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67 stars written in C
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NVIDIA Linux open GPU kernel module source

C 16,869 1,658 Updated Apr 3, 2026

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 14,880 5,837 Updated Mar 30, 2026

Box2D is a 2D physics engine for games

C 9,596 1,751 Updated Apr 8, 2026

Quake III Arena GPL Source Release

C 7,963 2,093 Updated Aug 2, 2024

3D engine with modern graphics

C 6,968 737 Updated Mar 26, 2026

A native, user-mode, multi-process, graphical debugger.

C 6,786 299 Updated Apr 9, 2026

Package manager for the C programming language.

C 5,126 264 Updated Oct 11, 2025

prototype of stream based programming language

C 4,600 234 Updated Jan 3, 2022
C 4,579 408 Updated Dec 27, 2023

Easy to integrate Vulkan memory allocation library

C 3,289 427 Updated Mar 2, 2026

The OpenGL Extension Wrangler Library

C 2,858 649 Updated Apr 3, 2026

FidelityFX Super Resolution

C 2,160 175 Updated May 22, 2022

FidelityFX Super Resolution 2

C 2,071 208 Updated Aug 26, 2023

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

C 1,788 669 Updated Apr 8, 2026

Documentation of NVIDIA chip/hardware interfaces

C 1,330 102 Updated Mar 3, 2026

METIS - Serial Graph Partitioning and Fill-reducing Matrix Ordering

C 997 205 Updated Feb 23, 2026

Intel XeSS SDK

C 939 56 Updated Mar 9, 2026

Streamline Integration Framework

C 887 127 Updated Jan 28, 2026

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

C 730 142 Updated Mar 6, 2026

Official DirectX headers available under an open source license

C 707 191 Updated Apr 1, 2026

NVIDIA Image Scaling SDK

C 589 75 Updated Aug 22, 2022

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.

C 468 114 Updated Jan 1, 2022

Code accompanying the blog post on bvh construction.

C 443 47 Updated Oct 5, 2024

First-Class GPU Resource Management: Device Drivers, Runtimes, and CUDA Compilers for Nouveau.

C 389 77 Updated Nov 10, 2014

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

C 378 24 Updated Jun 19, 2022

Domain Elastic Transform / Bayesian Coherent Point Drift

C 346 47 Updated Apr 2, 2026

Stochastic Screen Space Reflections (SSSR)

C 303 34 Updated Sep 5, 2022

Doug Lea's memory allocator

C 288 73 Updated Nov 26, 2019
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