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23 stars written in C#
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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,510 1,304 Updated Nov 25, 2025

An ImGui wrapper for .NET.

C# 2,154 346 Updated Sep 3, 2025

Mesh voxelization for Unity.

C# 1,501 156 Updated Jan 6, 2019

A light shafts (volumetric shadows) effect for Unity.

C# 1,330 165 Updated Apr 6, 2017

A multitasking monolithic Kernel based x86 targeting Operating System written in C# from scratch aiming for high-level implementation of drivers in managed environment.

C# 1,268 85 Updated Mar 18, 2017

Texture synthesis from examples

C# 982 55 Updated Jun 1, 2022

Bitmap generation from a single example with convolutions and MCMC

C# 766 48 Updated Jun 1, 2022

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

C# 651 75 Updated Mar 20, 2021

Screen Space Ambient Obscurance image effect for Unity

C# 329 36 Updated Oct 30, 2017

Miscellaneous code from throughout my career.

C# 285 29 Updated Jul 5, 2025

A deferred engine created with monogame

C# 256 25 Updated Nov 20, 2018

Blended lighting system for Unity that works with standard Sprites

C# 245 43 Updated Sep 17, 2018

Mesh smoothing algorithm for Unity.

C# 179 31 Updated Aug 4, 2016

gpu particle for unity

C# 116 23 Updated Mar 29, 2018

一个可以通过手势、鼠标、声音控制的3D天气球。Unity3D project to create a 3D Sphere can control by gesture/mouse/voice.

C# 104 45 Updated May 2, 2017

Visual Noise Designer for Unity

C# 71 4 Updated Dec 11, 2016

An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consistent winding order and (per-edge) weighted normals.

C# 46 1 Updated Apr 4, 2017

An experimental Unity project of interactive and procedural waterfall simulation

C# 40 9 Updated Dec 20, 2016

A utility for mesh simplification

C# 15 3 Updated Apr 27, 2015

A Brainfuck compiler for the .NET framework.

C# 1 Updated Jul 20, 2011