Highlights
- Pro
Stars
Mesh optimization library that makes meshes smaller and faster to render
a compilation of commercially usable game ready retro style 3d graphic assets
A simple and easy-to-use file-format to package resources
GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning
Industry-standard navigation-mesh toolset for games
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
Odin Implementations of various file formats.
Blaise Programming Language - A Language for Learning About Compilers
🖼️ Sprite renderer written in Odin using Sokol
A native, user-mode, multi-process, graphical debugger.
Simple, fast, and type-safe ECS written in Odin.
Minimal modern efficient cross platform 2D graphics painter in C
A set of single script utils used throughout my projects
Unity package for Dear ImGui