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11 stars written in GLSL
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C++ examples for the Vulkan graphics API

GLSL 11,613 2,176 Updated Nov 28, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,213 207 Updated Dec 20, 2025

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,130 196 Updated Nov 12, 2025

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

GLSL 1,123 236 Updated Nov 17, 2025

✏️ Test some NPR in Unity.

GLSL 794 162 Updated May 26, 2016

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

GLSL 327 20 Updated Jun 10, 2022

Utility functions to convert between various color spaces in GLSL

GLSL 241 24 Updated Apr 29, 2021

An efficient texture-free GLSL procedural noise library

GLSL 230 16 Updated Mar 4, 2022

TexGraph public folder content with nodes json descriptors and shaders.

GLSL 152 17 Updated Oct 28, 2022

An example implementation of OpenPBR in a WebGL pathtracer

GLSL 61 6 Updated Jul 20, 2025

Customizable compute shader for fast cache-aware mipmap generation

GLSL 56 3 Updated Sep 7, 2024