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15 results for source starred repositories
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Unity Graphics - Including Scriptable Render Pipeline

C# 2,869 865 Updated Jan 23, 2026

Visual Studio Code

TypeScript 181,476 37,776 Updated Feb 7, 2026

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 825 135 Updated Jan 26, 2023

🕹 Retro video game emulation for macOS

Swift 17,341 1,330 Updated Oct 22, 2025

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,217 3,033 Updated Oct 22, 2025

DirectX 12 light culling technique featured in GPU Pro 7

C++ 98 9 Updated May 21, 2017

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,454 554 Updated Jul 3, 2025

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 664 86 Updated Sep 2, 2025

ACES Core Transforms

Visual Basic 6.0 839 124 Updated Oct 6, 2025

DeSmuME is a Nintendo DS emulator

C++ 3,465 619 Updated Jan 21, 2026

A research-oriented version of the TAA implementation from Unity's post-processing stack

C# 39 7 Updated Mar 20, 2017

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,873 190 Updated Apr 3, 2021

Real-time BC6H compression on GPU

C++ 367 23 Updated Jul 26, 2023

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,382 1,542 Updated Feb 6, 2026