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Fix for Actor ID Tagging in Large Maps - #9422

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Blyron merged 1 commit into
carla-simulator:ue4-devfrom
GoodarzMehr:goodarzm/fix-large-map-ids
Nov 9, 2025
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Fix for Actor ID Tagging in Large Maps#9422
Blyron merged 1 commit into
carla-simulator:ue4-devfrom
GoodarzMehr:goodarzm/fix-large-map-ids

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@GoodarzMehr

@GoodarzMehr GoodarzMehr commented Nov 9, 2025

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Description

Fixes #9391. Large map actors that become dormant need to be re-tagged when they wake up to appear with the proper ID in segmentation sensors.

Where has this been tested?

  • Platform(s): Ubuntu 22.04
  • Python version(s): 3.10.12
  • Unreal Engine version(s): 4.26

Possible Drawbacks

N/A


This change is Reviewable

@GoodarzMehr
GoodarzMehr requested a review from a team as a code owner November 9, 2025 03:11
@update-docs

update-docs Bot commented Nov 9, 2025

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Thanks for opening this pull request! The maintainers of this repository would appreciate it if you would update our CHANGELOG.md based on your changes.

@Blyron
Blyron merged commit ff009c8 into carla-simulator:ue4-dev Nov 9, 2025
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2 participants