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Pull requests: Warzone2100/warzone2100

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Pull requests list

Validate network alliance transitions
#5066 opened Sep 15, 2026 by acts-1631 Contributor Loading…
Bound NET_DATA_CHECK2 layer count
#5065 opened Sep 15, 2026 by acts-1631 Contributor Loading…
gfx_api: Register shaders from one catalog Engine Issues directly related to WZ2100 game engine internals.
#5052 opened Sep 6, 2026 by ManManson Member Loading… 4.8.0
Add Japanese language to language switcher
#5024 opened Aug 6, 2026 by AokiMasaru Loading… 4.8.0
Fix: Invisible projectiles
#5003 opened Jul 22, 2026 by aco4 Contributor Loading…
Allow clicks to pass through the console history overlay
#5000 opened Jul 22, 2026 by aco4 Contributor Loading…
Fix long-range build/repair due to slipping
#4999 opened Jul 22, 2026 by aco4 Contributor Loading…
Improve droid removal from build position; less stuck trucks
#4997 opened Jul 20, 2026 by aco4 Contributor Loading…
Fix: Allow clipboard paste (and other keybinds) for in-game editbox
#4996 opened Jul 20, 2026 by aco4 Contributor Loading…
Add collision avoidance behavior to transporters
#4991 opened Jul 19, 2026 by aco4 Contributor Draft
Fix long-range repair: no 'bluetooth' trucks
#4990 opened Jul 19, 2026 by aco4 Contributor Loading…
Don't show transporter launch button in skirmish/multiplayer
#4975 opened Jul 2, 2026 by aco4 Contributor Loading…
Fixes for penetrating projectiles
#4965 opened Jun 21, 2026 by aco4 Contributor Loading… 4.9.0
Add locked.aipositionplayer and locked.aipositionadmin
#4947 opened Jun 1, 2026 by aco4 Contributor Loading…
Include all commands into /help message
#4936 opened May 27, 2026 by aco4 Contributor Loading…
Add support for Zstd-based compression for multiplayer Engine Issues directly related to WZ2100 game engine internals. Feature Multiplayer/Skirmish
#4905 opened Apr 26, 2026 by ManManson Member Loading…
New Crowdin translations automated pr
#4895 opened Apr 14, 2026 by wz2100-crowdin-sync Bot Loading…
Update base translations automated pr
#4874 opened Apr 4, 2026 by github-actions Bot Loading…
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