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written in C
Clear filter
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…
zyanidelab / Q2RTX
Forked from NVIDIA/Q2RTXNVIDIA’s implementation of RTX ray-tracing in Quake II
Decode H.264 and HEVC bitstreams in the browser using FFmpeg and WebAssembly