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Releases: Restrainite/Restrainite

v3.0.7

v3.0.7 Pre-release
Pre-release

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@SnepDrone SnepDrone released this 02 Apr 22:06

Bugfix Release v3.0.7

  • Improve Prevent Leaving Anchors: If the user spawns or respawns, he will be reanchored.

Full Changelog: v3.0.6...v3.0.7

v3.0.6

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@SnepDrone SnepDrone released this 03 Mar 08:52

Release v3.0.6: Rebuild for RML 5.0.0

Full Changelog: v3.0.5...v3.0.6

v3.0.5

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@SnepDrone SnepDrone released this 14 Dec 22:01

Bugfix Release v3.0.5

  • Reimplemented ShowOrHideUserAvatars patch to be less resource-intensive and avoid crashing.
  • Fix ShowOrHideUserAvatars patch to be able to run on headless instances.
  • Slightly speed up ShowOrHideUserAvatars without affecting the framerate too much.

Full Changelog: v3.0.2...v3.0.5

v3.0.2

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@SnepDrone SnepDrone released this 05 Dec 00:11

Bugfix Release v3.0.2

  • Fix broken session dialog, when edit mode is disabled.

Full Changelog: v3.0.1...v3.0.2

v3.0.1

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@SnepDrone SnepDrone released this 25 Nov 00:35

Restrainite v3.0.1

Build for .Net 10

You might need to reconfigure your settings.

No new features or other bug fixes.

Full Changelog: v2.0.8...v3.0.1

v2.0.8

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@SnepDrone SnepDrone released this 03 Nov 17:09

Bugfix-Release v2.0.8

Fixed a bug with flickering legs, when Tracker Movement Speed was enabled and set to a value between 1 and 10 and the framerate was low. This was already partly fixed in 2.0.7, but slow down of hip trackers were broken. This is now fully fixed.

Full Changelog: v2.0.7...v2.0.8

v2.0.6

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@SnepDrone SnepDrone released this 20 Aug 23:02

Release v2.0.6

Same features as v1.3.6, but build for the Resonite .Net 9 Version (The Splittening)

Make sure to update ResoniteModSettings and Resonite Mod Loader or Monkey Loader as well.

What's Changed

Full Changelog: v1.3.6...v2.0.6

v2.0.5

v2.0.5 Pre-release
Pre-release

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@SnepDrone SnepDrone released this 07 Aug 20:59

Pre-Release v2.0.5 for Resonite Pre-Release

Same features as v1.3.6, but build for the Resonite Pre-Release.

This is somewhat tested and at least starts.

Full Changelog: v2.0.4...v2.0.5

v2.0.4

v2.0.4 Pre-release
Pre-release

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@SnepDrone SnepDrone released this 31 Jul 22:17

Pre-Release v2.0.4 for Resonite Pre-Release

Same features as v1.3.6, but build for the Resonite Pre-Release.

  • Fix for moved BodyNode and Chirality classes.

This is completely untested.

Full Changelog: v2.0.3...v2.0.4

v1.3.6

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@SnepDrone SnepDrone released this 31 Jul 21:43

Release v1.3.6

Major overhaul of the internals of Restrainite. We've completely changed how restrictions are structured internally to make them easier to extend in the future. This made it easier to implement the following new features:

New Features:

  • Added optional Chirality? dynamic variable to the following restrictions: (#99, #112, #114)
    • Prevent Climbing
    • Prevent Grabbing
    • Prevent Laser Touch
    • Prevent Opening Context Menu
    • Maximum Laser Distance
    • Prevent Physical Touch
    • Prevent Using Tools
  • Added optional AvatarAnchor dynamic reference variable to Prevent Leaving Anchors. If it is set, the user is automatically forced into that anchor. If several anchors are set, a random one is selected, unless the user is already in one of the anchors. (#42)
  • Added new restriction Maximum Voice Mode. It requires a dynamic variable of type VoiceMode. We are also deprecating the restriction Enforce Whispering. Use this new restriction instead, with voice mode set to whispering. (#109 #110)

Also some of the changes of the splittening branch were merged. If you want to try out Restrainite with the pre-release (splittening) version of Resonite, use the pre-release versions v2.0.x.

Bugfix:

  • Fix Always Hear Selected Users
  • Fix crash with Prevent Leaving Anchors, when a local user was forced to swap between anchors.

Full Changelog: v1.2.9...v1.3.6