Last updated on November 28, 2024
Warping Wail | Illustration by Jason Felix
While Magicโs different colors all have a relatively good distribution of card types, things are a little different for colorless cards. A vast majority of colorless cards are artifacts, with the next greatest amount being creature cards. There are actually very few instant cards that are truly colorless in Magic, and the ones that do exist tend to have pretty expensive mana values.
One of the main reasons there arenโt too many colorless instants is that theyโre a lot more difficult to balance appropriately. When it comes to colored spells, there are lots of ways to make sure they arenโt game-breaking. This can be done by restricting certain abilities to specific colors, making a card multicolored, or just adding extra colored mana pips to make a spell more difficult to cast. Colorless spells on the other hand can be played in any deck, so if there were too many great colorless instants, those cards would start being played in pretty much every deck.
Since most of these cards can theoretically be put into any deck, I think itโs worth taking a look at them to see if maybe youโre sleeping on a powerful instant. When ranking these cards, I was doing so based on which I thought had the most generally good effects. But thereโs always a possibility that a specific deck youโre playing might have more use for one of the spells near the bottom of the list. Itโs definitely worth evaluating each spell on its own, while also considering where it falls on this list.
What Are Colorless Instants in MTG?
Titan's Presence | Illustration by Slawomir Maniak
Colorless instants are either instants that cost only colorless or generic mana to cast, or instant cards with the devoid keyword.
A card with the devoid keyword is considered colorless, regardless of whether it has a colored mana pip in its cost. This means that text on cards like Dominator Drone that refer to colorless cards also apply to cards with devoid. However, devoid doesnโt change the actual color identity of a card. This means you canโt include a devoid card when you have a colorless Commander like in an Eldrazi-led EDH deck because it still counts as having whatever color identity shows up in its mana pips.
For the purposes of this list, Iโm going to just be talking about the spells that are actually colorless, meaning they have no color identity.
Honorable Mention: Standard Procedure
Standard Procedure is an excellent card for Unfinity Limited because it can go in any color of deck and still give you a wide range of spells you can turn it into. This card is also fun because as Standard rotates, there are all new options of how to play it. The acorn stamp means this card isnโt legal in any format, but more casual playgroups probably wouldnโt mind too much if you used it. Just make sure you have some passing knowledge of Standard so you arenโt holding up the game by Googling cards.
#10. Null Elemental Blast
Cool nod to Red Elemental Blast and Blue Elemental Blast, but this just isn't the type of card you play except out of sideboards in Constructed formats. This is hyper-efficient in match-ups where it has frequent targets, though.
#9. Spatial Contortion
Spatial Contortion has a good amount of utility in a colorless deck. It can either be an instant speed kill spell earlier in the game or a way to buff up one of your creatures later. Colorless creatures can get pretty massive, so even after losing 3 toughness, theyโll likely still be pretty safe.
One drawback of Spatial Contortion is that it includes the colorless mana symbol in the casting cost. Youโll need a source of colorless mana specifically, and you canโt just pay for this card with generic mana. Thatโs not a drawback for colorless decks, but it means you canโt just throw this card in any deck the same way you can some other colorless cards.
#8. Warping Wail
The versatility of Warping Wail is a huge asset, and itโs also nice to have a colorless counterspell as your opponents likely wonโt expect that. There are also plenty of pesky creatures you can exile with this card, like Toski, Bearer of Secrets. Similar to Spatial Contortion, this spell also requires you have a source of colorless mana to cast it. This isnโt a huge drawback, especially in Commander when mana rocks commonly produce this type of mana, but itโs worth keeping in mind.
#7. Titanโs Presence
Titan's Presence is an excellent bit of removal for a colorless deck. Youโll likely be running creatures that are more powerful than average, allowing you to exile a wide range of threats on the board.
#6. Not of This World
Potentially free counterspells like Not of This World can be incredibly powerful. While this cardโs conditions might seem like a big ask to cast it for free, having a creature with 7 or greater power is pretty common. Because this card also counts as an Eldrazi type, youโll get any payoffs you normally would for casting an Eldrazi and cards like Eye of Ugin can reduce its cost.
#5. Scour from Existence
Scour from Existence might cost more than Titan's Presence but itโs also a much more comprehensive way to remove a threat. You donโt have to worry about not having another creature in your hand when you cast it, and you can hit any kind of permanent creature, including lands. This spell also doesnโt have any other colorless requirements like having a colorless creature or paying colorless mana specifically, meaning you can slot it into any kind of deck.
#4. Eldrazi Confluence
There's a pretty big jump up in quality with anything that came out post-Battle for Zendikar. With two Eldrazi Commander precons under our belt, the suite of colorless removal options has increased dramatically. Take Eldrazi Confluence, for example, which is three Spatial Contortions in one if you need it to be. Blinking a permanent is a strange thing to see on an Eldrazi-related card, but that's a fine mode to tack on. Making the Eldrazi Scion tokens will be the least frequent mode, but throwing in a spare colorless mana or body when you don't need the other effects isn't terrible either.
#3. Kozilek's Command
Kozilek's Command feels intentionally aimed at Constructed, which makes sense coming from a Modern Horizons 3 card. You've got a strong split between graveyard hate, removal, a scrying cantrip, and ramp/token generation, and being able to mix and match makes this quite the modal spell. You've got to get over the hump of paying at least two colorless mana to cast it, but again, this was intended to slot into Modern Eldrazi decks playing tons of colorless lands already.
#2. Eldritch Immunity
Strange that Eldritch Immunity is a kindred spell while Eldrazi Confluence isn't, despite coming from the same Commander precon. At any rate, this instant has loads of flexibility. You can fire it off to protect a creature on defense, or give protection to push an attacker through in combat. Now apply overload to both those scenarios, which upgrades this into either mass board protection or mass unblockable against the majority of creatures.
#1. Desecrate Reality
Desecrate Reality is a pretty powerful colorless removal spell when compared to Scour from Existence. Thereโs the downside that it might not get to hit certain cards if they have an odd mana value, but I think being able to hit each opponent and possibly get one of your own permanents back from the graveyard makes up for that. Itโs also worth noting that since 0 is considered even, you can exile a land when an opponent doesnโt have another even-numbered permanent.
Best Colorless Instant Payoffs
One of the best payoffs for colorless instants is cards that grant cascade like Maelstrom Nexus or Yidris, Maelstrom Wielder. Any of the more expensive colorless instants like Scour from Existence can get you a pretty big card off its cascade trigger while still being a good card in and of itself.
Not necessarily a payoff, but one other good benefit to colorless instants is that cost reduction for them can be more impactful than on spells with colored mana in their cost. Cards like Ugin, the Ineffable or Goblin Electromancer can make these cards easier to play, making them even more powerful.
Wrap Up
Desecrate Reality | Illustration by Eli Minaya
Because there are so few colorless instants, itโs easy for them to slip under the radar unless youโre specifically building a colorless deck. However, I think some of these cards can find spots in other builds, so itโs worth keeping them in mind when youโre putting together something new.
Which colorless instant do you see yourself using? Do you think Wizards could print more colorless instants without it becoming an issue for the game? Let me know in the comments or on Draftsimโs Twitter.
Thank you for reading and Iโll see you next time!
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