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pthom / plutovg
Forked from sammycage/plutovgTiny 2D vector graphics library in C
A simple scripting tool to run DX12 shaders on HW using a text input file.
Unity plugin aims to render high quality anime style character.
revisiting a known normal transformation in computer graphics
Project N.O.M.A.D, is a self-contained, offline survival computer packed with critical tools, knowledge, and AI to keep you informed and empowered—anytime, anywhere.
High-Performance Embeddable Vector Database with Document Storage, Hybrid Search, and Filtering
Toy CPU and GPU implementations of the Slug rendering algorithm
A minimum viable terminal emulator built on top of the libghostty C API. Ex minimo, infinita nascuntur. 👻🐣
WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU
Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.
A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide
Nanite-Style Gaussian Splatting Render
WebGPU game engine for fun and games.
Modules for the language being developed by Thekla, Inc.
graphzero: High performance C++ backed python library for graphs
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Texture Set Neural Compression Sample