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This is my personal account. I am based in Perth, WA.
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Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Some of the projects i made when starting to learn c#, winfroms and wpf
Code of OuelletConvexHull and its workbench for CodeProject article