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written in C++
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Mesh optimization library that makes meshes smaller and faster to render
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
API and library for MAVLink compatible systems written in C++17
BMFont compatible, cross-platform (Linux/macOS/Windows) command line bitmap font generator (FreeType2 based).
Variance shadow mapping for omni lights with Vulkan
Eugeny / fontmanager-redux
Forked from foliojs/font-managerA C++ module for Node.js providing access to the system font catalog.