Graves

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Morbid
Area Denial
Necromancer
Weapon Stats
Damage Per Second: 35.3
Bullet Damage: 3.6+0.054
Ammo: 40
Bullets per sec: 9.8
Reload Time: 2.8s
Bullet Velocity: 635m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 730+35
Health Regen: 1
Bullet Lifesteal: 8%
Move Speed: 7m/s
Sprint Speed: 2.2m/s
Dash Speed: 14.7m/s
Stamina: 2
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Information

Release Date: January 29, 2026
Codenames: Necro
The dead will strike down my enemies.

Graves is a Hero in Deadlock. The dead have been making a whole lot of demands lately, and only Graves has the courage to oblige. That severed lich hand she found in the cemetery has proven itself a valuable ally, allowing her to latch onto her enemies and steal their power for herself. Her curiosities about the passage of life are further put to use with Jar of Dead, collecting the remains of the fallen, shaking them up, and throwing them back at her enemies to grant those remorseful spirits a final shot at revenge. With Grasping Hands she strikes a deep crack in the earth, allowing those down below to grab onto enemies' ankles and stop them from escaping her reach. And when all else fails, a Borrowed Decree will summon the dead to fight alongside her.

For Darcy Graves, the cemetery was a welcomed respite from her home life. So when she unearthed a lich hand buried in Van Courtland Park, Graves found the best necromancy teacher that she could ask for.

Graves was released on January 29, 2026 as the second winner of the Old Gods, New Blood update contest.

Weapon

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The Teacher
Beam Weapon
Close Range
35 Damage Per Second
Falloff Range
7.6m ➞ 17m

The Teacher attaches to the target closest to the reticle. It cannot deal headshots and Graves cannot buy headshot items.

Abilities

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Jar of Dead

JAR OF DEAD






Number of Charges 4
Charge Cooldown 13s


Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.


4

Deadheads

x0.27


17

Damage

0  Heal On Hit

7m  Search Range

15m  Dash Range 

0%  Move Speed

0s  Slow Duration

0  Heal On Pickup 

x0

Ability Point1
Collecting death heals 5 health per pickup
Ability Point2
On Hit: Apply 30% Slow for 1s
Ability Point5
+2 Deadheads
+4s Deadhead Lifetime
  • Skulls have 20 Boonx1.3 HP. They can be destroyed by Weapon Damage and Melee Attacks. They take no damage from abilities or items.
  • Skulls yield Souls5 Boonx0.25 souls when killed by players.
  • Each charge of Jar of Dead requires 10 "death", reducible by cooldown reduction (and rounded to the nearest integer).
  • Troopers and Ghouls drop 1 "death", Denizens drop 2 "death", and Heroes and Mid-Boss drop 5 "death".
  • Deadheads are considered Minions and thus affected by Heroic Aura, gaining increased move speed and attack rate upon activation.

Grasping Hands

GRASPING HANDS


Cast Range 24m



Duration 5s



Cooldown 34s
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.

Alt-Cast Alternate cast rotates the orientation of the wall.


1

Ghouls Raised

x1.6


90

Damage


0%

Max Health Damage


Immobilize
1.25s
Immobilize Duration
Ability Point1
2s Duration
Ability Point2
+90 Damage and +10m Wall Length
Ability Point5
+1 Ghouls Raised
-10s Cooldown
+1s Immobilize Duration
  • The ghoul is always spawned on the midpoint between the center and left-hand end of the line. Conversely, the additional ghoul spawned after obtaining the Tier 3 Ability Point upgrade will appear on the midpoint between the center and right-hand end of the line.
    • When alt-casted, the ghoul spawns on the midpoint between the center and the end of the line closest to Graves.

Essence Theft

ESSENCE THEFT





Duration 4s




Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

x0.25


25%

Max Weapon Damage Stolen


10%

Max Spirit Resist Stolen


0%

Max Fire Rate Stolen

3  Max Steal Targets

4s  Time for Max Damage

Ability Point1
5% Max Spirit Resist Stolen
Ability Point2
20% Max Weapon Damage Stolen
Ability Point5
All Summons now apply Essence Theft
  • Structures are affected by spirit resist reduction, but not weapon damage reduction. The buffs are applied to Graves regardless.
  • The weapon damage reduction is applied as a flat reduction of the Weapon Damage stat.
  • Build-Up is affected by weapon damage falloff (50% at max range).

Borrowed Decree

BORROWED DECREE

Channel Time 0.66s
Cast Range 20m



Duration 16s

x0.04




Cooldown 120s
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slow
Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.

x1.27


115

Damage


Stun
0s
Stun Duration


-80%

Move Speed

180  Summon Health 

x8

40  Melee Damage 

x0.5

20s  Summon Lifetime

1.25s  Slow Duration

6.5m  Explosion Radius

4s  Time to Summon

Ability Point1
-20s Cooldown
Ability Point2
+25% Ghoul Speed and +10s Duration
Ability Point5
On Death: Deal +5% Current Health as Damage
  • Borrowed Decree's gravestone is visible to enemies in the Minimap at all times and the outline can be seen through walls.
  • Ghouls will begin to follow visible enemy heroes within a line-of-sight range of 30 meters, and will continue following the enemy hero (without LOS requirement) until they are more than 30 meters away.
  • Ghouls take +48% headshot damage.
  • Ghouls receive additional damage from Monster Rounds and Cultist Sacrifice.
  • Ghouls yield Souls35 souls + Souls2 souls per minute when killed by players.
  • Ghouls are considered Minions and thus affected by Heroic Aura, gaining increased move speed upon activation.

Backstory

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See Graves/Lore for more story content.

The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen.

Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change.

It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn.

Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.

Update history

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View the full update history: Graves/Update history

Update Changes

May 31, 2026

  • Jar of Dead damage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit.
  • Ghouls damage reduced by 15%.
  • Ghouls bounty increased from 25+1/min to 35+2/min.

May 22, 2026

  • Sprint speed increased from 1.6 to 2.2.
  • Grasping Hands now spawns a ghoul in the base ability (T3 still increases it by 1).
  • Updated dash ranges for Deadheads to be calculated from the center of Graves when they are following her.
  • Fixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks.
  • Fixed Deadheads being unable to dash through veils.
  • Fixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode.
  • Fixed Deadheads' damage taken from bullets being unaffected by fall-off.
  • Added 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemy.
  • Fixed Deadheads becoming inactive if Graves dies while they are following her.
  • Jar of Dead spirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now).
  • Increased speed & acceleration of Deadheads only when they are following Graves - doesn't affect in-combat.
  • Fixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads.
  • Updated Grave's melee to also set the dash target for Deadheads.
  • Bullet damage and growth reduced by -10%.

March 30, 2026

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Trivia

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  • "Playing With The Dead in the Hideout" is displayed as one's status in the in-game Friends List when playing as Graves in the Hideout.

References

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