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3 results for source starred repositories written in HLSL
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VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

HLSL 943 91 Updated Dec 15, 2021

A simple optical flow implementation by fragment shader for Unity.

HLSL 116 18 Updated Mar 3, 2018

HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/

HLSL 67 8 Updated Feb 29, 2024