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A safe Rust implementation of the Mikkelsen Tangent Space Algorithm.

Rust 3 3 Updated Feb 17, 2026

How To Upload To Steam And Itch Using Command Line Tools

206 8 Updated Dec 5, 2025

A pretty, easy-to-use logger for Rust.

Rust 508 62 Updated Feb 13, 2024

Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…

C 947 21 Updated Nov 21, 2025

Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.

Rust 49 19 Updated Jul 21, 2024
Rust 5 Updated Apr 12, 2025

A Physically Based Vulkan Renderer.

C++ 32 4 Updated Apr 2, 2026

Tile-first. Retro-ready. Write Once, Run Anywhere—2D Engine!

Rust 276 16 Updated Mar 12, 2026

Real-time Direct3D 12 path tracer

C++ 380 21 Updated Oct 25, 2025
Rust 3 Updated Sep 1, 2024

Vulkan-lite GPU API

Rust 90 6 Updated Jun 28, 2024

Processes winit events, allowing input state to be queried at any time.

Rust 74 34 Updated Dec 27, 2025

Procedural noise generation library for Rust.

Rust 1,054 131 Updated Feb 14, 2025

Customizable egui node-graph library

Rust 537 76 Updated Mar 31, 2026

Experimental real-time renderer with support for dynamic global illumination

Rust 432 17 Updated Apr 26, 2025

Awesome list of resources for Game Engine Development.

1,321 91 Updated Mar 30, 2026

GPU LBVH builder implemented in Vulkan and GLSL.

C++ 60 4 Updated Aug 27, 2023

Rendiation Rendering Framework

Rust 72 5 Updated Apr 2, 2026

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,197 209 Updated Apr 2, 2026

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…

Objective-C++ 5,541 482 Updated Mar 26, 2026

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,404 650 Updated Mar 13, 2026

A Vulkan renderer written from scratch on stream

C++ 1,696 94 Updated Apr 2, 2026

Window handling library in pure Rust

Rust 5,897 1,194 Updated Mar 28, 2026

Small library for reading and writing BMP images in Rust

Rust 33 10 Updated Aug 16, 2019

An interpreter for the Monkey programming language written in Rust

Rust 384 36 Updated Jul 1, 2024

Wolfenstein 3D with a CGA renderer

C 347 13 Updated Aug 18, 2023
Rust 3 1 Updated Mar 22, 2023

A Realtime Path Tracer for Bevy.

Rust 377 16 Updated May 5, 2023

GPU texture/buffer performance tester

C++ 679 32 Updated Nov 19, 2020

glTF 2.0 file viewer written in Rust using Vulkan

Rust 86 4 Updated Nov 28, 2025
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