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Unity C# reference source code.
The official repo for the design of the C# programming language
Powerful .NET library for benchmarking
Provides an efficient allocation free async/await integration for Unity.
ML.NET is an open source and cross-platform machine learning framework for .NET.
LiteDB - A .NET NoSQL Document Store in a single data file
Simple .NET logging with fully-structured events
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Unified Realtime/API framework for .NET platform and Unity.
🍰 Cake (C# Make) is a cross platform build automation system.
Unity Node Editor: Lets you view and edit node graphs inside Unity
Command line parsing, invocation, and rendering of terminal output.
Lite reliable UDP library for Mono and .NET
This repository contains a suite of libraries that provide facilities commonly needed when creating production-ready applications.
High Level API Components for Runtime NavMesh Building
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
High performance understanding for stack traces (Make error logs more productive)
Zero Allocation StringBuilder for .NET and Unity.