:
The dissemination of holistic health care and evidence-based medicine courses from institution-based to department-based via a course management system. 4138-4153 - Muhittin Sahin:
Determining of learners' intervention preferences in the digital learning environment based on analytic hierarchy process. 4154-4168 - Yanghee Kim, Jaejin Hwang, Seongmi Lim, Moon-Heum Cho, Sungchul Lee:
Child-robot interaction: designing robot mediation to facilitate friendship behaviors. 4169-4182 - Özlem Soydan Oktay, Tevfik Volkan Yüzer:
The analysis of interactive scenario design principles supporting critical and creative thinking in asynchronous learning environments. 4183-4204 - Yajun Wu, Xia Kang, Lisheng Li:
Teacher-student relationship quality, school psychological capital, and academic engagement in Chinese EFL learning context: a mediation analysis. 4205-4218 - Sebastián Gil Parga, Umang Singh, Jairo A. Gutiérrez, Stefan Marks:
Pedagogical design in education using augmented reality: a systematic review. 4219-4236 - Mengning Mu, Man Yuan:
Research on a personalized learning path recommendation system based on cognitive graph with a cognitive graph. 4237-4255 - Wenhao Li, Xiaotong Ren, Li Qian, Heng Luo, Bowen Liu:
Uncovering the effect of classroom climates on learning experience and performance in a virtual environment. 4256-4269 - Larisa Orlaniuk-Malitskaia, Elena Kolomoets, Liudmila Tsvetkova, Olga Kolosova:
Consistency in the formation of culture-general competencies of economics students in the blended learning environment. 4270-4280 - Kai-Yi Chin, Ching-Sheng Wang:
The effectiveness of a VR-based mobile learning system for university students to learn geological knowledge. 4281-4296 - Hang Zeng, Jiutong Luo:
Effectiveness of synchronous and asynchronous online learning: a meta-analysis. 4297-4313 - Timothy Teo, Priscilla Moses, Phaik Kin Cheah, Fang Huang, Tiny Chiu Yuen Tey:
Influence of achievement goal on technology use among undergraduates in Malaysia. 4314-4331 - Chi-Tung Chen, Chih-Ming Chen, Hsiao-Ting Tsai:
Using the instant semantic analysis and feedback system for mining effective behavioural patterns to facilitate learning effectiveness of online discussion. 4332-4351 - Ting Wu, Fei Hao:
Edu-Metaverse: concept, architecture, and applications. 4352-4379 - Jing Chen, Ruiqi Wang, Bei Fang, Chen Zuo:
Fine-grained aspect-based opinion mining on online course reviews for feedback analysis. 4380-4395 - I-Fan Liu, Hui-Chun Hung, Che-Tien Liang:
A study of programming learning perceptions and effectiveness under a blended learning model with live streaming: comparisons between full-time and working students. 4396-4410 - Jing Fang, Xiong Xiao, Xiuling He, Yangyang Li, Huanhuan Yuan, Xiaomin Jiao:
Knowledge map construction based on association rule mining extending with interaction frequencies and knowledge tracking for rules cleaning. 4411-4425 - Shao-Ting Alan Hung, Wan-Ju Chen, Shu-Yun Chien:
Virtual reality is not always a cure-all: evidences from a quasi-experiment of EFL business speaking courses. 4426-4442 - May Mei Ling Wong, Ka Hing Lau:
E-service-learning is equally effective as traditional service-learning in enhancing student developmental outcomes. 4443-4457 - Kuang-yun Ting:
Students' perspective toward anonymous peer feedback in online writing classes. 4458-4468 - Di Wu, Huan Li, Sha Zhu, Harrison Hao Yang, Jie Bai, Jinyan Zhao, Kaylee Yang:
Primary students' online homework completion and learning achievement. 4469-4483 - Mohammed Hamdan:
Touring in the time of COVID-19: digital maps and the virtual teaching of Palestinian travel writing. 4484-4500 - Soomaiya Hamid, Narmeen Zakaria Bawany:
ACME: automated classification model for E-learning feedback. 4501-4528 - Ruofei Zhang, Di Zou, Gary Cheng:
A review of chatbot-assisted learning: pedagogical approaches, implementations, factors leading to effectiveness, theories, and future directions. 4529-4557 - Anh Nguyen Nhat, Marni Manegre:
Using digital web forms as a tool for interactive stories to promote second language reading. 4558-4568 - Abdur Rahman, Prajeesh Tomy:
Intelligent Personal Assistant - an interlocutor to mollify Foreign Language Speaking Anxiety. 4569-4586 - Slavko Zitnik, Glenn Gordon Smith:
Automated analysis of postings in fourth grade online discussions to help teachers keep students on-track. 4587-4612 - Jaeho Jeon, Seongyong Lee, Seongyune Choi:
A systematic review of research on speech-recognition chatbots for language learning: Implications for future directions in the era of large language models. 4613-4631 - Axi Wang, Shengquan Yu, Minhong Wang, Ling Chen:
Effects of the visual analytics of peer feedback on teachers' TPACK development in a lesson study. 4632-4651 - Zhibin Xu, Qiang Xu:
Psychological factors influencing successful music learning using deep learning technologies. 4652-4662 - Samah H. Almaki, Mnyero A. Gunda, Khairuddin Idris, Abdul Talib M. Hashim, Siti Rahaimah Ali:
A systematic review of the use of simulation games in K-12 education. 4663-4687 - Yuan Li:
How does the music that students listen to affect their level of musical literacy? Comparative analysis of Chinese students' musical literacy formed with modern online technologies in the context of music and non-music academic majors. 4688-4702 - Ju-Chieh Huang:
Implementation effect of integrating cooperative inquiry into blended learning: analysis of students' goal setting, task value, and well-being. 4703-4718 - Yu-Shan Chang, Yen-Yin Wang, Yu-Te Ku:
Influence of online STEAM hands-on learning on AI learning, creativity, and creative emotions. 4719-4738 - (Withdrawn) RETRACTED ARTICLE: Meta-analyses of effects of augmented reality on educational outcomes over a decade. 4739-4753
- Qikui Ding, Xiulan Cheng:
Understanding emotions in English Language learning in virtual worlds: by Mariusz Kruk and Mirosław Pawlak, Routledge, London, United Kingdom, 2022, 143 pp., £120.00 (hardback), ISBN: 978-1-032-14594-5; £36.99 (eBook), ISBN: 978-1-003-24006-8. 4754-4758 - Herawati, Sahriani, Fitri Agustin:
Global pandemic impacts on education: what can we learn from it?: Primary and secondary education during Covid-19: disruptions to educational opportunity during a pandemic, edited by Fernando M. Reimers, Springer, 2022, 467 pp., ISBN 978-3-030-81499-1, ISBN 978-3-030-81500-4 (eBook), softcover book EUR 39,99, hardcover book EUR 49,99. 4758-4762
Volume 32, Number 9, October 2024
- Palitha Edirisingha:
Working with Generative AI to support interactive learning and teaching: reflections from the European Distance and E-Learning Conference in 2024. 4763-4765 - Chen-Chen Liu, Dan Wang, Gwo-Jen Hwang, Yun-Fang Tu, Ning-Yu Li, Youmei Wang:
Improving information discernment skills: through a concept mapping-based information evaluating framework in a gamified learning context. 4766-4788 - Gaojun Shi, Jiaping Li, Junfeng Yang:
A study on the influencing factors of university students' online persistent learning supported by intelligent technology in the post-pandemic era: an empirical study with PLS-SEM. 4789-4811 - Khalaf Alharbi:
Enhancing technical vocabulary acquisition: a multimedia strategic approach for English for specific purposes during COVID-19. 4812-4830 - Roxana Draganoiu, Florica Moldoveanu, Anca Morar, Alin Moldoveanu:
DigiMathArt: a game-based approach to learning Mathematics and Programming. 4831-4856 - Danhua Zhou:
"Learn to Argue" and "Argue to Learn": meta-analysis of effective instructional design for online scientific argumentation activities. 4857-4880 - Faizan Ahmad, Momina Shaheen, Zeeshan Ahmed, Rubata Riasat, Sara Muneeb:
Comprehending the influence of brain games mode over playfulness and playability metrics: a fused exploratory research of players' experience. 4881-4897 - Liquan Chen:
Research on the sustainable development of new media physical teaching: big data analysis of the relevance of language expression ability. 4898-4916 - Kai Guo, Yuchun Zhong, Danling Li, Samuel Kai Wah Chu:
Investigating students' engagement in chatbot-supported classroom debates. 4917-4933 - Jo-Chi Hsiao, Jason S. Chang:
Enhancing EFL reading and writing through AI-powered tools: design, implementation, and evaluation of an online course. 4934-4949 - Muneera Muftah:
Incorporating social responsibility into translator training through situated learning in translation projects: making room for a sustainable learning environment. 4950-4967 - Maryna Shlenova, Nataliia Konoplenko, Kateryna Yuryeva, Yuliia Korneiko, Maryna Hlukhovska:
Comparative analysis of the distance learning implementation in Ukrainian system of higher education during the COVID-19 pandemic and martial law. 4968-4977 - Husni Mubarok, Chi-Jen Lin, Gwo-Jen Hwang:
A virtual reality-based collaborative argument mapping approach in the EFL classroom. 4978-4996 - Wei Han:
The use of digital technologies in teaching the saxophone in a Chinese conservatory: learning based on the experience of saxophonists Du Yinjiao and Liu Yuan. 4997-5008 - Sri Yulianti Ardiningtyas, Ranta Butarbutar, Sukardi Weda, Sahril Nur:
Online scaffolding behavior for speaking EFL improvement: narrative inquiry issues. 5009-5019 - Hanieh Shafiee Rad, Rasoul Alipour, Aliakbar Jafarpour:
Using artificial intelligence to foster students' writing feedback literacy, engagement, and outcome: a case of Wordtune application. 5020-5040 - Ilana Dubovi:
Facial expressions capturing emotional engagement while learning with desktop VR: the impact of emotional regulation and personality traits. 5041-5057 - Chi-Cheng Chang, Szu-Ting Yang:
Learners' positive and negative emotion, various cognitive processing, and cognitive effectiveness and efficiency in situated task-centered digital game-based learning with different scaffolds. 5058-5077 - Bo Wang:
Use of network technologies in teaching football tactics: cooperation, engagement, creativity. 5078-5088 - Sarika Sharma, Jatinderkumar R. Saini:
Understanding the impact of online teaching on students' learning and performance: a post-pandemic analysis. 5089-5105 - Yu-Yin Wang, Yu-Wei Chuang:
Investigating the potential adverse effects of virtual reality-based learning system usage: from UTAUT2 and PPVITU perspectives. 5106-5125 - Qing Yu, Kun Yu:
The effects of gamified flipped classroom on student learning: evidence from a meta-analysis. 5126-5141 - Artur Strzelecki:
To use or not to use ChatGPT in higher education? A study of students' acceptance and use of technology. 5142-5155 - Gwo-Haur Hwang, Beyin Chen, Shih-Pei Chen:
Impacts of digital game-based flipped teaching approach on learning effectiveness of the students with different prior knowledge levels. 5156-5173 - Zixuan He, Xuyuan Chen, Shichen Guo:
Digital competence and its components in basic education. 5174-5185 - Yanying Chen, Yaoxin Tan, Wang Yuhui:
"Micro World - Exploring the Microbial Kingdom": design and testing of a microbial VR science product. 5186-5206 - Jiahong Su, Kai Guo, Xinyu Chen, Samuel Kai Wah Chu:
Teaching artificial intelligence in K-12 classrooms: a scoping review. 5207-5226 - Kanwal Zahoor, Narmeen Zakaria Bawany:
Explainable artificial intelligence approach towards classifying educational android app reviews using deep learning. 5227-5252 - YungYu Zhuang, Yu-Hsuan Lin, Mahesh Liyanawatta, Andito Haryo Saputro, Yuniati Dwi Utami, Jen-Hang Wang:
An interactive programming learning environment supporting paper computing and immediate evaluation for making thinking visible and traceable. 5253-5266 - Lu-Ho Hsia, Gwo-Jen Hwang, Jan-Pan Hwang:
AI-facilitated reflective practice in physical education: an auto-assessment and feedback approach. 5267-5286 - Peng Wei Hsiao, Ling Qi Kong, Yu ling Ye:
Interactive game experience: a preliminary investigation of the impact of virtual reality on exercise rehabilitation behaviors. 5287-5301 - Ji-Eun Lee, Amisha Jindal, Sanika Nitin Patki, Ashish Gurung, Reilly Norum, Erin Ottmar:
A comparison of machine learning algorithms for predicting student performance in an online mathematics game. 5302-5316 - Jie Lou:
Using educational graphics interchange format to enhance the interactive learning for grammatical development. 5317-5331 - Hatice Yildiz Durak, Nilüfer Atman Uslu:
The role of flexible thinking and academic achievement emotions in predicting goal-setting, time management, and self-evaluation in online learning: a multi-group analysis. 5332-5354 - Yun Wen, Chun Lai, Sujin He, Yiyu Cai, Chee-Kit Looi, Longkai Wu:
Investigating primary school students' epistemic beliefs in augmented reality-based inquiry learning. 5355-5372 - Haiyan Cai, Gary K. W. Wong:
A systematic review of studies of parental involvement in computational thinking education. 5373-5396 - Huijin Lu, Xiaojun Zhang:
Multi-level students' sense of community development in hybrid and online learning environments at higher educational institutions: a systematic literature review. 5397-5420 - Leslie S. LeRoy, Renee Kaufmann, Derek R. Lane:
Webcams and technostress: the complicated web of amplified online learning, webcam use, and technostress during COVID 19. 5421-5432 - Feifei Han:
The profiles of Chinese university students' learning experience in flipped classrooms: combining the self-reported and process data. 5433-5444 - Bilal Hamamra, Ahmad Qabaha:
Boredom and alienation during online education in Palestinian universities: a socio-philosophical perspective. 5445-5458 - Anahuac Valero Haro, Omid Noroozi, Harm J. A. Biemans, Martin Mulder, Seyyed Kazem Banihashem:
How does the type of online peer feedback influence feedback quality, argumentative essay writing quality, and domain-specific learning? 5459-5478 - Karna Rana:
Rural primary teachers' perceived affordances of ICT training in Nepal. 5479-5493 - Jiahong Su, Weipeng Yang:
Artificial Intelligence (AI) literacy in early childhood education: an intervention study in Hong Kong. 5494-5508 - Jia-Hua Zhao, Patcharin Panjaburee, Gwo-Jen Hwang, Wararat Wongkia:
Effects of a self-regulated-based gamified virtual reality system on students' English learning performance and affection. 5509-5536 - Blandína Sramová:
University students' experience with mobile learning during COVID-19 pandemic. 5537-5551 - Ruofei Zhang, Di Zou, Gary Cheng:
Chatbot-based learning of logical fallacies in EFL writing: perceived effectiveness in improving target knowledge and learner motivation. 5552-5569 - Víctor Revilla-Cuesta, Marta Skaf, R. Serrano-López, Vanesa Ortega-López:
Student-teacher out-of-class communication on engineering courses during the COVID-19 pandemic: from face-to-face to videocalls. 5570-5586 - Shalva Kikalishvili:
Unlocking the potential of GPT-3 in education: opportunities, limitations, and recommendations for effective integration. 5587-5599 - Mehmet Ali Yarim, Sükrü Ada, Serap Morkoç, Sümeyra Dogan Kurt:
The effect of flipped classroom model on student achievement and motivation. 5600-5611 - Ching-Yi Wang, Cheng-Han Lin:
Teaching strategies of distance teaching applied in design discipline. 5612-5631 - Jessica Fernanda Silva Barbosa, Geiser Chalco Challco, Ig Ibert Bittencourt:
Does gender-stereotyped gamification increase negative thinking? Results from an experimental study with logic tutoring systems. 5632-5659 - Yuqin Yang, Xueqi Feng, Gaoxia Zhu, Daner Sun:
Exploring the mechanisms of data-supported reflective assessment for pre-service teachers' knowledge building. 5660-5677 - Gang Yang, Dan Zheng, Ji-Huan Chen, Qun-Fang Zeng, Yun-Fang Tu, Xiao-Li Zheng:
The effects of a role-play-based micro-game strategy on students' computational thinking, learning engagement and learning motivation. 5678-5698 - Federica Agnese, Zakirah Othman, Anni Mitin, Wan Ahmad Jaafar-Wan Yahaya:
Participatory monitoring in farmer field school program through Whatsapp among indigenous farmers in rural Sarawak, Malaysia. 5699-5710 - Yotam Hod, Michal Dvir, Sahar Tueg:
From turtle in a shell to one that wins the race: noticing identities in interactive classroom learning communities. 5711-5723 - Aleksandra Stevanovic, Radoslav Bozic, Mirjana Strboja:
Impact of learning environments on students' achievements in Calculus contents before and during COVID-19 crises. 5724-5743 - Kai-Yi Chin, Huai-Ling Chang, Ching-Sheng Wang:
Applying a wearable MR-based mobile learning system on museum learning activities for university students. 5744-5765 - Alvaro M. Lozano-Tarazona, Diego Mauricio Rivera Pinzón:
Improvement of real soccer motor skills using virtual reality. 5766-5778 - S. Sageengrana, S. Selvakumar, S. Srinivasan:
Performance analysis of study material recommendation system to reduce dropout in online learning using optimal behavior prediction cluster and online poll bot. 5779-5800 - Xia Xiao, Ziqi Fang, Shuaiyi Zou, Chengde Zhang, Xinzhong Chen:
Effects of an intelligent cues recognition-based multilevel knowledge graphs generation method on students in online learning environments. 5801-5821 - James Planey, Taehyun Kim, Emma Mercier, Robb Lindgren:
Can you see Orion?: knowledge construction and collaborative discourse while problem solving with virtual reality. 5822-5835 - Xin Li, Wanqing Hu, Yanyan Li, Yafeng Zheng:
Individuals in a group: exploring engagement patterns via within-group configurations of role profiles and their impact on performance in collaborative problem solving. 5836-5851 - Qiaoyi Huang, Yi Wei:
Priorities for the development of the Chinese education management system in the era of digitalisation. 5852-5865 - Reni Marlina:
Goal-setting and problem-solving in the tech-enhanced classroom a teaching and learning reboot: by Pete Atherton, (New York, NY: Routledge, 2023), 216 pp., £36.99 (paperback), £120.00 (hardback), £33.29 (eBook). ISBN 9781032117614. 5866-5869 - Sami Hussein A. Ahmed, Majed Abdullah Alharbi:
English medium instruction as a local practice: language, culture, and pedagogy: by Jinghe Han, Springer-Verlag GmbH, 2022, ix + 144 pp., £32 (hardcover), ISBN 978-3031199035. 5869-5872
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.