Viscous

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Evasive
Disruptor
Gooey
Weapon Stats
Damage Per Second: 49.2
Bullet Damage: 10.3+0.36
Ammo: 20
Bullets per sec: 4.76
Reload Time: 2.5s
Bullet Velocity: 254m/s
Light Melee: 63+1.58
Heavy Melee: 116+2.91
Vitality Stats
Health: 780+47
Health Regen: 2
Move Speed: 7.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.3

Information

Pronouns: He/Him[2][3]
Voice Actor: Yuri Lowenthal[1]
Release Date: August 1, 2024
It's not cowardice. It's pragmatism!

Viscous is a Hero in Deadlock. He is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.

Viscous is a psychic sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the Patrons to protect his home in the Deep.

Viscous was released on August 1, 2024.

Weapon

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Deep Sea Interpreter
Medium Range
Projectile
49 Damage Per Second
Falloff Range
20m ➞ 58m

Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes 5 ammo rounds per shot and deals 42+1.6 damage on a direct hit.The alt-fire mode can be used even with fewer than 5 rounds of ammo, and still deals its full damage.

Abilities

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Splatter

SPLATTER



Radius 5m





Cooldown 26s
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

x0.8


70

Damage


1

Bounces
Multiple hits to the same target deal less damage.
Goo puddles linger on the ground and apply a movement slow to enemies walking on them.

You and your allies slide faster on goo puddles.


-35%

Move Speed



10s

Puddle Duration
Ability Point1
+36 Damage and +2m Radius
Ability Point2
-14s Cooldown
Ability Point5
Bounces 2 times and improves Spirit Scaling
  • Splatter can hit once per bounce. Subsequent hits after the first deal 50% damage for the second, 38% damage for the third, and 26% damage for the fourth.
  • Splatter has a hidden 1.1 modifier applied to all ability duration bonuses. For example, Superior Duration gives 28% * 1.1 = 30.8% bonus to puddle duration.

The Cube

THE CUBE


Cast Range 26m



Duration 3s



Cooldown 42s
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.

x0.3


40

Health Regen


3s

Duration
After exiting the cube, the target has increased move speed and stamina recovery for a short duration.


0m

Move Speed


0%

Stamina Recovery


8s

Buff Duration
Ability Point1
Increases Move Speed and Stamina Recovery
Ability Point2
+25 Health Regen and +1s Duration
Ability Point5
Removes all non-ult Debuffs and -25s Cooldown
  • The Cube does not interrupt actions and channeled abilities.
    • If a player starts parrying before being cubed, the parry can still block enemy Melee Attacks and stun them.
  • Players can still be targeted by abilities and items inside the Cube, but take no damage.
  • The Cube has reduced friction and can be pushed by melee attacks and Displacement abilities.
  • When casting The Cube on an ally, there is a short initial window in which they cannot leave The Cube.

Puddle Punch

PUDDLE PUNCH


Cast Range 40m
Radius 4m



Number of Charges 1
Charge Cooldown 1.7s
Cooldown 24s
Materialize a fist in the world that punches everyone in the area, applying knockup.

Punching an enemy deals melee damage and applies slow.

You and your allies have increased Air Control.

x0.6


57.8

Damage

x0


0

Damage


-20%

Move Speed


Displacement
0.6s
Duration

4s  Slow Duration

0%  Lifesteal

Ability Point1
+1 Charge and +20 Damage
Ability Point2
+1.5m Radius and +40% Lifesteal
Ability Point5
-12s Cooldown and now deals Heavy Melee Damage
  • Base damage (non-melee scaling) is 20.
  • Puddle Punch only hits players, NPCs and Breakables. It does not break Bridge Powerups, Sinner's Sacrifices or the Rejuvenator.
  • Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried.
  • At T3, it can break Graves' Borrowed Decree.

Goo Ball

GOO BALL





Duration 11s



Cooldown 130s
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

x1


110

Damage


0.5s

Stun Duration


1.4m

Ball Radius

35%  Spirit Resist

35%  Bullet Resist

Ability Point1
-30s Cooldown
Ability Point2
70 Damage
Ability Point5
+6s Duration and +0.3s Stun Duration
  • Cannot carry the Urn while Goo Ball is active.
  • Using The Cube on self during Goo Ball keeps Viscous moving in their current direction. If Viscous cancels The Cube, he immediately starts moving in the opposite direction. This does not happen if The Cube runs out of duration instead.

Backstory

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See Viscous/Lore for more story content.

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death.

One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.

Update history

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View the full update history: Viscous/Update history

Update Changes

May 22, 2026

April 30, 2026

  • Fixed Alt Fire scaling not working recently.
  • Goo Ball lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently).
  • Fixed various locations where Splatter didn't bounce properly.

March 21, 2026

  • Puddle Punch scaling reduced from 0.8 to 0.6.
  • Puddle Punch now has +20 bonus damage.
  • Puddle Punch wind up time increased from 0.15s to 0.2s.
  • Puddle Punch displacement duration reduced from 0.8s to 0.6s.
  • Goo Ball stun duration reduced from 0.7s to 0.5s.
  • Goo Ball lockout period from being affected again increased from 1.25s to 1.35s.
  • Goo Ball duration increased from 10s to 11s.
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Trivia

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  • Viscous was the first new hero to be added in Deadlock after the start of the playtest.
  • Viscous' current model is a modified version of Kelvin's old model from Neon Prime.
    • A work-in-progress alternate model can be found in the files, labeled Viscous v2, in which he is a large man with a coral arm and an octopus-like creature in his head.
    • A new model labeled Viscous_tourist, in which he wears shorts, sunglasses, an orange cap and a portable camera, has also been referenced in the files and leaked in images in June 2025. The current icon for Goo Ball shows the camera, glove and boot from this new model.
  • In Neon Prime, Viscous was a pufferfish in a suit, instead of a sea anemone.
  • Viscous' head was changed from black to green in the 2024-09-26 Update, because his old icon was easily confused with Dynamo.
  • "Wishing the Hideout was The Cube" is displayed as one's status in the in-game Friends List when playing as Viscous in the Hideout.

See also

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References

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  1. 2024-08-29 - Kaori; Deadlock Discord - "Yuri [Lowenthal] isn't pocket, but he is Viscous"
  2. Viscous' playstyle description - "Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks."
  3. ViscousViscous' in-game voice line (Unselect): "When you need to be trapped in a protoplasmic cube, you're going to be thinking, 'man, I wish I had Viscous' help. He seems like a nice person who would trap me in a protoplasmic cube'."
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